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OpenAudio_ArduinoLibrary/AudioEffectDelay_OA_F32.h

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6.1 KiB

/*
* AudioEffectDelay_OA_F32.h
*
* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
* Extended by Chip Audette, Open Audio, Apr 2018
* Isolated names for Open Audio (F32) RSL June 2020
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef AudioEffecDelay_OA_F32_h_
#define AudioEffecDelay_OA_F32_h_
#include "Arduino.h"
#include "AudioStream_F32.h"
#include "utility/dspinst.h"
#define AUDIO_BLOCK_SIZE_F32 AUDIO_BLOCK_SAMPLES //what is the maximum length of the F32 audio blocks
// Are these too big??? I think the same as I16---half as much? <<<<<<<<<<<<<<<<
#if defined(__IMXRT1062__)
// 4.00 second maximum on Teensy 4.0
#define DELAY_QUEUE_SIZE_OA (176512 / AUDIO_BLOCK_SAMPLES)
#elif defined(__MK66FX1M0__)
// 2.41 second maximum on Teensy 3.6
#define DELAY_QUEUE_SIZE_OA (106496 / AUDIO_BLOCK_SIZE_F32)
#elif defined(__MK64FX512__)
// 1.67 second maximum on Teensy 3.5
#define DELAY_QUEUE_SIZE_OA (73728 / AUDIO_BLOCK_SIZE_F32)
#elif defined(__MK20DX256__)
// 0.45 second maximum on Teensy 3.1 & 3.2
#define DELAY_QUEUE_SIZE_OA (19826 / AUDIO_BLOCK_SIZE_F32)
#else
// 0.14 second maximum on Teensy 3.0
#define DELAY_QUEUE_SIZE_OA (6144 / AUDIO_BLOCK_SIZE_F32)
#endif
class AudioEffectDelay_OA_F32 : public AudioStream_F32
{
//GUI: inputs:1, outputs:1 //this line used for automatic generation of GUI node
//GUI: shortName:delay
public:
AudioEffectDelay_OA_F32() : AudioStream_F32(1, inputQueueArray) {
activemask = 0;
headindex = 0;
tailindex = 0;
maxblocks = 0;
memset(queue, 0, sizeof(queue));
}
AudioEffectDelay_OA_F32(const AudioSettings_F32 &settings) :
AudioStream_F32(1,inputQueueArray) {
activemask = 0;
headindex = 0;
tailindex = 0;
maxblocks = 0;
memset(queue, 0, sizeof(queue));
setSampleRate_Hz(settings.sample_rate_Hz);
}
void setSampleRate_Hz(float _fs_Hz) {
//Serial.print("AudioEffectDelay_OA_F32: setSampleRate_Hz to ");
//Serial.println(_fs_Hz);
sampleRate_Hz = _fs_Hz;
//audio_block_len_samples = block_size; //this is the actual size that is being used in each audio_block_f32
}
void delay(uint8_t channel, float milliseconds) {
if (channel >= 8) return;
if (milliseconds < 0.0) milliseconds = 0.0;
uint32_t n = (milliseconds*(sampleRate_Hz/1000.0))+0.5;
uint32_t nmax = AUDIO_BLOCK_SIZE_F32 * (DELAY_QUEUE_SIZE_OA-1);
if (n > nmax) n = nmax;
uint32_t blks = (n + (AUDIO_BLOCK_SIZE_F32-1)) / AUDIO_BLOCK_SIZE_F32 + 1;
if (!(activemask & (1<<channel))) {
// enabling a previously disabled channel
delay_samps[channel] = n;
if (blks > maxblocks) maxblocks = blks;
activemask |= (1<<channel);
} else {
if (n > delay_samps[channel]) {
// new delay is greater than previous setting
if (blks > maxblocks) maxblocks = blks;
delay_samps[channel] = n;
} else {
// new delay is less than previous setting
delay_samps[channel] = n;
recompute_maxblocks();
}
}
}
void disable(uint8_t channel) {
if (channel >= 8) return;
// diable this channel
activemask &= ~(1<<channel);
// recompute maxblocks for remaining enabled channels
recompute_maxblocks();
}
virtual void update(void);
private:
void recompute_maxblocks(void) {
uint32_t max=0;
uint32_t channel = 0;
do {
if (activemask & (1<<channel)) {
uint32_t n = delay_samps[channel];
n = (n + (AUDIO_BLOCK_SIZE_F32-1)) / AUDIO_BLOCK_SIZE_F32 + 1;
if (n > max) max = n;
}
} while(++channel < 8);
maxblocks = max;
}
uint8_t activemask; // which output channels are active
uint16_t headindex; // head index (incoming) data in queue
uint16_t tailindex; // tail index (outgoing) data from queue
uint16_t maxblocks; // number of blocks needed in queue
//#if DELAY_QUEUE_SIZE_OA * AUDIO_BLOCK_SAMPLES < 65535
// uint16_t writeposition;
// uint16_t delay_samps[8]; // # of samples to delay for each channel
//#else
int writeposition; //position within current head buffer in the queue
uint32_t delay_samps[8]; // # of samples to delay for each channel
//#endif
audio_block_f32_t *queue[DELAY_QUEUE_SIZE_OA];
audio_block_f32_t *inputQueueArray[1];
float sampleRate_Hz = AUDIO_SAMPLE_RATE_EXACT; //default. from AudioStream.h??
//int audio_block_len_samples = AUDIO_BLOCK_SAMPLES;
void receiveIncomingData(void);
void discardUnneededBlocksFromQueue(void);
void transmitOutgoingData(void);
unsigned long last_received_block_id = 0;
};
#endif