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/*
* Copyright 2010 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.levien.synthesizer.android.widgets.piano;
import java.util.HashMap;
import java.util.Map;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import com.levien.synthesizer.R;
import com.levien.synthesizer.core.midi.MidiListener;
import com.levien.synthesizer.core.model.composite.MultiChannelSynthesizer;
import com.levien.synthesizer.core.music.Note;
/**
* PianoView is a UI widget that simulates a music keyboard.
*/
public class PianoView extends View {
/**
* Basic android widget constructor.
*/
public PianoView(Context context, AttributeSet attrs) {
super(context, attrs);
// Get the xml attributes for this instance.
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.PianoView);
octaves_ = a.getInteger(R.styleable.PianoView_octaves, 1);
firstOctave_ = a.getInteger(R.styleable.PianoView_first_octave, 4);
// Set up basic drawing structs, just so we don't have to allocate this later when we draw.
drawingRect_ = new Rect();
// Generate the set of keys. There are 12 music keys per octave, plus the octave change button
// on either end.
keys_ = new PianoKey[12 * octaves_ + 2];
int key = 0;
// Create the white keys.
for (int octave = 0; octave < octaves_; ++octave) {
for (int note = 0; note < 7; ++note) {
keys_[key++] = new WhitePianoKey(this, octave, note);
}
}
// Create the black keys.
for (int octave = 0; octave < octaves_; ++octave) {
for (int note = 0; note < 7; ++note) {
if (BlackPianoKey.isValid(note)) {
keys_[key++] = new BlackPianoKey(this, octave, note);
}
}
}
// Create the octave changing keys.
keys_[key++] = new OctavePianoKey(this, -1);
keys_[key++] = new OctavePianoKey(this, 1);
// The listener will have to be set later.
pianoViewListener_ = null;
}
/**
* Returns the absolute octave of the left-most key.
*/
public int getFirstOctave() {
return firstOctave_;
}
/**
* Returns the number of octaves covered by all of the keys.
*/
public int getOctaves() {
return octaves_;
}
/**
* Shifts the octave of all of the keys.
* @param delta - The number (and direction) of octaves to shift by.
*/
public void changeOctave(int delta) {
firstOctave_ += delta;
}
/**
* Sets the listener that will receive events from this widget.
*/
public void setPianoViewListener(PianoViewListener pianoViewListener) {
pianoViewListener_ = pianoViewListener;
}
/**
* Signals the listener that a new note was pressed.
* @param logFrequency - the log frequency of the new note.
* @param retriggerIfOn - true if this is a new touch, rather than just moving.
*/
private void notifyNoteDown(double logFrequency, int finger, boolean retriggerIfOn,
float pressure) {
if (pianoViewListener_ != null) {
pianoViewListener_.noteDown(logFrequency, finger, retriggerIfOn, pressure);
}
}
/**
* Signals the listener that a note was released.
*/
private void notifyNoteUp(int finger) {
if (pianoViewListener_ != null) {
pianoViewListener_.noteUp(finger);
}
}
/**
* Draws the widget.
*/
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
getDrawingRect(drawingRect_);
for (int i = 0; i < keys_.length; ++i) {
keys_[i].layout(drawingRect_, octaves_);
}
for (int i = 0; i < keys_.length; ++i) {
keys_[i].draw(canvas);
}
}
/**
* Called to handle touch down events.
* Returns true iff we need to redraw.
*/
protected boolean onTouchDown(int finger, int x, int y, float pressure) {
// Look through keys from top to bottom, and set the first one found as down, the rest as up.
