Merge pull request 'UI fixes, T3.6 fixes, pattern&sequencer updates' (#106) from positionhigh/MicroDexed:dev into dev

Reviewed-on: https://codeberg.org/dcoredump/MicroDexed/pulls/106
pull/107/head
Holger Wirtz 3 years ago
commit 73b71adb96
  1. 20
      MicroDexed.ino
  2. 750
      UI.hpp
  3. 10
      UI_FX_T4.h
  4. 34
      addon/SD/SEQ/0-S.json
  5. 52
      addon/SD/SEQ/0-d.json
  6. 224
      addon/SD/SEQ/0-pat.json
  7. 226
      addon/SD/SEQ/0-vel.json
  8. 34
      addon/SD/SEQ/1-S.json
  9. 62
      addon/SD/SEQ/1-d.json
  10. 236
      addon/SD/SEQ/1-pat.json
  11. 236
      addon/SD/SEQ/1-vel.json
  12. 34
      addon/SD/SEQ/2-S.json
  13. 62
      addon/SD/SEQ/2-d.json
  14. 224
      addon/SD/SEQ/2-pat.json
  15. 224
      addon/SD/SEQ/2-vel.json
  16. 32
      addon/SD/SEQ/3-S.json
  17. 26
      addon/SD/SEQ/3-d.json
  18. 6
      addon/SD/SEQ/3-fx.json
  19. 236
      addon/SD/SEQ/3-pat.json
  20. 224
      addon/SD/SEQ/3-vel.json
  21. 36
      addon/SD/SEQ/4-S.json
  22. 44
      addon/SD/SEQ/4-d.json
  23. 244
      addon/SD/SEQ/4-pat.json
  24. 250
      addon/SD/SEQ/4-vel.json
  25. 32
      addon/SD/SEQ/5-S.json
  26. 64
      addon/SD/SEQ/5-d.json
  27. 4
      addon/SD/SEQ/5-fx.json
  28. 224
      addon/SD/SEQ/5-pat.json
  29. 224
      addon/SD/SEQ/5-vel.json
  30. 30
      addon/SD/SEQ/6-S.json
  31. 24
      addon/SD/SEQ/6-d.json
  32. 224
      addon/SD/SEQ/6-pat.json
  33. 224
      addon/SD/SEQ/6-vel.json
  34. 52
      addon/SD/SEQ/7-S.json
  35. 84
      addon/SD/SEQ/7-d.json
  36. 12
      addon/SD/SEQ/7-fx.json
  37. 276
      addon/SD/SEQ/7-pat.json
  38. 2
      addon/SD/SEQ/7-v0.json
  39. 2
      addon/SD/SEQ/7-v1.json
  40. 248
      addon/SD/SEQ/7-vel.json
  41. 116
      addon/SD/SEQ/8-S.json
  42. 441
      addon/SD/SEQ/8-d.json
  43. 60
      addon/SD/SEQ/8-fx.json
  44. 388
      addon/SD/SEQ/8-pat.json
  45. 31
      addon/SD/SEQ/8-v0.json
  46. 31
      addon/SD/SEQ/8-v1.json
  47. 388
      addon/SD/SEQ/8-vel.json
  48. 21
      config.h
  49. 35
      dexed_sd.cpp
  50. 20547
      drumset.h
  51. 6
      sequencer.cpp
  52. 33
      sequencer.h

