@ -17,6 +17,21 @@ The uClock library API operates through attached callback functions mechanism:
4. **setOnClockStart(onClockStartCallback) > onClockStartCallback()** on uClock Start event
4. **setOnClockStart(onClockStartCallback) > onClockStartCallback()** on uClock Start event
5. **setOnClockStop(onClockStopCallback) > onClockStopCallback()** on uClock Stop event
5. **setOnClockStop(onClockStopCallback) > onClockStopCallback()** on uClock Stop event
## Set your own resolution for your clock needs
1. **PPQN_24** 24 Pulses Per Quarter Note
2. **PPQN_48** 48 Pulses Per Quarter Note
3. **PPQN_96** 96 Pulses Per Quarter Note
1. **PPQN_384** 384 Pulses Per Quarter Note
2. **PPQN_480** 480 Pulses Per Quarter Note
3. **PPQN_960** 960 Pulses Per Quarter Note
To generate a MIDI sync signal and synchronize external MIDI devices, you can start working with the resolution of 24PPQN, which aligns with the clocking standards of modern MIDI-syncable devices commonly available in the market. By sending 24 pulses per quarter note interval, you can ensure effective synchronization among your MIDI devices.
If you are working on the development of a vintage-style step sequencer, utilizing a resolution of 96PPQN is a fitting option to initiate the coding process. Then you can use onStepCallback call which corresponds to a step played, note or event.
Furthermore, it is possible to utilize all three resolutions simultaneously, allowing for flexibility based on your specific requirements and preferences.
## uClock v2.0 Breaking Changes
## uClock v2.0 Breaking Changes
If you are coming from uClock version <2.0versionspayattentiontothebreakingchangessoyoucanupdateyourcodetoreflectthenewAPIinterface:
If you are coming from uClock version <2.0versionspayattentiontothebreakingchangessoyoucanupdateyourcodetoreflectthenewAPIinterface:
@ -32,27 +47,39 @@ If you are coming from uClock version < 2.0 versions pay attention to the breaki
If created a device using setClock16PPQNOutput only you just change the API call to setOnStep. If you were dependent on setClock96PPQNOutput you might need to review your tick counting system, depending on which PPQN clock resolution you choose to use.
If created a device using setClock16PPQNOutput only you just change the API call to setOnStep. If you were dependent on setClock96PPQNOutput you might need to review your tick counting system, depending on which PPQN clock resolution you choose to use.
## Set your own resolution for your clock needs
# Examples
1. **PPQN_24** 24 Pulses Per Quarter Note
You will find more complete examples on examples/ folder:
2. **PPQN_48** 48 Pulses Per Quarter Note
3. **PPQN_96** 96 Pulses Per Quarter Note
1. **PPQN_384** 384 Pulses Per Quarter Note
2. **PPQN_480** 480 Pulses Per Quarter Note
3. **PPQN_960** 960 Pulses Per Quarter Note
To generate a MIDI sync signal and synchronize external MIDI devices, you can start working with the resolution of 24PPQN, which aligns with the clocking standards of modern MIDI-syncable devices commonly available in the market. By sending 24 pulses per quarter note interval, you can ensure effective synchronization among your MIDI devices.
```c++
#include<uClock.h>
If you are working on the development of a vintage-style step sequencer, utilizing a resolution of 96PPQN is a fitting option to initiate the coding process. Then you can use onStepCallback call which corresponds to a step played, note or event.
// external or internal sync?
bool _external_sync_on = false;
Furthermore, it is possible to utilize all three resolutions simultaneously, allowing for flexibility based on your specific requirements and preferences.
// the main uClock PPQN resolution ticking
void onPPQNCallback(uint32_t tick) {
// tick your sequencers or tickable devices...
}
### Example
void onStepCallback(uint32_t step) {
// triger step data for sequencer device...
}
You will find more complete examples on examples/ folder:
// The callback function called by uClock each Pulse of 24PPQN clock resolution.
void onSync24Callback(uint32_t tick) {
// send sync signal to...
}
```c++
// The callback function called when clock starts by using uClock.start() method.
#include<uClock.h>
void onClockStartCallback() {
// send start signal to...
}
// The callback function called when clock stops by using uClock.stop() method.
void onClockStopCallback() {
// send stop signal to...
