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pull/71/head
positionhigh 3 years ago
parent 8fdb9abf00
commit 2365394e7b
  1. 33
      UI_FX.h
  2. 33
      UI_NO_FX.h
  3. 62
      sequencer.cpp
  4. 28
      sequencer.h

@ -121,20 +121,21 @@ LCDML_add(87, LCDML_0, 5, "Sequencer", NULL);
LCDML_add(88, LCDML_0_5, 1, "Sequencer", UI_func_sequencer);
LCDML_add(89, LCDML_0_5, 2, "Vel./Chrd Edit", UI_func_seq_vel_editor);
LCDML_add(90, LCDML_0_5, 3, "Pattern Chain", UI_func_seq_pat_chain);
LCDML_add(91, LCDML_0_5, 4, "Seq. Length", UI_func_seq_lenght);
LCDML_add(92, LCDML_0_5, 5, "Tempo", UI_func_seq_tempo);
LCDML_add(93, LCDML_0_5, 6, "L.Transp.Key", UI_func_seq_live_transpose_oct);
LCDML_add(94, LCDML_0_5, 7, "L.Trp.Offset", NULL);
LCDML_add(95, LCDML_0_5, 8, "Track Setup", UI_func_seq_track_setup);
LCDML_add(96, LCDML_0_5, 9, "Seq.Disp.Style", UI_func_seq_display_style);
LCDML_add(97, LCDML_0_5, 10, "LOAD Patterns", UI_func_seq_pattern_load);
LCDML_add(98, LCDML_0_5, 11, "SAVE Patterns", UI_func_seq_pattern_save);
LCDML_add(99, LCDML_0, 6, "System", NULL);
LCDML_add(100, LCDML_0_6, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(101, LCDML_0_6, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(102, LCDML_0_6, 3, "Favorites", UI_func_favorites);
LCDML_add(103, LCDML_0_6, 4, "EEPROM Reset", UI_func_eeprom_reset);
LCDML_add(104, LCDML_0, 7, "Info", UI_func_information);
LCDML_addAdvanced(105, LCDML_0, 8, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 105
LCDML_add(91, LCDML_0_5, 4, "Arpeggio", UI_func_arpeggio);
LCDML_add(92, LCDML_0_5, 5, "Seq. Length", UI_func_seq_lenght);
LCDML_add(93, LCDML_0_5, 6, "Tempo", UI_func_seq_tempo);
LCDML_add(94, LCDML_0_5, 7, "L.Transp.Key", UI_func_seq_live_transpose_oct);
LCDML_add(95, LCDML_0_5, 8, "L.Trp.Offset", NULL);
LCDML_add(96, LCDML_0_5, 9, "Track Setup", UI_func_seq_track_setup);
LCDML_add(97, LCDML_0_5, 10, "Seq.Disp.Style", UI_func_seq_display_style);
LCDML_add(98, LCDML_0_5, 11, "LOAD Patterns", UI_func_seq_pattern_load);
LCDML_add(99, LCDML_0_5, 12, "SAVE Patterns", UI_func_seq_pattern_save);
LCDML_add(100, LCDML_0, 6, "System", NULL);
LCDML_add(101, LCDML_0_6, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(102, LCDML_0_6, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(103, LCDML_0_6, 3, "Favorites", UI_func_favorites);
LCDML_add(104, LCDML_0_6, 4, "EEPROM Reset", UI_func_eeprom_reset);
LCDML_add(105, LCDML_0, 7, "Info", UI_func_information);
LCDML_addAdvanced(106, LCDML_0, 8, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 106
#endif

@ -91,22 +91,23 @@ LCDML_add(57, LCDML_0_3, 2, "Drum Volumes", UI_func_drum_volume);
LCDML_add(58, LCDML_0_3, 3, "Drum Pan", UI_func_drum_pan);
LCDML_add(59, LCDML_0, 4, "Sequencer", NULL);
LCDML_add(60, LCDML_0_4, 1, "Sequencer", UI_func_sequencer);
LCDML_add(61, LCDML_0_5, 2, "Velocity Edit", UI_func_seq_vel_editor);
LCDML_add(61, LCDML_0_5, 2, "Vel./Chrd Edit", UI_func_seq_vel_editor);
LCDML_add(62, LCDML_0_4, 3, "Pattern Chain", UI_func_seq_pat_chain);
LCDML_add(63, LCDML_0_4, 4, "Seq. Length", UI_func_seq_lenght);