PianoKey keyDown = null;
boolean redraw = false;
for (int i = keys_.length - 1; i >= 0; --i) {
if (keyDown != null) {
// If we already found a key that's being touched, then none of the rest can be.
redraw |= keys_[i].onTouchUp(finger);
} else if (keys_[i].contains(x, y)) {
// This key is being touched.
redraw |= keys_[i].onTouchDown(finger);
keyDown = keys_[i];
} else {
// This key is not being touched.
redraw |= keys_[i].onTouchUp(finger);
}
}
if (!usePressure_) {
pressure = 0.5f;
}
if (keyDown instanceof NotePianoKey) {
notifyNoteDown(((NotePianoKey)keyDown).getLogFrequency(), finger, true, pressure);
}
return redraw;
}
/**
* Called to handle touch move events.
*/
protected boolean onTouchMove(int finger, int x, int y, float pressure) {
// Look through keys from top to bottom, and set the first one found as moved, the rest as up.
PianoKey keyDown = null;
boolean redraw = false;
boolean wasPressed = false;
for (int i = keys_.length - 1; i >= 0; --i) {
if (keyDown != null) {
// If we already found a key that's being touched, then none of the rest can be.
redraw |= keys_[i].onTouchUp(finger);
} else if (keys_[i].contains(x, y)) {
// This key is being pressed.
wasPressed = keys_[i].isPressed();
redraw |= keys_[i].onTouchMoved(finger);
keyDown = keys_[i];
} else {
// This key is not being pressed.
redraw |= keys_[i].onTouchUp(finger);
}
}
if (keyDown instanceof NotePianoKey) {
if (!usePressure_) {
pressure = 0.5f;
}
if (!wasPressed) {
notifyNoteDown(((NotePianoKey)keyDown).getLogFrequency(), finger, false, pressure);
}
} else {
notifyNoteUp(finger);
}
return redraw;
}
/**
* Called to handle touch up events.
*/
protected boolean onTouchUp(int finger) {
// Set all keys as up.
boolean redraw = false;
for (int i = 0; i < keys_.length; ++i) {
redraw |= keys_[i].onTouchUp(finger);
}
notifyNoteUp(finger);
return redraw;
}
/**
* Handler for all touch events.
*/
@Override
public boolean onTouchEvent(MotionEvent event) {
int action = event.getAction();
int actionCode = action & MotionEvent.ACTION_MASK;
boolean redraw = false;
if (actionCode == MotionEvent.ACTION_DOWN) {
int pointerId = event.getPointerId(0);
if (pointerId < FINGERS) {
int x = (int)event.getX();
int y = (int)event.getY();
float pressure = event.getPressure();
redraw |= onTouchDown(pointerId, x, y, pressure);
}
} else if (actionCode == MotionEvent.ACTION_POINTER_DOWN) {
int pointerIndex = (action & MotionEvent.ACTION_POINTER_INDEX_MASK)
>> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
int pointerId = event.getPointerId(pointerIndex);
if (pointerId < FINGERS && pointerId >= 0) {
int x = (int)event.getX(pointerIndex);
int y = (int)event.getY(pointerIndex);
float pressure = event.getPressure(pointerIndex);
redraw |= onTouchDown(pointerId, x, y, pressure);
}
} else if (actionCode == MotionEvent.ACTION_MOVE) {
for (int pointerIndex = 0; pointerIndex < event.getPointerCount(); ++pointerIndex) {
int pointerId = event.getPointerId(pointerIndex);
if (pointerId >= FINGERS) {
continue;
}
if (pointerIndex >= 0) {
int x = (int)event.getX(pointerIndex);
int y = (int)event.getY(pointerIndex);
float pressure = event.getPressure(pointerIndex);
redraw |= onTouchMove(pointerId, x, y, pressure);
}
}
} else if (actionCode == MotionEvent.ACTION_UP) {
int pointerId = event.getPointerId(0);
if (pointerId < FINGERS) {
redraw |= onTouchUp(pointerId);
}
// Clean up any other pointers that have disappeared.
