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pull/63/head
positionhigh 3 years ago
parent bf21006eed
commit eb6130820c
  1. 87
      UI.hpp
  2. 33
      UI_FX.h
  3. 31
      UI_FX_T4.h
  4. 31
      UI_NO_FX.h

@ -275,6 +275,7 @@ void UI_func_seq_lenght(uint8_t param);
void UI_func_seq_tempo(uint8_t param);
void UI_func_seq_pat_chain(uint8_t param);
void UI_func_seq_track_setup(uint8_t param);
void UI_func_seq_display_style(uint8_t param);
void UI_func_seq_pattern_load(uint8_t param);
void UI_func_seq_pattern_save(uint8_t param);
void UI_func_volume(uint8_t param);
@ -3878,6 +3879,92 @@ const char* seq_find_shortname(uint8_t sstep)
// }
//}
void UI_func_seq_display_style(uint8_t param)
{
if (LCDML.FUNC_setup()) // ****** SETUP *********
{
encoderDir[ENC_R].reset();
lcd.setCursor(0, 0);
lcd.print("Seq. Disp. Style");
lcd.setCursor(0, 1);
lcd.print("Seq.");
lcd.setCursor(8, 1);
lcd.print("=");
lcd.setCursor(11, 1);
if (seq_content_type[seq_active_track] == 0)
lcd.print("Drum");
else
lcd.print("Inst");
}
if (LCDML.FUNC_loop()) // ****** LOOP *********
{
if (menu_select_toggle == false) {
if ((LCDML.BT_checkDown() && encoderDir[ENC_R].Down()) || (LCDML.BT_checkUp() && encoderDir[ENC_R].Up()) || (LCDML.BT_checkEnter() && encoderDir[ENC_R].ButtonShort()))
{
if (LCDML.BT_checkDown())
{
seq_active_track = constrain(seq_active_track + ENCODER[ENC_R].speed(), 0, 9);
}
else if (LCDML.BT_checkUp())
{
seq_active_track = constrain(seq_active_track - ENCODER[ENC_R].speed(), 0, 9);
}
}
} else {
if ((LCDML.BT_checkDown() && encoderDir[ENC_R].Down()) || (LCDML.BT_checkUp() && encoderDir[ENC_R].Up()) || (LCDML.BT_checkEnter() && encoderDir[ENC_R].ButtonShort()))
{
if (LCDML.BT_checkDown())
{
seq_content_type[seq_active_track] = constrain(seq_content_type[seq_active_track] + ENCODER[ENC_R].speed(), 0, 1);
}
else if (LCDML.BT_checkUp())
{
seq_content_type[seq_active_track] = constrain(seq_content_type[seq_active_track] - ENCODER[ENC_R].speed(), 0, 1);
}
}
}
if (LCDML.BT_checkEnter())
{
if (menu_select_toggle) {
menu_select_toggle = false;
} else
{ menu_select_toggle = true;
}
}
if (menu_select_toggle == false) {
lcd.setCursor(10, 1);
lcd.print(" ");
lcd.setCursor(15, 1);
lcd.print(" ");
lcd.setCursor(4, 1);
lcd.print("[");
lcd.print(seq_active_track);
lcd.print("]");
lcd.setCursor(11, 1);
if (seq_content_type[seq_active_track] == 0) lcd.print("Drum");
else
lcd.print("Inst");
} else {
lcd.setCursor(4, 1);
lcd.print(" ");
lcd.setCursor(6, 1);
lcd.print(" ");
lcd.setCursor(10, 1);
lcd.print("[");
if (seq_content_type[seq_active_track] == 0)
lcd.print("Drum");
else
lcd.print("Inst");
lcd.print("]");
}
}
if (LCDML.FUNC_close()) // ****** STABLE END *********
{
encoderDir[ENC_R].reset();
}
}
void UI_func_seq_live_transpose_oct(uint8_t param)
{ //Select octave for live transpose of sequencer instrument track. Should be one of the lowest octaves available on the keyboard.
//Allowed range: C1-C5 to not restrict too much, even for very unusual user setups/configurations.