LCDML_add(64, LCDML_0_4, 5, "Tempo", UI_func_seq_tempo);
LCDML_add(65, LCDML_0_4, 6, "L.Transp.Key", UI_func_seq_live_transpose_oct);
LCDML_add(66, LCDML_0_5, 7, "Track Setup", UI_func_seq_track_setup);
LCDML_add(67, LCDML_0_5, 8, "Seq.Disp.Style", UI_func_seq_display_style);
LCDML_add(68, LCDML_0_4, 9, "LOAD Patterns", UI_func_seq_pattern_load);
LCDML_add(69, LCDML_0_4, 10, "SAVE Patterns", UI_func_seq_pattern_save);
LCDML_add(70, LCDML_0, 5, "System", NULL);
LCDML_add(71, LCDML_0_5, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(72, LCDML_0_5, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(73, LCDML_0_5, 3, "Favorites", UI_func_favorites);
LCDML_add(74, LCDML_0_5, 4, "EEPROM Reset", UI_func_eeprom_reset);
LCDML_add(75, LCDML_0, 6, "Info", UI_func_information);
LCDML_addAdvanced(76, LCDML_0, 5, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 76
LCDML_add(63, LCDML_0_5, 4, "Arpeggio", UI_func_arpeggio);
LCDML_add(64, LCDML_0_4, 5, "Seq. Length", UI_func_seq_lenght);
LCDML_add(65, LCDML_0_4, 6, "Tempo", UI_func_seq_tempo);
LCDML_add(66, LCDML_0_4, 7, "L.Transp.Key", UI_func_seq_live_transpose_oct);
LCDML_add(67, LCDML_0_5, 8, "Track Setup", UI_func_seq_track_setup);
LCDML_add(68, LCDML_0_5, 9, "Seq.Disp.Style", UI_func_seq_display_style);
LCDML_add(69, LCDML_0_4, 10, "LOAD Patterns", UI_func_seq_pattern_load);
LCDML_add(70, LCDML_0_4, 11, "SAVE Patterns", UI_func_seq_pattern_save);
LCDML_add(71, LCDML_0, 5, "System", NULL);
LCDML_add(72, LCDML_0_5, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(73, LCDML_0_5, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(74, LCDML_0_5, 3, "Favorites", UI_func_favorites);
LCDML_add(75, LCDML_0_5, 4, "EEPROM Reset", UI_func_eeprom_reset);
LCDML_add(76, LCDML_0, 6, "Info", UI_func_information);
LCDML_addAdvanced(77, LCDML_0, 5, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 77
#endif

@ -10,6 +10,7 @@ extern config_t configuration;
extern void handleNoteOn(byte , byte , byte );
extern void handleNoteOff(byte , byte , byte );
extern void UI_func_sequencer(uint8_t);
extern void UI_func_arpeggio(uint8_t);
extern const char* seq_find_shortname(uint8_t);
void sequencer(void)
@ -27,7 +28,7 @@ void sequencer(void)
{
seq_timer_previous = seq_millis_timer;
if (LCDML.FUNC_getID() == LCDML.OTHER_getIDFromFunction(UI_func_sequencer)) {
if (LCDML.FUNC_getID() == LCDML.OTHER_getIDFromFunction(UI_func_sequencer)) { //is in UI of Sequencer
//write to sequencer if in sequencer menu
if (seq_note_in > 0 && seq_recording == true) {
@ -51,7 +52,13 @@ void sequencer(void)
lcd.print(seq_find_shortname(seq_step - 1)[0]);
}
}
else if (LCDML.FUNC_getID() == LCDML.OTHER_getIDFromFunction(UI_func_arpeggio)) { //is in UI of Arpeggiator
lcd.setCursor(7, 0);
lcd.print( seq_chord_names[arp_chord - 200][0]);
lcd.print( seq_chord_names[arp_chord - 200][1]);
lcd.print( seq_chord_names[arp_chord - 200][2]);
lcd.print( seq_chord_names[arp_chord - 200][3]);
}
for (uint8_t d = 0; d < 4; d++)
{
if ( seq_track_type[d] == 0) { // drum track
