diff --git a/src/HxFx_memcpy.h b/src/HxFx_memcpy.h deleted file mode 100644 index 8668c88..0000000 --- a/src/HxFx_memcpy.h +++ /dev/null @@ -1,41 +0,0 @@ -#ifndef _HX_MEMCPY_H -#define _HX_MEMCPY_H - -/** - * @brief combine two separate buffers into interleaved one - * @param sz - samples per output buffer (divisible by 2) - * @param dst - pointer to source buffer - * @param srcA - pointer to A source buffer (even samples) - * @param srcB - pointer to B source buffer (odd samples) - * @retval none - */ -inline void memcpyInterleave_f32(float32_t *srcA, float32_t *srcB, float32_t *dst, int16_t sz) -{ - while(sz) - { - *dst++ = *srcA++; - *dst++ = *srcB++; - sz--; - *dst++ = *srcA++; - *dst++ = *srcB++; - sz--; - } -} -inline void memcpyInterleave_f32(float32_t *srcA, float32_t *srcB, float32_t *dst, int16_t sz); - -inline void memcpyDeinterleave_f32(float32_t *src, float32_t *dstA, float32_t *dstB, int16_t sz) -{ - while(sz) - { - *dstA++ = *src++; - *dstB++ = *src++; - sz--; - *dstA++ = *src++; - *dstB++ = *src++; - sz--; - } -} -inline void memcpyDeinterleave_f32(float32_t *src, float32_t *dstA, float32_t *dstB, int16_t sz); - - -#endif // _HX_MEMCPY_H diff --git a/src/basic_DSPutils.h b/src/basic_DSPutils.h index a5593bd..9236223 100644 --- a/src/basic_DSPutils.h +++ b/src/basic_DSPutils.h @@ -4,8 +4,11 @@ #include #include -#define F32_TO_I32_NORM_FACTOR (2147483647) // which is 2^31-1 -#define I32_TO_F32_NORM_FACTOR (4.656612875245797e-10) //which is 1/(2^31 - 1) +#define F32_TO_I32_NORM_FACTOR (2147483647) // which is 2^31-1 +#define I32_TO_F32_NORM_FACTOR (4.656612875245797e-10) //which is 1/(2^31 - 1) +#define I24_TO_F32_NORM_FACTOR (1.1920930376163766e-07) // 1/(2^23 - 1) +#define I16_TO_F32_NORM_FACTOR (3.051850947599719e-05) + static inline void mix_pwr(float32_t mix, float32_t *wetMix, float32_t *dryMix); static inline void mix_pwr(float32_t mix, float32_t *wetMix, float32_t *dryMix) diff --git a/src/basic_bypassStereo_F32.cpp b/src/basic_bypassStereo_F32.cpp new file mode 100644 index 0000000..d895857 --- /dev/null +++ b/src/basic_bypassStereo_F32.cpp @@ -0,0 +1,70 @@ +#include "basic_bypassStereo_F32.h" + +bool bypass_process(audio_block_f32_t** p_blockL, audio_block_f32_t** p_blockR, bypass_mode_t mode, bool state) +{ + bool result = false; + + /** + * @brief bypass mode PASS can be used to validate the incoming audio blocks, create silence blocks if the input ones + * are not available (NULL). + */ + if (!state) mode = BYPASS_MODE_PASS; + + switch(mode) + { + /** + * @brief TRAILS mode is the same as OFF with the different the component "update" function does not return + * and processes the incoming data, which is silence. Used in reverb/delays to let them naturally + * fade out + */ + case BYPASS_MODE_TRAILS: + /** + * @brief bypass mode OFF sends silence on both outputs. Used with components placed in an effect loop with separate + * dry path. Classic example is a parallel effect loop used for delays and reverbs: + * input ------------> |0 |---> output + * |--->reverb --> |1 mixer| + */ + case BYPASS_MODE_OFF: + if (*p_blockL) AudioStream_F32::release(*p_blockL); // discard both input blocks + if (*p_blockR) AudioStream_F32::release(*p_blockR); + *p_blockL = NULL; + *p_blockR = NULL; + // no break - let it run through the next switch case, with input blocks as NULL it will emit silence on both channels + + /** + * @brief PASS mode connects the input signal directly to the output + * in case one of the blocks is not available, it tries to allocate a new block and make it silent + * returns false if allocation is not possbile due to not enoufg audio memory (increase AudioMemory_F32(xx);) + * Used in components connected in series. + */ + case BYPASS_MODE_PASS: + if(!