}
void setup() {
void setup() {
// avaliable resolutions
// avaliable resolutions
@ -68,15 +95,32 @@ void setup() {
uClock.setOnClockStart(onClockStartCallback);
uClock.setOnClockStart(onClockStartCallback);
uClock.setOnClockStop(onClockStopCallback);
uClock.setOnClockStop(onClockStopCallback);
// set external sync mode?
if (_external_sync_on) {
uClock.setMode(uClock.EXTERNAL_CLOCK);
}
uClock.init();
uClock.init();
}
}
void loop() {
// do we need to external sync?
if (_external_sync_on) {
// watch for external sync signal income
bool signal_income = true; // your external input signal check will be this condition result
if (signal_income) {
// at each clockMe call uClock will process and handle external/internal syncronization
uClock.clockMe();
}
}
}
```
```
## MIDI Examples
## MIDI Examples
Here a few examples on the usage of Clock library for MIDI devices, keep in mind the need to make your own MIDI interface, more details will be avaliable soon but until that, you can find good material over the net about the subject.
Here a few examples on the usage of Clock library for MIDI devices, keep in mind the need to make your own MIDI interface, more details will be avaliable soon but until that, you can find good material over the net about the subject.
If you dont want to build a MIDI interface and you are going to use your arduino only with your PC, you can use a Serial-to-Midi bridge and connects your arduino via USB cable to your conputer to use it as a MIDI tool [like this one](http://projectgus.github.io/hairless-midiserial/).
If you don't have native USB/MIDI support on your microcontroller and don't want to build a MIDI interface and you are going to use your arduino only with your PC, you can use a Serial-to-Midi bridge and connects your arduino via USB cable to your conputer to use it as a MIDI tool [like this one](http://projectgus.github.io/hairless-midiserial/).
### A Simple MIDI Sync Box sketch example
### A Simple MIDI Sync Box sketch example
@ -90,18 +134,18 @@ Here is an example on how to create a simple MIDI Sync Box on Arduino boards
#define MIDI_START 0xFA
#define MIDI_START 0xFA
#define MIDI_STOP 0xFC
#define MIDI_STOP 0xFC
// The callback function wich will be called by Clock each Pulse of 24PPQN clock resolution.
// The callback function called by Clock each Pulse of 24PPQN clock resolution.
void onSync24Callback(uint32_t tick) {
void onSync24Callback(uint32_t tick) {
// Send MIDI_CLOCK to external gears
// Send MIDI_CLOCK to external gears
Serial.write(MIDI_CLOCK);
Serial.write(MIDI_CLOCK);
}
}
// The callback function wich will be called when clock starts by using Clock.start() method.
// The callback function called when clock starts by using Clock.start() method.
void onClockStart() {
void onClockStart() {
Serial.write(MIDI_START);
Serial.write(MIDI_START);
}
}
// The callback function wich will be called when clock stops by using Clock.stop() method.
// The callback function called when clock stops by using Clock.stop() method.
void onClockStop() {
void onClockStop() {
Serial.write(MIDI_STOP);
Serial.write(MIDI_STOP);
}
}
@ -137,18 +181,18 @@ An example on how to create a simple MIDI Sync Box on Teensy boards and USB Midi
```c++
```c++
#include<uClock.h>
#include<uClock.h>
// The callback function wich will be called by Clock each Pulse of 96PPQN clock resolution.
// The callback function called by Clock each Pulse of 96PPQN clock resolution.
void onSync24Callback(uint32_t tick) {
void onSync24Callback(uint32_t tick) {
// Send MIDI_CLOCK to external gears
// Send MIDI_CLOCK to external gears
usbMIDI.sendRealTime(usbMIDI.Clock);
usbMIDI.sendRealTime(usbMIDI.Clock);
}
}
// The callback function wich will be called when clock starts by using Clock.start() method.
// The callback function called when clock starts by using Clock.start() method.
void onClockStart() {
void onClockStart() {
usbMIDI.sendRealTime(usbMIDI.Start);
usbMIDI.sendRealTime(usbMIDI.Start);
}
}
// The callback function wich will be called when clock stops by using Clock.stop() method.
// The callback function called when clock stops by using Clock.stop() method.