@ -116,19 +116,22 @@ LCDML_add(82, LCDML_0_4, 3, "Drum Pan", UI_func_drum_pan);
LCDML_add(83, LCDML_0_4, 4, "Drum Rev.Send", UI_func_drum_reverb_send);
LCDML_add(84, LCDML_0, 5, "Sequencer", NULL);
LCDML_add(85, LCDML_0_5, 1, "Sequencer", UI_func_sequencer);
LCDML_add(86, LCDML_0_5, 2, "Pattern Chain", UI_func_seq_pat_chain);
LCDML_add(87, LCDML_0_5, 3, "Seq. Length", UI_func_seq_lenght);
LCDML_add(88, LCDML_0_5, 4, "Tempo", NULL);
LCDML_add(89, LCDML_0_5, 5, "L.Transp.Key", UI_func_seq_live_transpose_oct);
LCDML_add(90, LCDML_0_5, 6, "L.Trp.Offset", NULL);
LCDML_add(91, LCDML_0_5, 7, "LOAD Patterns", UI_func_seq_pattern_load);
LCDML_add(92, LCDML_0_5, 8, "SAVE Patterns", UI_func_seq_pattern_save);
LCDML_add(93, LCDML_0, 6, "System", NULL);
LCDML_add(94, LCDML_0_6, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(95, LCDML_0_6, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(96, LCDML_0_6, 3, "Favorites", UI_func_favorites);
LCDML_add(97, LCDML_0_6, 4, "EEPROM Reset", UI_func_eeprom_reset);
LCDML_add(98, LCDML_0, 7, "Info", UI_func_information);
LCDML_addAdvanced(99, LCDML_0, 8, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 99
LCDML_add(86, LCDML_0_5, 2, "Velocity Edit", UI_func_seq_vel_editor);
LCDML_add(87, LCDML_0_5, 3, "Pattern Chain", UI_func_seq_pat_chain);
LCDML_add(88, LCDML_0_5, 4, "Seq. Length", UI_func_seq_lenght);
LCDML_add(89, LCDML_0_5, 5, "Tempo", UI_func_seq_tempo);
LCDML_add(90, LCDML_0_5, 6, "L.Transp.Key", UI_func_seq_live_transpose_oct);
LCDML_add(91, LCDML_0_5, 7, "L.Trp.Offset", NULL);
LCDML_add(92, LCDML_0_5, 8, "Track Setup", UI_func_seq_track_setup);
LCDML_add(93, LCDML_0_5, 9, "Seq.Disp.Style", UI_func_seq_display_style);
LCDML_add(94, LCDML_0_5, 10, "LOAD Patterns", UI_func_seq_pattern_load);
LCDML_add(95, LCDML_0_5, 11, "SAVE Patterns", UI_func_seq_pattern_save);
LCDML_add(96, LCDML_0, 6, "System", NULL);
LCDML_add(97, LCDML_0_6, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(98, LCDML_0_6, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(99, LCDML_0_6, 3, "Favorites", UI_func_favorites);
LCDML_add(100, LCDML_0_6, 4, "EEPROM Reset", UI_func_eeprom_reset);
LCDML_add(101, LCDML_0, 7, "Info", UI_func_information);
LCDML_addAdvanced(102, LCDML_0, 8, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 102
#endif

@ -119,18 +119,21 @@ LCDML_add(85, LCDML_0_4, 3, "Drum Pan", UI_func_drum_pan);
LCDML_add(86, LCDML_0_4, 4, "Drum Rev.Send", UI_func_drum_reverb_send);
LCDML_add(87, LCDML_0, 5, "Sequencer", NULL);
LCDML_add(88, LCDML_0_5, 1, "Sequencer", UI_func_sequencer);
LCDML_add(89, LCDML_0_5, 2, "Pattern Chain", UI_func_seq_pat_chain);
LCDML_add(90, LCDML_0_5, 3, "Seq. Length", UI_func_seq_lenght);
LCDML_add(91, LCDML_0_5, 4, "Tempo", NULL);
LCDML_add(92, LCDML_0_5, 5, "L.Transp.Key", UI_func_seq_live_transpose_oct);
LCDML_add(93, LCDML_0_5, 6, "LOAD Patterns", UI_func_seq_pattern_load);
LCDML_add(94, LCDML_0_5, 7, "SAVE Patterns", UI_func_seq_pattern_save);
LCDML_add(95, LCDML_0, 6, "System", NULL);
LCDML_add(96, LCDML_0_6, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(97, LCDML_0_6, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(98, LCDML_0_6, 3, "Favorites", UI_func_favorites);
LCDML_add(99, LCDML_0_6, 4, "EEPROM Reset", UI_func_eeprom_reset);
LCDML_add(100, LCDML_0, 7, "Info", UI_func_information);
LCDML_addAdvanced(101, LCDML_0, 8, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 101
LCDML_add(89, LCDML_0_5, 2, "Velocity Edit", UI_func_seq_vel_editor);
LCDML_add(90, LCDML_0_5, 3, "Pattern Chain", UI_func_seq_pat_chain);
LCDML_add(91, LCDML_0_5, 4, "Seq. Length", UI_func_seq_lenght);
LCDML_add(92, LCDML_0_5, 5, "Tempo", UI_func_seq_tempo);
LCDML_add(93, LCDML_0_5, 6, "L.Transp.Key", UI_func_seq_live_transpose_oct);
LCDML_add(94, LCDML_0_5, 7, "Track Setup", UI_func_seq_track_setup);
LCDML_add(95, LCDML_0_5, 8, "Seq.Disp.Style", UI_func_seq_display_style);
LCDML_add(96, LCDML_0_5, 9, "LOAD Patterns", UI_func_seq_pattern_load);
LCDML_add(97, LCDML_0_5, 10, "SAVE Patterns", UI_func_seq_pattern_save);
LCDML_add(98, LCDML_0, 6, "System", NULL);
LCDML_add(99, LCDML_0_6, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(100, LCDML_0_6, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(101, LCDML_0_6, 3, "Favorites", UI_func_favorites);
LCDML_add(102, LCDML_0_6, 4, "EEPROM Reset", UI_func_eeprom_reset);
LCDML_add(103, LCDML_0, 7, "Info", UI_func_information);
LCDML_addAdvanced(104, LCDML_0, 8, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 104
#endif