@ -78,46 +85,61 @@ void sequencer(void)
handleNoteOn(configuration.dexed[seq_chord_dexed_inst].midi_channel, seq_data[ seq_patternchain[seq_chain_active_step][d] ][seq_step] + seq_transpose + seq_chords[seq_vel[ seq_patternchain[seq_chain_active_step][d] ][seq_step] - 200][3], seq_chord_velocity);
}
}
else if (seq_track_type[d] == 3) { //Arp
arp_step = 0;
arp_counter = 0;
arp_note = seq_data[ seq_patternchain[seq_chain_active_step][d] ][seq_step] + seq_transpose;
arp_chord = seq_vel[ seq_patternchain[seq_chain_active_step][d] ][seq_step];
}
}
}
if (seq_track_type[d] == 3)
{ //Arp
if (arp_speed == 0 || (arp_speed == 1 && arp_counter == 2) ) {
if (arp_step == 0 ) {
handleNoteOn(configuration.dexed[seq_chord_dexed_inst].midi_channel, arp_note+ arp_octave * 12 , seq_chord_velocity);
arp_note_prev = arp_note+arp_octave * 12;
handleNoteOn(configuration.dexed[seq_chord_dexed_inst].midi_channel, arp_note + arp_octave * 12 , seq_chord_velocity);
arp_note_prev = arp_note + arp_octave * 12;
}
else
{
{ if (arp_style == 0) { //arp up
handleNoteOn(configuration.dexed[seq_chord_dexed_inst].midi_channel, arp_note + seq_chords[arp_chord - 200][arp_step - 1] + arp_octave * 12, seq_chord_velocity);
arp_note_prev = arp_note + seq_chords[arp_chord - 200][arp_step - 1] + arp_octave * 12;
}
else if (arp_style == 3) { //arp random
uint8_t rnd1 = random(4);
uint8_t rnd2 = random(arp_oct_usersetting + 1) * 12;
handleNoteOn(configuration.dexed[seq_chord_dexed_inst].midi_channel, arp_note + seq_chords[arp_chord - 200][rnd1] + rnd2, seq_chord_velocity);
arp_note_prev = arp_note + seq_chords[arp_chord - 200][rnd1] + rnd2;
}
}
}
}
seq_noteoffsent[d] = false;
}
seq_step++;
if (arp_speed == 0) // Arp Speed 1/16
{
arp_step++;
}
else
{
if (arp_speed == 1) // Arp Speed 1/8
{
if (arp_counter > 1) {
arp_counter = 0;
arp_step++;
if (arp_step > 3) {
}
arp_counter++;
}
}
if (arp_step > 3 || seq_chords[arp_chord - 200][arp_step] == 0 ) {
arp_step = 0;
arp_octave++;
if (arp_octave > 1) arp_octave = 0;
if (arp_octave > arp_oct_usersetting) arp_octave = 0;
}
if (seq_step > 15) {
seq_step = 0;
if (seq_chain_lenght > 0) {
seq_chain_active_step++;
@ -135,26 +157,18 @@ void sequencer(void)
if ( seq_noteoffsent[d] == false) {
if ( seq_prev_note[d] > 0 && seq_track_type[d] > 0) //test instrument sequencer Instance=0
{
handleNoteOff(configuration.dexed[seq_inst_dexed[d]].midi_channel, seq_prev_note[d] , 0);
if (seq_track_type[d] == 2) { //Chords
if ( seq_prev_vel[d] > 199) {
handleNoteOff(configuration.dexed[seq_chord_dexed_inst].midi_channel, seq_prev_note[d] + seq_chords[seq_prev_vel[d] - 200][0], 0);
handleNoteOff(configuration.dexed[seq_chord_dexed_inst].midi_channel, seq_prev_note[d] + seq_chords[seq_prev_vel[d] - 200][1] , 0);
handleNoteOff(configuration.dexed[seq_chord_dexed_inst].midi_channel, seq_prev_note[d] + seq_chords[seq_prev_vel[d] - 200][2] , 0);
handleNoteOff(configuration.dexed[seq_chord_dexed_inst].midi_channel, seq_prev_note[d] + seq_chords[seq_prev_vel[d] - 200][3] , 0);
}
}
else if (seq_track_type[d] == 3)
{ //Arp
