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/*
* Copyright 2011 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.levien.synthesizer.android.widgets.score;
import java.util.logging.Logger;
import com.levien.synthesizer.R;
import com.levien.synthesizer.core.music.Note;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.view.MotionEvent;
/**
* A button to enable "play" mode of the ScoreView. In play mode, pressing anywhere plays the note
* for the key that's being pressed. @see ScoreView.
*/
public class PlayTool extends ScoreViewTool {
/**
* Creates a new PlayTool, loading resources from the given context.
*/
PlayTool(Context context) {
logger_ = Logger.getLogger(getClass().getName());
keysDown_ = new int[FINGERS];
for (int i = 0; i < keysDown_.length; ++i) {
keysDown_[i] = -1;
}
icon_ = context.getResources().getDrawable(R.drawable.play_piano);
paint_ = new Paint();
}
/**
* Draws the button on the toolbar.
* @param canvas - The canvas to draw the button on.
* @param score - The ScoreView that this toolbar is for.
* @param rect - The area of the button to be drawn, including any margin.
* @param margin - The preferred margin around the button, in screen coordinates.
*/
@Override
public void drawButton(Canvas canvas, ScoreView score, Rect rect, float margin) {
if (score.getTool() == this) {
paint_.setColor(Color.WHITE);
paint_.setStyle(Paint.Style.FILL);
canvas.drawRect(rect.left - margin / 2,
rect.top - margin / 2,
rect.right + margin / 2,
rect.bottom + margin / 2,
paint_);
}
paint_.setColor(Color.BLACK);
paint_.setStyle(Paint.Style.FILL);
canvas.drawRect(rect, paint_);
icon_.setBounds(rect);
icon_.draw(canvas);
}
/**
* Called after each key is drawn, to give this tool a chance to draw over it.
* See ScoreView.onDraw() for more information on how ScoreView is drawn.
* @param key - The key that was drawn.
* @param canvas - The canvas the key is drawn into.
* @param rect - The area of the key on the canvas.
*/
@Override
public void afterDrawKey(int key,
Canvas canvas,
Rect rect) {
for (int keyDown : keysDown_) {
if (key == keyDown) {
paint_.setColor(Color.GREEN);
paint_.setStyle(Paint.Style.FILL);
canvas.drawRect(rect, paint_);
}
}
}
/**
* Called to handle touch down events.
* Returns true iff we need to redraw.
*/
private boolean onTouchDown(ScoreView view, int finger, int physicalX, int physicalY) {
double note = view.getNoteAt(physicalY);
double logFrequency = Note.computeLog12TET(((int)note) % 12, ((int)note) / 12);
view.getSynthesizer().getChannel(view.getCurrentChannel()).setPitch(logFrequency, finger);
view.getSynthesizer().getChannel(view.getCurrentChannel()).turnOn(true, finger);
keysDown_[finger] = (int)note;
return true;
}
/**
* Called to handle touch move events.
*/
private boolean onTouchMove(ScoreView view, int finger, int physicalX, int physicalY) {
double note = view.getNoteAt(physicalY);
double logFrequency = Note.computeLog12TET(((int)note) % 12, ((int)note) / 12);
view.getSynthesizer().getChannel(view.getCurrentChannel()).setPitch(logFrequency, finger);
keysDown_[finger] = (int)note;
return true;
}
/**
* Called to handle touch up events.
*/
protected boolean onTouchUp(ScoreView view, int finger) {
view.getSynthesizer().getChannel(view.getCurrentChannel()).turnOff(finger);
keysDown_[finger] = -1;
return true;
}
/**
* Called when the user touches the ScoreView while this tool is selected.
* @param view - The ScoreView that this tool is for.
* @param event - The touch event that triggered this handler.
* @return true iff this tool handled the touch event.
*/
@Override
public boolean onTouch(ScoreView view, MotionEvent event) {
int action = event.getAction();
int actionCode = action & MotionEvent.ACTION_MASK;
boolean redraw = false;
if (actionCode == MotionEvent.ACTION_DOWN) {
int pointerId = event.getPointerId(0);
if (pointerId < FINGERS) {
int x = (int)event.getX();
int y = (int)event.getY();
redraw |= onTouchDown(view, pointerId, x, y);
}
} else if (actionCode == MotionEvent.ACTION_POINTER_DOWN) {
int pointerId = action >> MotionEvent.ACTION_POINTER_ID_SHIFT;
if (pointerId < FINGERS) {
int pointerIndex = event.findPointerIndex(pointerId);
if (pointerIndex >= 0) {
int x = (int)event.getX(pointerIndex);
int y = (int)event.getY(pointerIndex);
redraw |= onTouchDown(view, pointerId, x, y);
}
}
} else if (actionCode == MotionEvent.ACTION_MOVE) {
for (int pointerIndex = 0; pointerIndex < event.getPointerCount(); ++pointerIndex) {
int pointerId = event.getPointerId(pointerIndex);
if (pointerId >= FINGERS) {
continue;
}
if (pointerIndex >= 0) {
int x = (int)event.getX(pointerIndex);
int y = (int)event.getY(pointerIndex);
redraw |= onTouchMove(view, pointerId, x, y);
}
}
} else if (actionCode == MotionEvent.ACTION_UP) {
int pointerId = event.getPointerId(0);
if (pointerId < FINGERS) {
redraw |= onTouchUp(view, pointerId);
}
// Clean up any other pointers that have disappeared.
for (pointerId = 0; pointerId < FINGERS; ++pointerId) {
boolean found = false;
for (int pointerIndex = 0; pointerIndex < event.getPointerCount(); ++pointerIndex) {
if (pointerId == event.getPointerId(pointerIndex)) {
found = true;
break;
}
}
if (!found) {
redraw |= onTouchUp(view, pointerId);
}
}
} else if (actionCode == MotionEvent.ACTION_POINTER_UP) {
int pointerId = action >> MotionEvent.ACTION_POINTER_ID_SHIFT;
if (pointerId < FINGERS) {
redraw |= onTouchUp(view, pointerId);
}
// Clean up any other pointers that have disappeared.
for (pointerId = 0; pointerId < FINGERS; ++pointerId) {
boolean found = false;
for (int pointerIndex = 0; pointerIndex < event.getPointerCount(); ++pointerIndex) {
if (pointerId == event.getPointerId(pointerIndex)) {
found = true;
break;
}
}
if (!found) {
redraw |= onTouchUp(view, pointerId);
}
}
} else {
return false;
}
if (redraw) {
view.invalidate();
}
return true;
}
// The piano key each finger is holding down, or -1 if a finger is not pressing any key.
private int[] keysDown_;
// Some objects used in drawing. They are owned here so that they don't have to be reallocated
// and garbage collected for every pass of drawing.
private Paint paint_;
private Drawable icon_;
// The number of simultaneous fingers supported by this control.
protected static final int FINGERS = 5;
@SuppressWarnings("unused")
private Logger logger_;
}