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pull/106/head
positionhigh 3 years ago
parent af5edbfed9
commit 57a532a407
  1. 17
      drumset.h

@ -5339,6 +5339,7 @@ PROGMEM const uint8_t DRUM_SQBass[] = {
0xfe, 0xff, 0x00, 0x00, 0xfc, 0xff, 0x01, 0x00, 0xfd, 0xff, 0xff, 0xff, 0xfe, 0xff, 0x00, 0x00, 0xfc, 0xff, 0x01, 0x00, 0xfd, 0xff, 0xff, 0xff,
0x01, 0x00, 0xfc, 0xff, 0x02, 0x00, 0xff, 0xff, 0xff, 0xff, 0x02, 0x00 0x01, 0x00, 0xfc, 0xff, 0x02, 0x00, 0xff, 0xff, 0xff, 0xff, 0x02, 0x00
,0x00, 0x00, 0x00, 0x00, }; ,0x00, 0x00, 0x00, 0x00, };
#ifdef TEENSY4
// Converted from I_CALLIOP.wav, length = 45056 bytes // Converted from I_CALLIOP.wav, length = 45056 bytes
PROGMEM const uint8_t DRUM_CALLIOP[] = { PROGMEM const uint8_t DRUM_CALLIOP[] = {
0x95, 0x03, 0x2b, 0x24, 0x6a, 0x46, 0xd9, 0x57, 0x59, 0x58, 0xa8, 0x54, 0x95, 0x03, 0x2b, 0x24, 0x6a, 0x46, 0xd9, 0x57, 0x59, 0x58, 0xa8, 0x54,
@ -39664,6 +39665,7 @@ PROGMEM const uint8_t DRUM_SlapB_M1[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, }; 0x00, 0x00, };
#endif
// Converted from SnapR50.wav, length = 4160 bytes // Converted from SnapR50.wav, length = 4160 bytes
PROGMEM const uint8_t DRUM_SnapR50[] = { PROGMEM const uint8_t DRUM_SnapR50[] = {
0x01, 0x00, 0xe0, 0xff, 0xd7, 0xfe, 0x32, 0x00, 0x75, 0xfe, 0x92, 0x01, 0x01, 0x00, 0xe0, 0xff, 0xd7, 0xfe, 0x32, 0x00, 0x75, 0xfe, 0x92, 0x01,
@ -42760,6 +42762,8 @@ PROGMEM const uint8_t DRUM_Clap808[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, }; 0x00, 0x00, 0x00, 0x00, };
#ifdef TEENSY4
// Converted from S_kick_1.wav, length = 19520 bytes // Converted from S_kick_1.wav, length = 19520 bytes
PROGMEM const uint8_t DRUM_S_kick_1[] = { PROGMEM const uint8_t DRUM_S_kick_1[] = {
0x6c, 0x00, 0x9c, 0x00, 0xd9, 0x00, 0x2e, 0x01, 0xae, 0x01, 0x88, 0x02, 0x6c, 0x00, 0x9c, 0x00, 0xd9, 0x00, 0x2e, 0x01, 0xae, 0x01, 0x88, 0x02,
@ -189321,6 +189325,7 @@ PROGMEM const uint8_t DRUM_S_ride2_1[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, }; 0x00, 0x00, };
#endif
// Converted from Kick808.wav, length = 26688 bytes // Converted from Kick808.wav, length = 26688 bytes
PROGMEM const uint8_t DRUM_808Kick[] = { PROGMEM const uint8_t DRUM_808Kick[] = {
0x08, 0x00, 0x0a, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0xfe, 0xff, 0x08, 0x00, 0x0a, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0xfe, 0xff,
@ -200313,6 +200318,7 @@ PROGMEM const uint8_t DRUM_hhcl808[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, }; 0x00, 0x00, 0x00, 0x00, };
#ifdef TEENSY4
// Converted from Belltree.wav, length = 121408 bytes // Converted from Belltree.wav, length = 121408 bytes
PROGMEM const uint8_t DRUM_Belltree[] = { PROGMEM const uint8_t DRUM_Belltree[] = {