handleNoteOff(configuration.dexed[seq_chord_dexed_inst].midi_channel, arp_note_prev, 0);
}
}
}

@ -14,6 +14,7 @@ int seq_transpose;
uint8_t seq_inst_dexed[4] = { 1, 1, 1, 1 };
uint8_t seq_chord_dexed_inst = 0;
uint8_t seq_chord_velocity = 50;
uint8_t arp_style = 0; // up, down, up&down, random
uint8_t seq_chords[6][4] = { 4, 7, 12, 0, //major
3, 7, 12, 0, //minor
4, 7, 10, 12, //seventh
@ -21,12 +22,26 @@ uint8_t seq_chords[6][4] = { 4, 7, 12, 0, //major
3, 6, 12, 0, //dim
4, 7, 11 , 0 //maj7,
};
char seq_chord_names[6][4] = { 'M', 'a', 'j', ' ' , //major
'M', 'i', 'n', ' ' ,
's', 'e', 'v', ' ' ,
'a', 'u', 'g', ' ' ,
'd', 'i', 'm', ' ' ,
'M', 'a', 'j', '7' ,
};
char arp_style_names[4][3] = { 'u', 'p', ' ',
'd', 'w', 'n',
'u', '&', 'd',
'R', 'N', 'D',
};
int seq_tempo_ms = 147;
int seq_bpm = 102;
uint8_t seq_temp_select_menu;
uint8_t seq_temp_active_menu = 99;
uint8_t seq_chain_active_chainstep;
uint8_t seq_chain_lenght = 3; // 0=16 steps, 1=32 Steps, 2=46 Steps, 3=64 Steps
uint8_t seq_chain_lenght = 3; // 0 = 16 steps, 1 = 32 Steps, 2 = 46 Steps, 3 = 64 Steps
uint8_t seq_chain_active_step = 0;
uint8_t seq_prev_note[4]; // note_offs for every (instr.) track
uint8_t seq_prev_vel[4];
@ -36,13 +51,16 @@ uint8_t arp_chord;
uint8_t arp_note_prev;
uint8_t arp_octave;
uint8_t arp_prev_oct;
uint8_t arp_speed = 0;
uint8_t arp_counter = 0;
uint8_t arp_oct_usersetting = 1;
uint8_t seq_data[10][16] = {72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 ,
78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 ,
72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 75 , 72 , 0 , 0 , 0 ,
60 , 61 , 62 , 63 , 64 , 65 , 66 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
55 , 0 , 0 , 0 , 0 , 0 , 52 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , //c1
57 , 0 , 0 , 0 , 0 , 0 , 53 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , //C2
55 , 0 , 0 , 0 , 0 , 0 , 52 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
57 , 0 , 0 , 0 , 0 , 0 , 53 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
74 , 0 , 0 , 72 , 0 , 0 , 74 , 0 , 0 , 0 , 76 , 0 , 0 , 0 , 0 , 0 ,
74 , 0 , 0 , 72 , 0 , 0 , 71 , 0 , 0 , 0 , 67 , 0 , 0 , 0 , 0 , 0 ,
69 , 0 , 0 , 76 , 0 , 0 , 69 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0
@ -62,8 +80,8 @@ uint8_t seq_vel[10][16] = {120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 0,
uint8_t seq_patternchain[4][4] = { 0 , 1 , 6 , 9 , 0 , 1 , 5 , 8 , 0 , 1 , 6 , 9 , 2 , 1 , 5 , 7
};
uint8_t seq_content_type[10] = { 0, 0, 0, 0 , 1, 2, 2 , 1 , 1 , 1 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord, 3= Arpeggio
uint8_t seq_track_type[4] = { 0, 0, 3, 1 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord, 3=Arp, 4=Chord+Arp
uint8_t seq_content_type[10] = { 0, 0, 0, 0 , 1, 2, 2 , 1 , 1 , 1 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord or Arpeggio
uint8_t seq_track_type[4] = { 0, 0, 3, 1 }; // 0 = track is Drumtrack, 1 = Instrumenttrack, 2 = Chord, 3 = Arp
//uint8_t seq_reverb[4][16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0,

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