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@ -68,7 +68,7 @@ inline float mapfloat(float val, float in_min, float in_max, float out_min, floa |
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void AudioEffectStereoPanorama::panorama(float p) |
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{ |
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pan = mapfloat(p, -1.0, 1.0, -1.0, 1.0); |
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pan = constrain(p, -1.0, 1.0); |
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} |
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void AudioEffectStereoPanorama::update(void) |
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@ -98,14 +98,14 @@ void AudioEffectStereoPanorama::update(void) |
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{ |
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if (pan > 0.0) |
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{ |
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out_f[0][n] = (pan * in_f[1][n]) + ((1.0 - pan) * in_f[0][n]); |
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out_f[1][n] = (1.0 - pan) * in_f[1][n]; |
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out_f[1][n] = (pan * in_f[0][n]) + ((1.0 - pan) * in_f[1][n]); |
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out_f[0][n] = (1.0 - pan) * in_f[0][n]; |
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} |
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else |
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{ |
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float _pan_ = fabs(pan); |
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out_f[1][n] = (_pan_ * in_f[0][n]) + ((1.0 - _pan_) * in_f[1][n]); |
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out_f[0][n] = (1.0 - _pan_) * in_f[0][n]; |
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out_f[0][n] = (_pan_ * in_f[1][n]) + ((1.0 - _pan_) * in_f[0][n]); |
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out_f[1][n] = (1.0 - _pan_) * in_f[1][n]; |
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} |
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} |
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else |
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