Segment huge packets at TCP receive (#213)

pull/326/head
cskarai 7 years ago committed by Thorsten von Eicken
parent bc87885a5f
commit a59d4c3177
  1. 17
      socket/socket.c

@ -36,6 +36,8 @@ typedef struct {
// Instead, we allocate a fixed pool of connections an round-robin. What this means is that the
// attached MCU should really use at most as many SOCKET connections as there are slots in the pool.
#define MAX_SOCKET 4
#define MAX_RECEIVE_PACKET_LENGTH 100
static SocketClient socketClient[MAX_SOCKET];
static uint8_t socketNum = 0xff; // index into socketClient for next slot to allocate
@ -48,13 +50,24 @@ socketclient_recv_cb(void *arg, char *pusrdata, unsigned short length) {
uint8_t clientNum = client->conn_num;
uint8_t cb_type = USERCB_RECV;
DBG_SOCK("SOCKET #%d: Received %d bytes: %s\n", client-socketClient, length, pusrdata);
unsigned short position = 0;
do
{
unsigned short msgLen = length - position;
if( msgLen > MAX_RECEIVE_PACKET_LENGTH )
msgLen = MAX_RECEIVE_PACKET_LENGTH;
cmdResponseStart(CMD_RESP_CB, client->resp_cb, 4);
cmdResponseBody(&cb_type, 1);
cmdResponseBody(&clientNum, 1);
cmdResponseBody(&length, 2);
cmdResponseBody(pusrdata, length);
cmdResponseBody(&msgLen, 2);
cmdResponseBody(pusrdata + position, msgLen);
cmdResponseEnd();
position += msgLen;
}while(position < length );
if (client->sock_mode != SOCKET_TCP_SERVER) { // We don't wait for a response
DBG_SOCK("SOCKET #%d: disconnect after receiving\n", client-socketClient);
espconn_disconnect(client->pCon); // disconnect from the server

Loading…
Cancel
Save