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229 lines
7.8 KiB
229 lines
7.8 KiB
/*
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* Copyright 2011 Google Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.levien.synthesizer.android.widgets.score;
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import java.util.logging.Logger;
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import com.levien.synthesizer.R;
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import com.levien.synthesizer.core.music.Note;
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import android.content.Context;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.graphics.Rect;
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import android.graphics.drawable.Drawable;
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import android.view.MotionEvent;
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/**
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* A button to enable "play" mode of the ScoreView. In play mode, pressing anywhere plays the note
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* for the key that's being pressed. @see ScoreView.
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*/
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public class PlayTool extends ScoreViewTool {
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/**
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* Creates a new PlayTool, loading resources from the given context.
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*/
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PlayTool(Context context) {
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logger_ = Logger.getLogger(getClass().getName());
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keysDown_ = new int[FINGERS];
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for (int i = 0; i < keysDown_.length; ++i) {
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keysDown_[i] = -1;
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}
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icon_ = context.getResources().getDrawable(R.drawable.play_piano);
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paint_ = new Paint();
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}
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/**
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* Draws the button on the toolbar.
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* @param canvas - The canvas to draw the button on.
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* @param score - The ScoreView that this toolbar is for.
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* @param rect - The area of the button to be drawn, including any margin.
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* @param margin - The preferred margin around the button, in screen coordinates.
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*/
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@Override
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public void drawButton(Canvas canvas, ScoreView score, Rect rect, float margin) {
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if (score.getTool() == this) {
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paint_.setColor(Color.WHITE);
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paint_.setStyle(Paint.Style.FILL);
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canvas.drawRect(rect.left - margin / 2,
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rect.top - margin / 2,
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rect.right + margin / 2,
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rect.bottom + margin / 2,
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paint_);
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}
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paint_.setColor(Color.BLACK);
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paint_.setStyle(Paint.Style.FILL);
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canvas.drawRect(rect, paint_);
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icon_.setBounds(rect);
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icon_.draw(canvas);
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}
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/**
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* Called after each key is drawn, to give this tool a chance to draw over it.
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* See ScoreView.onDraw() for more information on how ScoreView is drawn.
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* @param key - The key that was drawn.
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* @param canvas - The canvas the key is drawn into.
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* @param rect - The area of the key on the canvas.
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*/
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@Override
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public void afterDrawKey(int key,
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Canvas canvas,
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Rect rect) {
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for (int keyDown : keysDown_) {
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if (key == keyDown) {
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paint_.setColor(Color.GREEN);
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paint_.setStyle(Paint.Style.FILL);
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canvas.drawRect(rect, paint_);
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}
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}
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}
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/**
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* Called to handle touch down events.
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* Returns true iff we need to redraw.
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*/
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private boolean onTouchDown(ScoreView view, int finger, int physicalX, int physicalY) {
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double note = view.getNoteAt(physicalY);
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double logFrequency = Note.computeLog12TET(((int)note) % 12, ((int)note) / 12);
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view.getSynthesizer().getChannel(view.getCurrentChannel()).setPitch(logFrequency, finger);
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view.getSynthesizer().getChannel(view.getCurrentChannel()).turnOn(true, finger);
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keysDown_[finger] = (int)note;
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return true;
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}
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/**
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* Called to handle touch move events.
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*/
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private boolean onTouchMove(ScoreView view, int finger, int physicalX, int physicalY) {
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double note = view.getNoteAt(physicalY);
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double logFrequency = Note.computeLog12TET(((int)note) % 12, ((int)note) / 12);
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view.getSynthesizer().getChannel(view.getCurrentChannel()).setPitch(logFrequency, finger);
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keysDown_[finger] = (int)note;
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return true;
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}
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/**
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* Called to handle touch up events.
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*/
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protected boolean onTouchUp(ScoreView view, int finger) {
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view.getSynthesizer().getChannel(view.getCurrentChannel()).turnOff(finger);
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keysDown_[finger] = -1;
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return true;
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}
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/**
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* Called when the user touches the ScoreView while this tool is selected.
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* @param view - The ScoreView that this tool is for.
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* @param event - The touch event that triggered this handler.
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* @return true iff this tool handled the touch event.
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*/
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@Override
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public boolean onTouch(ScoreView view, MotionEvent event) {
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int action = event.getAction();
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int actionCode = action & MotionEvent.ACTION_MASK;
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boolean redraw = false;
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if (actionCode == MotionEvent.ACTION_DOWN) {
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int pointerId = event.getPointerId(0);
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if (pointerId < FINGERS) {
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int x = (int)event.getX();
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int y = (int)event.getY();
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redraw |= onTouchDown(view, pointerId, x, y);
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}
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} else if (actionCode == MotionEvent.ACTION_POINTER_DOWN) {
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int pointerId = action >> MotionEvent.ACTION_POINTER_ID_SHIFT;
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if (pointerId < FINGERS) {
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int pointerIndex = event.findPointerIndex(pointerId);
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if (pointerIndex >= 0) {
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int x = (int)event.getX(pointerIndex);
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int y = (int)event.getY(pointerIndex);
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redraw |= onTouchDown(view, pointerId, x, y);
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}
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}
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} else if (actionCode == MotionEvent.ACTION_MOVE) {
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for (int pointerIndex = 0; pointerIndex < event.getPointerCount(); ++pointerIndex) {
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int pointerId = event.getPointerId(pointerIndex);
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if (pointerId >= FINGERS) {
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continue;
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}
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if (pointerIndex >= 0) {
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int x = (int)event.getX(pointerIndex);
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int y = (int)event.getY(pointerIndex);
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redraw |= onTouchMove(view, pointerId, x, y);
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}
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}
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} else if (actionCode == MotionEvent.ACTION_UP) {
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int pointerId = event.getPointerId(0);
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if (pointerId < FINGERS) {
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redraw |= onTouchUp(view, pointerId);
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}
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// Clean up any other pointers that have disappeared.
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for (pointerId = 0; pointerId < FINGERS; ++pointerId) {
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boolean found = false;
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for (int pointerIndex = 0; pointerIndex < event.getPointerCount(); ++pointerIndex) {
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if (pointerId == event.getPointerId(pointerIndex)) {
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found = true;
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break;
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}
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}
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if (!found) {
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redraw |= onTouchUp(view, pointerId);
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}
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}
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} else if (actionCode == MotionEvent.ACTION_POINTER_UP) {
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int pointerId = action >> MotionEvent.ACTION_POINTER_ID_SHIFT;
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if (pointerId < FINGERS) {
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redraw |= onTouchUp(view, pointerId);
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}
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// Clean up any other pointers that have disappeared.
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for (pointerId = 0; pointerId < FINGERS; ++pointerId) {
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boolean found = false;
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for (int pointerIndex = 0; pointerIndex < event.getPointerCount(); ++pointerIndex) {
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if (pointerId == event.getPointerId(pointerIndex)) {
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found = true;
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break;
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}
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}
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if (!found) {
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redraw |= onTouchUp(view, pointerId);
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}
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}
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} else {
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return false;
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}
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if (redraw) {
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view.invalidate();
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}
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return true;
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}
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// The piano key each finger is holding down, or -1 if a finger is not pressing any key.
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private int[] keysDown_;
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// Some objects used in drawing. They are owned here so that they don't have to be reallocated
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// and garbage collected for every pass of drawing.
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private Paint paint_;
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private Drawable icon_;
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// The number of simultaneous fingers supported by this control.
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protected static final int FINGERS = 5;
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@SuppressWarnings("unused")
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private Logger logger_;
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}
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