@ -648,7 +648,7 @@ void setup()
#endif #endif
LCDML.OTHER_jumpToFunc(UI_func_voice_select); LCDML.OTHER_jumpToFunc(UI_func_voice_select);
timer1.begin(sequencer, 90000, false); timer1.begin(sequencer, seq_tempo_ms / 2, false);
} }
void loop() void loop()
@ -693,19 +693,6 @@ void loop()
lcd.print( seq_chord_names[arp_chord][2]); lcd.print( seq_chord_names[arp_chord][2]);
lcd.print( seq_chord_names[arp_chord][3]); lcd.print( seq_chord_names[arp_chord][3]);
} }
else if (LCDML.FUNC_getID() == LCDML.OTHER_getIDFromFunction(UI_func_drum_monitor)) // UI is in Drum Status Monitor
{
for (uint8_t i = 0; i < NUM_DRUMS; i++)
{
lcd.setCursor( i * 2, 1);
if (Drum[i]->isPlaying() ) {
lcd.write(49 + i);
} else
{
lcd.write(32);
}
}
}
} }
} }
// CONTROL-RATE-EVENT-HANDLING // CONTROL-RATE-EVENT-HANDLING
@ -1777,6 +1764,11 @@ void init_MIDI_send_CC(void)
VOLUME HELPER VOLUME HELPER
******************************************************************************/ ******************************************************************************/
void set_drums_volume(float vol)
{
master_mixer_r.gain(2, vol);
master_mixer_l.gain(2, vol);
}
void set_volume(uint8_t v, uint8_t m) void set_volume(uint8_t v, uint8_t m)
{ {
float tmp_v; float tmp_v;

750
UI.hpp

File diff suppressed because it is too large Load Diff

@ -121,11 +121,11 @@ LCDML_add(87, LCDML_0, 4, "Drums", NULL);
LCDML_add(88, LCDML_0_4, 1, "Drums Main Vol", UI_func_drums_main_volume); LCDML_add(88, LCDML_0_4, 1, "Drums Main Vol", UI_func_drums_main_volume);
LCDML_add(89, LCDML_0_4, 2, "Drum Volumes", UI_func_drum_volume); LCDML_add(89, LCDML_0_4, 2, "Drum Volumes", UI_func_drum_volume);
LCDML_add(90, LCDML_0_4, 3, "Drum Pan", UI_func_drum_pan); LCDML_add(90, LCDML_0_4, 3, "Drum Pan", UI_func_drum_pan);
LCDML_add(91, LCDML_0_4, 4, "Drum Pitch", UI_func_drum_pitch); LCDML_add(91, LCDML_0_4, 4, "Drum Rev.Send", UI_func_drum_reverb_send);
LCDML_add(92, LCDML_0_4, 5, "Drum Rev.Send", UI_func_drum_reverb_send); LCDML_add(92, LCDML_0_4, 5, "Drum Pitch", UI_func_drum_pitch);
LCDML_add(93, LCDML_0_4, 6, "MIDI Channel", UI_func_drum_midi_channel); LCDML_add(93, LCDML_0_4, 6, "Drum Tune", UI_func_drum_tune_offset);
LCDML_add(94, LCDML_0_4, 7, "Smart Filter", UI_func_smart_filter); LCDML_add(94, LCDML_0_4, 7, "MIDI Channel", UI_func_drum_midi_channel);
LCDML_add(95, LCDML_0_4, 8, "Drum Monitor", UI_func_drum_monitor); LCDML_add(95, LCDML_0_4, 8, "Smart Filter", UI_func_smart_filter);
LCDML_add(96, LCDML_0, 5, "Sequencer", NULL); LCDML_add(96, LCDML_0, 5, "Sequencer", NULL);
LCDML_add(97, LCDML_0_5, 1, "Pattern Editor", UI_func_seq_pattern_editor); LCDML_add(97, LCDML_0_5, 1, "Pattern Editor", UI_func_seq_pattern_editor);
LCDML_add(98, LCDML_0_5, 2, "Vel./Chrd Edit", UI_func_seq_vel_editor); LCDML_add(98, LCDML_0_5, 2, "Vel./Chrd Edit", UI_func_seq_vel_editor);

