# include <AudioAlignLR_F32.h>
# include <AudioStream_F32.h>
# include <AudioControlSGTL5000_Extended.h>
# include <control_tlv320aic3206.h>
# include "AudioCalcEnvelope_F32.h"
# include "AudioCalcGainWDRC_F32.h"
# include "AudioConfigFIRFilterBank_F32.h"
# include "AudioControlTester.h"
# include "AudioConvert_F32.h"
# include "AudioEffectCompressor_F32.h"
# include "AudioEffectCompressor2_F32.h"
//#include "AudioEffectCompWDRC_F32.h"
# include "AudioEffectEmpty_F32.h"
# include "AudioEffectGain_F32.h"
# include "AudioFilterBiquad_F32.h"
# include "AudioFilterConvolution_F32.h"
# include <AudioFilterFIR_F32.h>
# include <AudioFilterIIR_F32.h>
# include "AudioLMSDenoiseNotch_F32.h"
# include "AudioMixer_F32.h"
# include "AudioMultiply_F32.h"
# include "AudioSettings_F32.h"
# include "AudioSpectralDenoise_F32.h"
# include "input_i2s_f32.h"
# include "input_spdif3_f32.h"
# include "async_input_spdif3_F32.h"
# include "output_i2s_f32.h"
# include "output_spdif3_f32.h"
# include "play_queue_f32.h"
# include "record_queue_f32.h"
# include "synth_pinknoise_f32.h"
# include "synth_sine_f32.h"
# include "synth_waveform_F32.h"
# include "synth_whitenoise_f32.h"
# include "synth_GaussianWhiteNoise_F32.h"
# include "analyze_CTCSS_F32.h"
# include "analyze_fft1024_F32.h"
# include "analyze_fft256_iq_F32.h"
# include "analyze_fft1024_iq_F32.h"
# include "analyze_fft2048_iq_F32.h"
# include "analyze_fft4096_iq_F32.h"
# include "analyze_fft4096_iqem_F32.h"
# include "analyze_peak_f32.h"
# include "analyze_rms_f32.h"
# include "analyze_tonedetect_F32.h"
// #include "control_tlv320aic3206.h" collides much with Teensy Audio
# include "AudioSwitch_OA_F32.h"
# include "FFT_Overlapped_OA_F32.h"
# include "AudioEffectFreqShiftFD_OA_F32.h"
# include "AudioEffectDelay_OA_F32.h"
# include "radioModulatedGenerator_F32.h"
# include "RadioIQMixer_F32.h"
# include "AudioFilter90Deg_F32.h"
# include "AudioAnalyzePhase_F32.h"
# include "AudioFilterEqualizer_F32.h"
# include "AudioFilterFIRGeneral_F32.h"
# include "RadioFMDetector_F32.h"
# include "radioBFSKmodulator_F32.h"
# include "radioFT8Modulator_F32.h"
# include "RadioFMDiscriminator_F32.h"
# include "radioNoiseBlanker_F32.h"
# include "synth_sin_cos_f32.h"
# include "UART_F32.h"
// #include "USB_Audio_F32.h" Include this separately if needed. Then in IDE Tools>USB Type>Audio