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pull/105/head
positionhigh 3 years ago
parent 8af83fec0a
commit 4ebec4d536
  1. 746
      UI.hpp
  2. 10
      UI_FX_T4.h
  3. 18
      sequencer.h

746
UI.hpp

File diff suppressed because it is too large Load Diff

@ -121,11 +121,11 @@ LCDML_add(87, LCDML_0, 4, "Drums", NULL);
LCDML_add(88, LCDML_0_4, 1, "Drums Main Vol", UI_func_drums_main_volume);
LCDML_add(89, LCDML_0_4, 2, "Drum Volumes", UI_func_drum_volume);
LCDML_add(90, LCDML_0_4, 3, "Drum Pan", UI_func_drum_pan);
LCDML_add(91, LCDML_0_4, 4, "Drum Pitch", UI_func_drum_pitch);
LCDML_add(92, LCDML_0_4, 5, "Drum Rev.Send", UI_func_drum_reverb_send);
LCDML_add(93, LCDML_0_4, 6, "MIDI Channel", UI_func_drum_midi_channel);
LCDML_add(94, LCDML_0_4, 7, "Smart Filter", UI_func_smart_filter);
LCDML_add(95, LCDML_0_4, 8, "Drum Monitor", UI_func_drum_monitor);
LCDML_add(91, LCDML_0_4, 4, "Drum Rev.Send", UI_func_drum_reverb_send);
LCDML_add(92, LCDML_0_4, 5, "Drum Pitch", UI_func_drum_pitch);
LCDML_add(93, LCDML_0_4, 6, "Drum Tune", UI_func_drum_tune_offset);
LCDML_add(94, LCDML_0_4, 7, "MIDI Channel", UI_func_drum_midi_channel);
LCDML_add(95, LCDML_0_4, 8, "Smart Filter", UI_func_smart_filter);
LCDML_add(96, LCDML_0, 5, "Sequencer", NULL);
LCDML_add(97, LCDML_0_5, 1, "Pattern Editor", UI_func_seq_pattern_editor);
LCDML_add(98, LCDML_0_5, 2, "Vel./Chrd Edit", UI_func_seq_vel_editor);

@ -3,7 +3,7 @@ float drums_volume;
uint8_t seq_active_track = 0;
uint8_t seq_menu;
bool seq_button_r = false;
bool seq_noteoffsent[4] = {false, false, false, false};
bool seq_noteoffsent[NUM_SEQ_TRACKS] = {false, false, false, false,false, false};
uint8_t seq_step = 0;
bool seq_running = false;
bool seq_recording = false;
@ -14,7 +14,7 @@ char seq_name_temp[FILENAME_LEN];
uint8_t seq_note_in;
uint8_t seq_note_in_velocity;
int seq_transpose;
uint8_t seq_inst_dexed[NUM_SEQ_TRACKS] = { 0, 0, 1, 1 };
uint8_t seq_inst_dexed[NUM_SEQ_TRACKS] = { 0, 0, 1, 1 ,1,1 };
uint8_t seq_chord_dexed_inst = 0;
uint8_t seq_chord_velocity = 60;
uint8_t seq_chord_key_ammount = 4;
@ -45,7 +45,7 @@ char arp_style_names[4][3] = { 'u', 'p', ' ',
'u', '&', 'd',
'R', 'N', 'D',
};
int seq_tempo_ms = 147;
int seq_tempo_ms = 180000;
int seq_bpm = 102;
uint8_t seq_temp_select_menu;
uint8_t seq_temp_active_menu = 99;
@ -133,10 +133,12 @@ uint8_t seq_vel[NUM_SEQ_PATTERN][16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
// 123, 120, 0, 110, 120, 0, 90, 120, 0, 0, 0, 0, 0, 0, 0, 0
// };
uint8_t seq_patternchain[NUM_SEQ_TRACKS][4] = { 0 , 2 , 6 , 9 ,
1 , 2 , 5 , 8 ,
0 , 2 , 6 , 9 ,
1 , 2 , 5 , 7
uint8_t seq_patternchain[4][NUM_SEQ_TRACKS] = { 0 , 2 , 6 , 9 , 99,99,
1 , 2 , 5 , 8 , 99,99,
0 , 2 , 6 , 9 , 99,99,
1 , 2 , 5 , 7 ,99,99
};
uint8_t seq_content_type[NUM_SEQ_PATTERN] = { 0, 0, 0, 0 , 0, 0, 0 , 0 , 0 , 0 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord or Arpeggio
uint8_t seq_track_type[NUM_SEQ_TRACKS] = { 0, 0, 0, 0 }; // 0 = track is Drumtrack, 1 = Instrumenttrack, 2 = Chord, 3 = Arp
uint8_t seq_track_type[NUM_SEQ_TRACKS] = { 0, 0, 1, 1, 1,1 }; // 0 = track is Drumtrack, 1 = Instrumenttrack, 2 = Chord, 3 = Arp

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