for (pointerId = 0; pointerId < FINGERS; ++pointerId) {
boolean found = false;
for (int pointerIndex = 0; pointerIndex < event.getPointerCount(); ++pointerIndex) {
if (pointerId == event.getPointerId(pointerIndex)) {
found = true;
break;
}
}
if (!found) {
redraw |= onTouchUp(pointerId);
}
}
} else if (actionCode == MotionEvent.ACTION_POINTER_UP) {
int pointerIndex = (action & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
int pointerId = event.getPointerId(pointerIndex);
if (pointerId < FINGERS) {
redraw |= onTouchUp(pointerId);
}
// Clean up any other pointers that have disappeared. Note: this is probably not necessary.
for (pointerId = 0; pointerId < FINGERS; ++pointerId) {
boolean found = false;
for (pointerIndex = 0; pointerIndex < event.getPointerCount(); ++pointerIndex) {
if (pointerId == event.getPointerId(pointerIndex)) {
found = true;
break;
}
}
if (!found) {
redraw |= onTouchUp(pointerId);
}
}
} else {
return super.onTouchEvent(event);
}
if (redraw) {
invalidate();
}
return true;
}
/**
* Layout measurement for this widget.
* This method just sets a basic minimum size and makes the widget maximized otherwise.
*/
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int width = 0;
int height = 0;
switch (widthMode) {
case MeasureSpec.EXACTLY:
width = widthSize;
break;
case MeasureSpec.AT_MOST:
width = widthSize;
break;
case MeasureSpec.UNSPECIFIED:
width = 10;
break;
}
switch (heightMode) {
case MeasureSpec.EXACTLY:
height = heightSize;
break;
case MeasureSpec.AT_MOST:
height = heightSize;
break;
case MeasureSpec.UNSPECIFIED:
height = 10;
break;
}
setMeasuredDimension(width, height);
}
/**
* Connects the PianoView to a Synthesizer.
* @synth - The synthesizer to connect to.
* @channel - Which of the synthesizer's channels to bind to.
*/
public void bindTo(final MultiChannelSynthesizer synth, final int channel) {
this.setPianoViewListener(new PianoViewListener() {
public void noteDown(double logFrequency, int finger, boolean retriggerIfOn,
float pressure) {
synth.getChannel(channel).setPitch(logFrequency, finger);
synth.getChannel(channel).turnOn(retriggerIfOn, finger);
}
public void noteUp(int finger) {
synth.getChannel(channel).turnOff(finger);
}
});
}
/**
* Connects the PianoView to an MidiListener.
*/
public void bindTo(final MidiListener midiListener) {
this.setPianoViewListener(new PianoViewListener() {
{
fingerMap_ = new HashMap<Integer, Integer>();
}
public void noteDown(double logFrequency, int finger, boolean retriggerIfOn,
float pressure) {
noteUp(finger);
int midiNote = Note.getKeyforLog12TET(logFrequency);
fingerMap_.put(finger, midiNote);
int midiPressure = Math.max(1, Math.min(127, (int)(127 * pressure)));
midiListener.onNoteOn(0, midiNote, midiPressure);
}
public void noteUp(int finger) {
if (fingerMap_.containsKey(finger)) {
int midiNote = fingerMap_.get(finger);
fingerMap_.remove(finger);
midiListener.onNoteOff(0, midiNote, 64);
}
}
private Map<Integer, Integer> fingerMap_;
});
}
// The most recent screen rect that this keyboard was drawn into.
//
// This is basically a stack variable for onDraw. It's a member variable only so that we can
// avoid reallocating them every time the keyboard is redrawn.
private Rect drawingRect_;
// The set of keys on the keyboard.
private PianoKey[] keys_;
// The current octave the keyboard is on.
private int firstOctave_;
// The total number of octaves the keyboard displays at any one time.
private final int octaves_;
// The listener to receive key events.
private PianoViewListener pianoViewListener_;
// The number of simultaneous fingers supported by this control.
protected static final int FINGERS = 5;
// Whether to use pressure (doesn't work well on all hardware)
private boolean usePressure_ = false;
}