/* * AudioEffectDelay_OA_F32.h * * Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * Extended by Chip Audette, Open Audio, Apr 2018 * Isolated names for Open Audio (F32) RSL June 2020 * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef AudioEffecDelay_OA_F32_h_ #define AudioEffecDelay_OA_F32_h_ #include "Arduino.h" #include "AudioStream_F32.h" #include "utility/dspinst.h" #define AUDIO_BLOCK_SIZE_F32 AUDIO_BLOCK_SAMPLES //what is the maximum length of the F32 audio blocks // Are these too big??? I think the same as I16---half as much? <<<<<<<<<<<<<<<< #if defined(__IMXRT1062__) // 4.00 second maximum on Teensy 4.0 #define DELAY_QUEUE_SIZE_OA (176512 / AUDIO_BLOCK_SAMPLES) #elif defined(__MK66FX1M0__) // 2.41 second maximum on Teensy 3.6 #define DELAY_QUEUE_SIZE_OA (106496 / AUDIO_BLOCK_SIZE_F32) #elif defined(__MK64FX512__) // 1.67 second maximum on Teensy 3.5 #define DELAY_QUEUE_SIZE_OA (73728 / AUDIO_BLOCK_SIZE_F32) #elif defined(__MK20DX256__) // 0.45 second maximum on Teensy 3.1 & 3.2 #define DELAY_QUEUE_SIZE_OA (19826 / AUDIO_BLOCK_SIZE_F32) #else // 0.14 second maximum on Teensy 3.0 #define DELAY_QUEUE_SIZE_OA (6144 / AUDIO_BLOCK_SIZE_F32) #endif class AudioEffectDelay_OA_F32 : public AudioStream_F32 { //GUI: inputs:1, outputs:1 //this line used for automatic generation of GUI node //GUI: shortName:delay public: AudioEffectDelay_OA_F32() : AudioStream_F32(1, inputQueueArray) { activemask = 0; headindex = 0; tailindex = 0; maxblocks = 0; memset(queue, 0, sizeof(queue)); } AudioEffectDelay_OA_F32(const AudioSettings_F32 &settings) : AudioStream_F32(1,inputQueueArray) { activemask = 0; headindex = 0; tailindex = 0; maxblocks = 0; memset(queue, 0, sizeof(queue)); setSampleRate_Hz(settings.sample_rate_Hz); } void setSampleRate_Hz(float _fs_Hz) { //Serial.print("AudioEffectDelay_OA_F32: setSampleRate_Hz to "); //Serial.println(_fs_Hz); sampleRate_Hz = _fs_Hz; //audio_block_len_samples = block_size; //this is the actual size that is being used in each audio_block_f32 } void delay(uint8_t channel, float milliseconds) { if (channel >= 8) return; if (milliseconds < 0.0) milliseconds = 0.0; uint32_t n = (milliseconds*(sampleRate_Hz/1000.0))+0.5; uint32_t nmax = AUDIO_BLOCK_SIZE_F32 * (DELAY_QUEUE_SIZE_OA-1); if (n > nmax) n = nmax; uint32_t blks = (n + (AUDIO_BLOCK_SIZE_F32-1)) / AUDIO_BLOCK_SIZE_F32 + 1; if (!(activemask & (1< maxblocks) maxblocks = blks; activemask |= (1< delay_samps[channel]) { // new delay is greater than previous setting if (blks > maxblocks) maxblocks = blks; delay_samps[channel] = n; } else { // new delay is less than previous setting delay_samps[channel] = n; recompute_maxblocks(); } } } void disable(uint8_t channel) { if (channel >= 8) return; // diable this channel activemask &= ~(1< max) max = n; } } while(++channel < 8); maxblocks = max; } uint8_t activemask; // which output channels are active uint16_t headindex; // head index (incoming) data in queue uint16_t tailindex; // tail index (outgoing) data from queue uint16_t maxblocks; // number of blocks needed in queue //#if DELAY_QUEUE_SIZE_OA * AUDIO_BLOCK_SAMPLES < 65535 // uint16_t writeposition; // uint16_t delay_samps[8]; // # of samples to delay for each channel //#else int writeposition; //position within current head buffer in the queue uint32_t delay_samps[8]; // # of samples to delay for each channel //#endif audio_block_f32_t *queue[DELAY_QUEUE_SIZE_OA]; audio_block_f32_t *inputQueueArray[1]; float sampleRate_Hz = AUDIO_SAMPLE_RATE_EXACT; //default. from AudioStream.h?? //int audio_block_len_samples = AUDIO_BLOCK_SAMPLES; void receiveIncomingData(void); void discardUnneededBlocksFromQueue(void); void transmitOutgoingData(void); unsigned long last_received_block_id = 0; }; #endif