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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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//
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// fx_shimmer_reverb3.h
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//
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// Stereo Diffuser proposed in the context of the MiniDexed project
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// It is adapted from the Diffuser that could be found on Cloud EuroRack module from Mutable Instrruments
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// Ported by: Vincent Gauché
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//
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#pragma once
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#include "fx_components.h"
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#include "fx_engine.hpp"
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#define DIFFUSER_BUFFER_SIZE 2048
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class Diffuser : public FXElement
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{
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DISALLOW_COPY_AND_ASSIGN(Diffuser);
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public:
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Diffuser(float32_t sampling_frequency);
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virtual ~Diffuser();
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virtual void reset() override;
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virtual void processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) override;
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private:
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typedef FxEngine<DIFFUSER_BUFFER_SIZE, Format::FORMAT_FLOAT32, false> Engine;
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Engine engine_;
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IMPLEMENT_DUMP(
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out << "START " << tag << "(" << typeid(*this).name() << ") dump" << std::endl << std::endl;
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if(deepInspection)
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{
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this->engine_.dump(out, deepInspection, tag + ".engine_");
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}
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out << "END " << tag << "(" << typeid(*this).name() << ") dump" << std::endl << std::endl;
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)
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IMPLEMENT_INSPECT(
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size_t nb_errors = 0u;
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if(deepInspection)
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{
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nb_errors += this->engine_.inspect(inspector, deepInspection, tag + ".engine_");
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}
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return nb_errors;
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)
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};
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