0x11, 0x03, 0x4a, 0xfe, 0xb9, 0xfb, 0x65, 0xfc, 0x93, 0x04, 0x40, 0xff, 0x11, 0x03, 0x4a, 0xfe, 0xb9, 0xfb, 0x65, 0xfc, 0x93, 0x04, 0x40, 0xff,
@ -220555,6 +220561,7 @@ PROGMEM const uint8_t DRUM_Belltree[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}; };
#endif
// Converted from Bongo16.wav, length = 6464 bytes // Converted from Bongo16.wav, length = 6464 bytes
PROGMEM const uint8_t DRUM_Bongo16[] = { PROGMEM const uint8_t DRUM_Bongo16[] = {
0x00, 0x00, 0xb2, 0xfc, 0x26, 0xf4, 0x74, 0xe7, 0x0e, 0xf2, 0x38, 0x08, 0x00, 0x00, 0xb2, 0xfc, 0x26, 0xf4, 0x74, 0xe7, 0x0e, 0xf2, 0x38, 0x08,
@ -251153,6 +251160,7 @@ PROGMEM const uint8_t DRUM_Hhopen1[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
#ifdef TEENSY4
// Converted from HiSticks.wav, length = 2432 bytes // Converted from HiSticks.wav, length = 2432 bytes
PROGMEM const uint8_t DRUM_Histicks[] = { PROGMEM const uint8_t DRUM_Histicks[] = {
0x15, 0x00, 0xe1, 0xff, 0x0f, 0x00, 0xef, 0xff, 0x21, 0x00, 0x57, 0xff, 0x15, 0x00, 0xe1, 0xff, 0x0f, 0x00, 0xef, 0xff, 0x21, 0x00, 0x57, 0xff,
@ -279820,6 +279828,7 @@ PROGMEM const uint8_t DRUM_Tom808[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, }; 0x00, 0x00, };
#endif
// Converted from vl1-Lbeep.wav, length = 3008 bytes // Converted from vl1-Lbeep.wav, length = 3008 bytes
PROGMEM const uint8_t DRUM_Vl1lbeep[] = { PROGMEM const uint8_t DRUM_Vl1lbeep[] = {
0xeb, 0xf9, 0x17, 0x07, 0xe8, 0x63, 0x8b, 0x7b, 0x80, 0x6f, 0x4d, 0x75, 0xeb, 0xf9, 0x17, 0x07, 0xe8, 0x63, 0x8b, 0x7b, 0x80, 0x6f, 0x4d, 0x75,
@ -280345,6 +280354,7 @@ drum_config_t drum_config[NUM_DRUMSET_CONFIG] =
0.0, 0.0,
0.0 0.0
}, },
#ifdef TEENSY4
{ {
DRUM_CRASH, DRUM_CRASH,
211, 211,
@ -280415,6 +280425,7 @@ drum_config_t drum_config[NUM_DRUMSET_CONFIG] =
0.0, 0.0,
0.0 0.0
}, },
#endif
{ {
DRUM_PERCUSSION, DRUM_PERCUSSION,
MIDI_GIS2, MIDI_GIS2,
@ -280457,6 +280468,7 @@ drum_config_t drum_config[NUM_DRUMSET_CONFIG] =
0.0, 0.0,
0.0 0.0
}, },
#ifdef TEENSY4
{ {
DRUM_BASS, DRUM_BASS,
MIDI_B2, MIDI_B2,
@ -280793,6 +280805,7 @@ drum_config_t drum_config[NUM_DRUMSET_CONFIG] =
0.0, 0.0,
0.0 0.0
}, },
#endif
{ {
DRUM_BASS, DRUM_BASS,
MIDI_B4, MIDI_B4,
@ -280905,6 +280918,7 @@ drum_config_t drum_config[NUM_DRUMSET_CONFIG] =
0.0, 0.0,
0.0 0.0
}, },
#ifdef TEENSY4
{ {
DRUM_BASS, DRUM_BASS,
MIDI_G5, MIDI_G5,
@ -280919,6 +280933,7 @@ drum_config_t drum_config[NUM_DRUMSET_CONFIG] =
0.0, 0.0,
0.0 0.0
}, },
#endif
{ {
DRUM_BASS, DRUM_BASS,
MIDI_GIS5, MIDI_GIS5,
@ -281115,6 +281130,7 @@ drum_config_t drum_config[NUM_DRUMSET_CONFIG] =
0.0, 0.0,
0.0 0.0
}, },
#ifdef TEENSY4
{ {
DRUM_PERCUSSION, DRUM_PERCUSSION,
MIDI_AIS6, MIDI_AIS6,
@ -281297,6 +281313,7 @@ drum_config_t drum_config[NUM_DRUMSET_CONFIG] =
0.0, 0.0,
0.0 0.0
}, },
#endif
{ {
DRUM_BASS, DRUM_BASS,
MIDI_B7, MIDI_B7,

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