fixed a typo int -> float -> int conversion is now lossless

credits to jcj83429, same as 93a3732fbf
pull/14/head
joerg 3 years ago
parent a609fa8602
commit 6a5d40a459
  1. 2
      AudioConvert_F32.h

@ -36,7 +36,7 @@ class AudioConvert_I16toF32 : public AudioStream_F32 //receive Int and transmits
static void convertAudio_I16toF32(audio_block_t *in, audio_block_f32_t *out, int len) { static void convertAudio_I16toF32(audio_block_t *in, audio_block_f32_t *out, int len) {
//WEA Method. Should look at CMSIS arm_q15_to_float instead: https://www.keil.com/pack/doc/CMSIS/DSP/html/group__q15__to__x.html#gaf8b0d2324de273fc430b0e61ad4e9eb2 //WEA Method. Should look at CMSIS arm_q15_to_float instead: https://www.keil.com/pack/doc/CMSIS/DSP/html/group__q15__to__x.html#gaf8b0d2324de273fc430b0e61ad4e9eb2
const float MAX_INT = 32678.0; const float MAX_INT = 32768.0;
for (int i = 0; i < len; i++) out->data[i] = (float)(in->data[i]); for (int i = 0; i < len; i++) out->data[i] = (float)(in->data[i]);
arm_scale_f32(out->data, 1.0/MAX_INT, out->data, out->length); //divide by 32678 to get -1.0 to +1.0 arm_scale_f32(out->data, 1.0/MAX_INT, out->data, out->length); //divide by 32678 to get -1.0 to +1.0
} }

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