@ -91,19 +91,22 @@ LCDML_add(57, LCDML_0_3, 2, "Drum Volumes", UI_func_drum_volume);
LCDML_add(58, LCDML_0_3, 3, "Drum Pan", UI_func_drum_pan);
LCDML_add(59, LCDML_0, 4, "Sequencer", NULL);
LCDML_add(60, LCDML_0_4, 1, "Sequencer", UI_func_sequencer);
LCDML_add(61, LCDML_0_4, 2, "Pattern Chain", UI_func_seq_pat_chain);
LCDML_add(62, LCDML_0_4, 3, "Seq. Length", UI_func_seq_lenght);
LCDML_add(63, LCDML_0_4, 4, "Tempo", NULL);
LCDML_add(64, LCDML_0_4, 5, "L.Transp.Key", UI_func_seq_live_transpose_oct);
LCDML_add(65, LCDML_0_4, 6, "LOAD Patterns", UI_func_seq_pattern_load);
LCDML_add(66, LCDML_0_4, 7, "SAVE Patterns", UI_func_seq_pattern_save);
LCDML_add(67, LCDML_0, 5, "System", NULL);
LCDML_add(68, LCDML_0_5, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(69, LCDML_0_5, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(70, LCDML_0_5, 3, "Favorites", UI_func_favorites);
LCDML_add(71, LCDML_0_5, 4, "EEPROM Reset", UI_func_eeprom_reset);
LCDML_add(72, LCDML_0, 6, "Info", UI_func_information);
LCDML_addAdvanced(73, LCDML_0, 5, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 73
LCDML_add(61, LCDML_0_5, 2, "Velocity Edit", UI_func_seq_vel_editor);
LCDML_add(62, LCDML_0_4, 3, "Pattern Chain", UI_func_seq_pat_chain);
LCDML_add(63, LCDML_0_4, 4, "Seq. Length", UI_func_seq_lenght);
LCDML_add(64, LCDML_0_4, 5, "Tempo", UI_func_seq_tempo);
LCDML_add(65, LCDML_0_4, 6, "L.Transp.Key", UI_func_seq_live_transpose_oct);
LCDML_add(66, LCDML_0_5, 7, "Track Setup", UI_func_seq_track_setup);
LCDML_add(67, LCDML_0_5, 8, "Seq.Disp.Style", UI_func_seq_display_style);
LCDML_add(68, LCDML_0_4, 9, "LOAD Patterns", UI_func_seq_pattern_load);
LCDML_add(69, LCDML_0_4, 10, "SAVE Patterns", UI_func_seq_pattern_save);
LCDML_add(70, LCDML_0, 5, "System", NULL);
LCDML_add(71, LCDML_0_5, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(72, LCDML_0_5, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(73, LCDML_0_5, 3, "Favorites", UI_func_favorites);
LCDML_add(74, LCDML_0_5, 4, "EEPROM Reset", UI_func_eeprom_reset);
LCDML_add(75, LCDML_0, 6, "Info", UI_func_information);
LCDML_addAdvanced(76, LCDML_0, 5, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 76
#endif

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