@ -4,18 +4,26 @@
1, 1,
6, 6,
9, 9,
3,
3,
0, 0,
1, 1,
5, 5,
8, 8,
3,
3,
0, 0,
1, 1,
6, 6,
9, 9,
3,
3,
2, 2,
1, 1,
5, 5,
7 7,
3,
3
], ],
"seq_tempo_ms": 147058, "seq_tempo_ms": 147058,
"seq_bpm": 102, "seq_bpm": 102,
@ -42,7 +50,9 @@
0, 0,
0, 0,
3, 3,
1 1,
0,
0
], ],
"content_type": [ "content_type": [
0, 0,
@ -54,13 +64,29 @@
1, 1,
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"seq_inst_dexed": [ "seq_inst_dexed": [
0, 0,
0, 0,
1, 1,
1 1,
0,
0
], ],
"seq_name": [ "seq_name": [
65, 65,

@ -7,7 +7,7 @@
0, 0,
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1.2, 1.2,
@ -32,7 +32,10 @@
0, 0,
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@ -44,11 +47,10 @@
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@ -140,6 +142,8 @@
0, 0,
0, 0,
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], ],
"pan": [ "pan": [
@ -178,12 +182,12 @@
0.191919, 0.191919,
0, 0,
0, 0,
-0.343434,
-0.484849,
0, 0,
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@ -195,12 +199,14 @@
0.080808, 0.080808,
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-0.151515,
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@ -214,7 +220,7 @@
0 0
], ],
"vol_max": [ "vol_max": [
1, 0,
1, 1,
1, 1,
1, 1,
@ -249,13 +255,13 @@
0.79, 0.79,
0.73, 0.73,
1, 1,
0.9, 0.89,
0.9, 0.74,
0.87, 0.93,
1, 1,
1, 1,
0.9, 0.86,
0.71, 0.74,
0.9, 0.9,
0.9, 0.9,
0.8, 0.8,
@ -263,10 +269,10 @@
0.77, 0.77,
0.8, 0.8,
0.8, 0.8,
0.85, 0.83,
1, 1,
0.78, 0.78,
0.9, 0.88,
0.9, 0.9,
0.94, 0.94,
0.9, 0.9,
@ -282,6 +288,8 @@
0, 0,
0, 0,
0, 0,
0,
0,
0 0
], ],
"vol_min": [ "vol_min": [
@ -353,6 +361,8 @@
0, 0,
0, 0,
0, 0,
0,
0,
0 0
], ],
"reverb_send": [ "reverb_send": [
@ -390,10 +400,10 @@
0, 0,
0, 0,
0, 0,
0.67,
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0.34,
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@ -405,14 +415,16 @@
0, 0,
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0.52,
0.25,
0.66, 0.66,
0, 0,
0, 0,
0.69,
0,
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} }

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@ -4,18 +4,26 @@
1, 1,
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], ],
"seq_tempo_ms": 145631, "seq_tempo_ms": 145631,
"seq_bpm": 103, "seq_bpm": 103,
@ -42,25 +50,43 @@
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], ],
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"seq_inst_dexed": [ "seq_inst_dexed": [
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], ],
"seq_name": [ "seq_name": [
67, 67,

@ -1,7 +1,7 @@
{ {
"drums_volume": 0.95, "drums_volume": 0.95,
"pitch": [ "pitch": [
0, 1.498307,
0, 0,
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@ -32,12 +32,16 @@
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@ -46,12 +50,10 @@
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@ -72,6 +74,7 @@
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"p_offset": [ "p_offset": [
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@ -108,8 +111,10 @@
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@ -195,13 +199,15 @@
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@ -248,31 +254,33 @@
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@ -353,6 +361,8 @@
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"reverb_send": [ "reverb_send": [
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@ -408,6 +418,8 @@
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}

