@ -217,7 +217,7 @@ public:
{
levelData.pwr0 = powerSum0/(2.975f*(float32_t)countPower0); // WHY????
levelData.peak0 = maxMag0;
levelData.pwr1 = powerSum1/(float32_t)countPower1;
levelData.peak1 = maxMag1;
levelData.countP = countPower0;