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@ -40,7 +40,6 @@ void AudioSynthSineCosine_F32::update(void) { |
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audio_block_f32_t *blockS, *blockC; |
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audio_block_f32_t *blockS, *blockC; |
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uint16_t index, i; |
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uint16_t index, i; |
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float32_t a, b, deltaPhase, phaseC; |
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float32_t a, b, deltaPhase, phaseC; |
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blockS = AudioStream_F32::allocate_f32(); // Output blocks
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blockS = AudioStream_F32::allocate_f32(); // Output blocks
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if (!blockS) return; |
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if (!blockS) return; |
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