@ -0,0 +1,60 @@
{
"filter_cutoff": [
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],
"filter_resonance": [
0,
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],
"chorus_frequency": [
0,
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],
"chorus_waveform": [
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"chorus_depth": [
0,
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],
"chorus_level": [
0,
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],
"delay_time": [
0,
0
],
"delay_feedback": [
76,
89
],
"delay_level": [
66,
80
],
"delay_sync": [
3,
4
],
"reverb_send": [
92,
100
],
"reverb_roomsize": 76,
"reverb_damping": 0,
"reverb_lowpass": 100,
"reverb_lodamp": 14,
"reverb_hidamp": 13,
"reverb_diffusion": 100,
"reverb_level": 81,
"eq_1": 0,
"eq_2": 0,
"eq_3": 1,
"eq_4": 0,
"eq_5": 0,
"eq_6": -2,
"eq_7": 8
}

@ -0,0 +1,388 @@
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@ -0,0 +1,31 @@
{
"lowest_note": 21,
"highest_note": 108,
"transpose": 24,
"tune": 100,
"sound_intensity": 70,
"pan": 25,
"polyphony": 16,
"velocity_level": 100,
"monopoly": 0,
"note_refresh": 0,
"pb_range": 1,
"pb_step": 0,
"mw_range": 50,
"mw_assign": 0,
"mw_mode": 0,
"fc_range": 50,
"fc_assign": 0,
"fc_mode": 0,
"bc_range": 50,
"bc_assign": 0,
"bc_mode": 0,
"at_range": 50,
"at_assign": 0,
"at_mode": 0,
"portamento_mode": 0,
"portamento_glissando": 0,
"portamento_time": 0,
"op_enabled": 63,
"midi_channel": 5
}

@ -0,0 +1,31 @@
{
"lowest_note": 21,
"highest_note": 108,
"transpose": 24,
"tune": 100,
"sound_intensity": 86,
"pan": 15,
"polyphony": 16,
"velocity_level": 100,
"monopoly": 0,
"note_refresh": 0,
"pb_range": 1,
"pb_step": 0,
"mw_range": 50,
"mw_assign": 0,
"mw_mode": 0,
"fc_range": 50,
"fc_assign": 0,
"fc_mode": 0,
"bc_range": 50,
"bc_assign": 0,
"bc_mode": 0,
"at_range": 50,
"at_assign": 0,
"at_mode": 0,
"portamento_mode": 0,
"portamento_glissando": 0,
"portamento_time": 0,
"op_enabled": 63,
"midi_channel": 6
}

@ -0,0 +1,388 @@
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}

@ -110,17 +110,30 @@
#define USE_FX 1 #define USE_FX 1
// NUMBER OF PARALLEL SAMPLEDRUMS // NUMBER OF PARALLEL SAMPLEDRUMS
#ifdef TEENSY4
#define NUM_DRUMS 8 #define NUM_DRUMS 8
#else
#define NUM_DRUMS 4
#endif
// DEFAULT MIDI CHANNEL FOR DRUMSAMPLER // DEFAULT MIDI CHANNEL FOR DRUMSAMPLER
#define DRUM_MIDI_CHANNEL 10 #define DRUM_MIDI_CHANNEL 10
// NUMBER OF SAMPLES IN DRUMSET // NUMBER OF SAMPLES IN DRUMSET
#define NUM_DRUMSET_CONFIG 69 #ifdef TEENSY4
#define NUM_DRUMSET_CONFIG 71
#else
#define NUM_DRUMSET_CONFIG 43
#endif
// SEQUENCER // SEQUENCER
#ifdef TEENSY4
#define NUM_SEQ_PATTERN 24
#define NUM_SEQ_TRACKS 6
#else
#define NUM_SEQ_PATTERN 10 #define NUM_SEQ_PATTERN 10
#define NUM_SEQ_TRACKS 4 #define NUM_SEQ_TRACKS 2
#endif
// CHORUS parameters // CHORUS parameters
#define MOD_DELAY_SAMPLE_BUFFER int32_t(TIME_MS2SAMPLES(20.0)) // 20.0 ms delay buffer. #define MOD_DELAY_SAMPLE_BUFFER int32_t(TIME_MS2SAMPLES(20.0)) // 20.0 ms delay buffer.
@ -196,7 +209,7 @@
#define ENABLE_LCD_UI 1 #define ENABLE_LCD_UI 1
#define STANDARD_LCD_I2C #define STANDARD_LCD_I2C
//#define OLED_SPI //#define OLED_SPI
//#define TESTDISPLAY20x4 //Currently for testing I2C Display 20x4 //#define TESTDISPLAY20x4 //Currently for testing I2C Display 20x4 aka type "2004"
// LCD Display // LCD Display
//I2C_DISPLAY only //I2C_DISPLAY only

@ -34,6 +34,7 @@ using namespace TeensyTimerTool;
#include "synth_dexed.h" #include "synth_dexed.h"
#if NUM_DRUMS > 0 #if NUM_DRUMS > 0
#include "drums.h" #include "drums.h"
extern void set_drums_volume(float vol);
extern drum_config_t drum_config[]; extern drum_config_t drum_config[];
#endif #endif
@ -43,11 +44,10 @@ extern void check_configuration_performance(void);
extern void check_configuration_fx(void); extern void check_configuration_fx(void);
extern void sequencer(); extern void sequencer();
extern float drums_volume; extern float drums_volume;
//extern StaticJsonDocument<JSON_BUFFER> data_json;
extern uint8_t seq_chain_lenght; extern uint8_t seq_chain_lenght;
extern uint8_t seq_data[NUM_SEQ_PATTERN][16]; extern uint8_t seq_data[NUM_SEQ_PATTERN][16];
extern uint8_t seq_vel[NUM_SEQ_PATTERN][16]; extern uint8_t seq_vel[NUM_SEQ_PATTERN][16];
extern uint8_t seq_patternchain[NUM_SEQ_TRACKS][4]; extern uint8_t seq_patternchain[4][NUM_SEQ_TRACKS];
extern uint8_t seq_content_type[NUM_SEQ_PATTERN]; extern uint8_t seq_content_type[NUM_SEQ_PATTERN];
extern uint8_t seq_track_type[NUM_SEQ_TRACKS]; extern uint8_t seq_track_type[NUM_SEQ_TRACKS];
extern uint8_t seq_chord_key_ammount; extern uint8_t seq_chord_key_ammount;
@ -483,7 +483,7 @@ bool load_sd_drumsettings_json(uint8_t number, uint8_t target)
Serial.println(); Serial.println();
#endif #endif
drums_volume = data_json["drums_volume"]; drums_volume = data_json["drums_volume"];
set_drums_volume(drums_volume);
for (uint8_t i = 0; i < NUM_DRUMSET_CONFIG; i++) for (uint8_t i = 0; i < NUM_DRUMSET_CONFIG; i++)
{ {
set_sample_pitch( i, data_json["pitch"][i] ); set_sample_pitch( i, data_json["pitch"][i] );
@ -1089,13 +1089,9 @@ bool save_sd_seq_json(uint8_t seq_number)
Serial.print(F(" to ")); Serial.print(F(" to "));
Serial.println(filename); Serial.println(filename);
#endif #endif
int total = sizeof(seq_data); int total = sizeof(seq_patternchain);
int columns = sizeof(seq_data[0]); int columns = sizeof(seq_patternchain[0]);
int rows = total / columns; int rows = total / columns;
Serial.print(F("Rows: "));
Serial.print(rows);
Serial.print(" Columns: ");
Serial.print(columns);
Serial.print(F(" ")); Serial.print(F(" "));
AudioNoInterrupts(); AudioNoInterrupts();
SD.begin(); SD.begin();
@ -1103,9 +1099,6 @@ bool save_sd_seq_json(uint8_t seq_number)
json = SD.open(filename, FILE_WRITE); json = SD.open(filename, FILE_WRITE);
if (json) if (json)
{ {
total = sizeof(seq_patternchain);
columns = sizeof(seq_patternchain[0]);
rows = total / columns;
Serial.print(F("Chain Rows: ")); Serial.print(F("Chain Rows: "));
Serial.print(rows); Serial.print(rows);
Serial.print(" Chain Columns: "); Serial.print(" Chain Columns: ");
@ -1401,23 +1394,29 @@ bool load_sd_seq_json(uint8_t seq_number)
int count = 0; int count = 0;
for (uint8_t i = 0; i < rows; i++) for (uint8_t i = 0; i < rows; i++)
{ {
for (uint8_t j = 0; j < columns; j++) { for (uint8_t j = 0; j < columns; j++)
{
seq_patternchain[i][j] = data_json["seq_patternchain"][count]; seq_patternchain[i][j] = data_json["seq_patternchain"][count];
count++; count++;
} }
} }
for (uint8_t i = 0; i < sizeof(seq_track_type); i++) { for (uint8_t i = 0; i < sizeof(seq_track_type); i++)
{
seq_track_type[i] = data_json["track_type"][i]; seq_track_type[i] = data_json["track_type"][i];
} }
for (uint8_t i = 0; i < sizeof(seq_content_type); i++) { for (uint8_t i = 0; i < sizeof(seq_content_type); i++)
{
seq_content_type[i] = data_json["content_type"][i]; seq_content_type[i] = data_json["content_type"][i];
} }
for (uint8_t i = 0; i < sizeof(seq_inst_dexed); i++) { for (uint8_t i = 0; i < sizeof(seq_inst_dexed); i++)
{
seq_inst_dexed[i] = data_json["seq_inst_dexed"][i]; seq_inst_dexed[i] = data_json["seq_inst_dexed"][i];
} }
if (data_json["seq_name"][0] != 0) { if (data_json["seq_name"][0] != 0)
for (uint8_t i = 0; i < FILENAME_LEN; i++) { {
for (uint8_t i = 0; i < FILENAME_LEN; i++)
{
seq_name[i] = data_json["seq_name"][i]; seq_name[i] = data_json["seq_name"][i];
} }
} }

20547
drumset.h

File diff suppressed because it is too large Load Diff

@ -39,7 +39,10 @@ void sequencer_part1(void)
for (uint8_t d = 0; d < NUM_SEQ_TRACKS; d++) for (uint8_t d = 0; d < NUM_SEQ_TRACKS; d++)
{ {
if ( seq_track_type[d] == 0) { // drum track (drum samples and pitched one-shot samples) if (seq_patternchain[seq_chain_active_step][d] != 99 ) // sequence not empty
{
if ( seq_track_type[d] == 0)
{ // drum track (drum samples and pitched one-shot samples)
if (seq_data[ seq_patternchain[seq_chain_active_step][d] ][seq_step] > 0 ) if (seq_data[ seq_patternchain[seq_chain_active_step][d] ][seq_step] > 0 )
{ {
if (seq_vel[ seq_patternchain[seq_chain_active_step][d] ][seq_step] > 209) // it is a pitched sample if (seq_vel[ seq_patternchain[seq_chain_active_step][d] ][seq_step] > 209) // it is a pitched sample
@ -119,6 +122,7 @@ void sequencer_part1(void)
} }
} }
} }
}
seq_noteoffsent[d] = false; seq_noteoffsent[d] = false;
} }
arp_counter++; arp_counter++;

@ -3,7 +3,13 @@ float drums_volume;
uint8_t seq_active_track = 0; uint8_t seq_active_track = 0;
uint8_t seq_menu; uint8_t seq_menu;
bool seq_button_r = false; bool seq_button_r = false;
bool seq_noteoffsent[4] = {false, false, false, false}; #ifdef TEENSY4
bool seq_noteoffsent[NUM_SEQ_TRACKS] = {false, false, false, false, false, false};
uint8_t seq_inst_dexed[NUM_SEQ_TRACKS] = { 0, 0, 1, 1 , 1, 1 };
#else
bool seq_noteoffsent[NUM_SEQ_TRACKS] = {false, false};
uint8_t seq_inst_dexed[NUM_SEQ_TRACKS] = { 0, 0 };
#endif
uint8_t seq_step = 0; uint8_t seq_step = 0;
bool seq_running = false; bool seq_running = false;
bool seq_recording = false; bool seq_recording = false;
@ -14,7 +20,7 @@ char seq_name_temp[FILENAME_LEN];
uint8_t seq_note_in; uint8_t seq_note_in;
uint8_t seq_note_in_velocity; uint8_t seq_note_in_velocity;
int seq_transpose; int seq_transpose;
uint8_t seq_inst_dexed[NUM_SEQ_TRACKS] = { 0, 0, 1, 1 };
uint8_t seq_chord_dexed_inst = 0; uint8_t seq_chord_dexed_inst = 0;
uint8_t seq_chord_velocity = 60; uint8_t seq_chord_velocity = 60;
uint8_t seq_chord_key_ammount = 4; uint8_t seq_chord_key_ammount = 4;
@ -45,7 +51,7 @@ char arp_style_names[4][3] = { 'u', 'p', ' ',
'u', '&', 'd', 'u', '&', 'd',
'R', 'N', 'D', 'R', 'N', 'D',
}; };
int seq_tempo_ms = 147; int seq_tempo_ms = 180000;
int seq_bpm = 102; int seq_bpm = 102;
uint8_t seq_temp_select_menu; uint8_t seq_temp_select_menu;
uint8_t seq_temp_active_menu = 99; uint8_t seq_temp_active_menu = 99;
@ -132,11 +138,20 @@ uint8_t seq_vel[NUM_SEQ_PATTERN][16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
// 124, 120, 0, 115, 0, 0, 126, 120, 0, 120, 127, 120, 0, 0, 0, 0, // 124, 120, 0, 115, 0, 0, 126, 120, 0, 120, 127, 120, 0, 0, 0, 0,
// 123, 120, 0, 110, 120, 0, 90, 120, 0, 0, 0, 0, 0, 0, 0, 0 // 123, 120, 0, 110, 120, 0, 90, 120, 0, 0, 0, 0, 0, 0, 0, 0
// }; // };
uint8_t seq_content_type[NUM_SEQ_PATTERN] = { 0, 0, 0, 0 , 0, 0, 0 , 0 , 0 , 0 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord or Arpeggio
#ifdef TEENSY4
uint8_t seq_patternchain[4][NUM_SEQ_TRACKS] = { 0 , 2 , 6 , 9 , 99, 99,
1 , 2 , 5 , 8 , 99, 99,
0 , 2 , 6 , 9 , 99, 99,
1 , 2 , 5 , 7 , 99, 99
};
uint8_t seq_patternchain[NUM_SEQ_TRACKS][4] = { 0 , 2 , 6 , 9 , uint8_t seq_track_type[NUM_SEQ_TRACKS] = { 0, 0, 1, 1, 1, 1 }; // 0 = track is Drumtrack, 1 = Instrumenttrack, 2 = Chord, 3 = Arp
1 , 2 , 5 , 8 , #else
0 , 2 , 6 , 9 , uint8_t seq_patternchain[4][NUM_SEQ_TRACKS] = { 0 , 2 ,
1 , 2 , 5 , 7 1 , 2 ,
0 , 2 ,
1 , 2 ,
}; };
uint8_t seq_content_type[NUM_SEQ_PATTERN] = { 0, 0, 0, 0 , 0, 0, 0 , 0 , 0 , 0 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord or Arpeggio uint8_t seq_track_type[NUM_SEQ_TRACKS] = { 0, 0 }; // 0 = track is Drumtrack, 1 = Instrumenttrack, 2 = Chord, 3 = Arp
uint8_t seq_track_type[NUM_SEQ_TRACKS] = { 0, 0, 0, 0 }; // 0 = track is Drumtrack, 1 = Instrumenttrack, 2 = Chord, 3 = Arp #endif

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