*p_blockL) // no channel left available + { + *p_blockL = AudioStream_F32::allocate_f32(); // try to allocate a new block + if( !*p_blockL) + { + if (*p_blockR) AudioStream_F32::release(*p_blockR); // if the Rch is present, release/discard it + result = false; + break; // operation failed due to no audio memory left + } + memset(&(*p_blockL)->data[0], 0, (*p_blockL)->length*sizeof(float32_t)); // zero the data block to make it silent + } + if(!*p_blockR) // no channel right available + { + *p_blockR = AudioStream_F32::allocate_f32(); + if( !*p_blockR) // no memory for a new block, but we might have L channel zeroed + { + if (*p_blockL) AudioStream_F32::release(*p_blockL); // blockL is available and contains audio. Discard it + result = false; + break; // and sigbnal failed operation + } + memset(&(*p_blockR)->data[0], 0, (*p_blockR)->length*sizeof(float32_t)); + } + result = true; // audio data on L and R is avaialble + break; + + default: + break; + } + return result; +} \ No newline at end of file diff --git a/src/basic_bypassStereo_F32.h b/src/basic_bypassStereo_F32.h new file mode 100644 index 0000000..8d09a48 --- /dev/null +++ b/src/basic_bypassStereo_F32.h @@ -0,0 +1,31 @@ +#ifndef _BASIC_BYPASSSTEREO_F32_H_ +#define _BASIC_BYPASSSTEREO_F32_H_ + +#include "Arduino.h" +#include "AudioStream_F32.h" + + +typedef enum +{ + BYPASS_MODE_PASS, // pass the input signal to the output + BYPASS_MODE_OFF, // mute the output + BYPASS_MODE_TRAILS // mutes the input only +}bypass_mode_t; + +/** + * @brief Stereo bypass handling and validating the input audio blocks + * The main component has to provide the pointers to audio blocks received inside the "update" function + * This function checks whether they are avaiable and genereates silence where needed (null block received) + * With the bypass OFF (state=false) it can be used to validate the input blocks before processing. + * + * @param p_blockL pointer to an audio_block_f32_t pointer received/allocated in the main compontnt, channel L + * @param p_blockR pointer to an audio_block_f32_t pointer received/allocated in the main compontnt, channel R + * @param mode one of the bypass models defined in bypass_mode_t enum + * @param state bypass state, true = effect OFF, false = effect ON + * @return true operation succesful, blocks are available for further processing + * @return false fail, some of the blocks are not available, do not process the data + */ +bool bypass_process(audio_block_f32_t** p_blockL, audio_block_f32_t** p_blockR, bypass_mode_t mode, bool state); + + +#endif // _BASIC_BYPASSSTEREO_F32_H_ diff --git a/src/basic_components.h b/src/basic_components.h index 5f2ddb7..e1c342f 100644 --- a/src/basic_components.h +++ b/src/basic_components.h @@ -8,5 +8,6 @@ #include "basic_pitch.h" #include "basic_DSPutils.h" #include "basic_tempBuffer.h" +#include "basic_bypassStereo_F32.h" #endif // _BASIC_COMPONENTS_H_ diff --git a/src/effect_delaystereo_F32.cpp b/src/effect_delaystereo_F32.cpp index 8517b71..40e9d1b 100644 --- a/src/effect_delaystereo_F32.cpp +++ b/src/effect_delaystereo_F32.cpp @@ -84,6 +84,11 @@ void AudioEffectDelayStereo_F32::update() uint32_t mod_int; static float32_t dly_time_flt = 0.0f; + blockL = AudioStream_F32::receiveWritable_f32(0); + blockR = AudioStream_F32::receiveWritable_f32(1); + if (!bypass_process(&blockL, &blockR, bp_mode, bp)) + return; + if (bp) { // mem cleanup not required in TRAILS mode @@ -94,51 +99,22 @@ void AudioEffectDelayStereo_F32::update() tap_counter = 0; } if (infinite) freeze(false); - switch(bp_mode) + if (bp_mode != BYPASS_MODE_TRAILS) { - case BYPASS_MODE_PASS: - blockL = AudioStream_F32::receiveReadOnly_f32(0); - blockR = AudioStream_F32::receiveReadOnly_f32(1); - if (!blockL || !blockR) - { - if (blockL) AudioStream_F32::release(blockL); - if (blockR) AudioStream_F32::release(blockR); - return; - } - AudioStream_F32::transmit(blockL, 0); - AudioStream_F32::transmit(blockR, 1); - AudioStream_F32::release(blockL); - AudioStream_F32::release(blockR); - return; - break; - case BYPASS_MODE_OFF: - blockL = AudioStream_F32::allocate_f32(); - if (!blockL) return; - memset(&blockL->data[0], 0, blockL->length*sizeof(float32_t)); - AudioStream_F32::transmit(blockL, 0); - AudioStream_F32::transmit(blockL, 1); - AudioStream_F32::release(blockL); - return; - break; - case BYPASS_MODE_TRAILS: - inputGainSet = 0.0f; - tap_active = false; // reset tap tempo - tap_counter = 0; - break; - default: - break; - } - } - blockL = AudioStream_F32::receiveWritable_f32(0); - blockR = AudioStream_F32::receiveWritable_f32(1); - if (!blockL || !blockR) - { - if (blockL) + AudioStream_F32::transmit(blockL, 0); + AudioStream_F32::transmit(blockR, 1); AudioStream_F32::release(blockL); - if (blockR) AudioStream_F32::release(blockR); - return; + return; + } + else + { + inputGainSet = 0.0f; + tap_active = false; // reset tap tempo + tap_counter = 0; + } } + cleanup_done = false; for (i=0; i < blockL->length; i++) diff --git a/src/effect_delaystereo_F32.h b/src/effect_delaystereo_F32.h index 8e46feb..918e122 100644 --- a/src/effect_delaystereo_F32.h +++ b/src/effect_delaystereo_F32.h @@ -209,12 +209,7 @@ public: lfo.setDepth(d); __enable_irq(); } - typedef enum - { - BYPASS_MODE_PASS, // pass the input signal to the output - BYPASS_MODE_OFF, // mute the output - BYPASS_MODE_TRAILS // mutes the input only - }bypass_mode_t; + void bypass_setMode(bypass_mode_t m) { if (m <= BYPASS_MODE_TRAILS) bp_mode = m; diff --git a/src/effect_gainStereo_F32.h b/src/effect_gainStereo_F32.h index 0e13d23..d8e7214 100644 --- a/src/effect_gainStereo_F32.h +++ b/src/effect_gainStereo_F32.h @@ -96,11 +96,11 @@ public: } private: - audio_block_f32_t *inputQueueArray_f32[2]; // memory pointer for the input to this module + audio_block_f32_t *inputQueueArray_f32[2]; float32_t gain = 1.0f; // default value float32_t gainL, gainR, gainLset, gainRset; float32_t pan, panL, panR; bool phase_flip = false; }; -#endif +#endif \ No newline at end of file diff --git a/src/effect_platereverb_F32.cpp b/src/effect_platereverb_F32.cpp index 1ebef21..fdbe8e8 100644 --- a/src/effect_platereverb_F32.cpp +++ b/src/effect_platereverb_F32.cpp @@ -121,17 +121,23 @@ void AudioEffectPlateReverb_F32::update() { #if defined(__IMXRT1062__) if (!initialised) return; - audio_block_f32_t *blockL, *blockR, *blockSilent; + audio_block_f32_t *blockL, *blockR; int16_t i; float acc; float rv_time; uint32_t offset; float lfo_fr; + + blockL = AudioStream_F32::receiveWritable_f32(0); + blockR = AudioStream_F32::receiveWritable_f32(1); + if (!bypass_process(&blockL, &blockR, bp_mode, (bool)flags.bypass)) + return; + // handle bypass, 1st call will clean the buffers to avoid continuing the previous reverb tail if (flags.bypass) { - if (!flags.cleanup_done && bp_mode != BYPASS_MODE_TRAILS) - { + if (!flags.cleanup_done && bp_mode != BYPASS_MODE_TRAILS) + { in_allp_1L.reset(); in_allp_2L.reset(); in_allp_3L.reset(); @@ -148,91 +154,18 @@ void AudioEffectPlateReverb_F32::update() lp_dly2.reset(); lp_dly3.reset(); lp_dly4.reset(); - flags.cleanup_done = 1; - } - switch(bp_mode) - { - case BYPASS_MODE_PASS: - blockL = AudioStream_F32::receiveReadOnly_f32(0); - blockR = AudioStream_F32::receiveReadOnly_f32(1); - if (!blockL || !blockR) - { - // preapare silent block - blockSilent = AudioStream_F32::allocate_f32(); - if (!blockSilent) // no memory, - { - if (blockL) AudioStream_F32::release(blockL); - if (blockR) AudioStream_F32::release(blockR); - return; - } - memset(&blockSilent->data[0], 0, blockSilent->length*sizeof(float32_t)); - - if (blockL) - { - AudioStream_F32::transmit(blockL, 0); - AudioStream_F32::release(blockL); - } - else - { - AudioStream_F32::transmit(blockSilent, 0); - } - if (blockR) - { - AudioStream_F32::transmit(blockR, 1); - AudioStream_F32::release(blockR); - } - else - { - AudioStream_F32::transmit(blockSilent, 1); - } - AudioStream_F32::release(blockSilent); - return; - } - AudioStream_F32::transmit(blockL, 0); - AudioStream_F32::transmit(blockR, 1); - AudioStream_F32::release(blockL); - AudioStream_F32::release(blockR); - return; - break; - case BYPASS_MODE_OFF: - blockSilent = AudioStream_F32::allocate_f32(); - if (!blockSilent) return; - memset(&blockSilent->data[0], 0, blockSilent->length*sizeof(float32_t)); - AudioStream_F32::transmit(blockSilent, 0); - AudioStream_F32::transmit(blockSilent, 1); - AudioStream_F32::release(blockSilent); - return; - break; - case BYPASS_MODE_TRAILS: - default: - break; + flags.cleanup_done = 1; } - } - blockL = AudioStream_F32::receiveWritable_f32(0); - blockR = AudioStream_F32::receiveWritable_f32(1); - - if (!blockL || !blockR) - { - // preapare silent block - blockSilent = AudioStream_F32::allocate_f32(); - if (!blockSilent) // no memory, + if (bp_mode != BYPASS_MODE_TRAILS) { - if (blockL) AudioStream_F32::release(blockL); - if (blockR) AudioStream_F32::release(blockR); + AudioStream_F32::transmit(blockL, 0); + AudioStream_F32::transmit(blockR, 1); + AudioStream_F32::release(blockL); + AudioStream_F32::release(blockR); return; } - memset(&blockSilent->data[0], 0, blockSilent->length*sizeof(float32_t)); - if (!blockL) - { - blockL = blockSilent; - } - - if (!blockR) - { - blockR = blockSilent; - } } - + flags.cleanup_done = 0; rv_time = rv_time_k; diff --git a/src/effect_platereverb_F32.h b/src/effect_platereverb_F32.h index 7f1c9c3..2c75db4 100644 --- a/src/effect_platereverb_F32.h +++ b/src/effect_platereverb_F32.h @@ -72,6 +72,11 @@ public: inputGainSet = 0.5f; __enable_irq(); } + + void time(float n) + { + size(n); + } /** * @brief returns the set reverb time * @@ -256,12 +261,6 @@ public: */ bool freeze_get() {return flags.freeze;} - typedef enum - { - BYPASS_MODE_PASS, // pass the input signal to the output - BYPASS_MODE_OFF, // mute the output - BYPASS_MODE_TRAILS // mutes the input only - }bypass_mode_t; /** * @brief sets the bypass mode (see above) * diff --git a/src/effect_reverbsc_F32.cpp b/src/effect_reverbsc_F32.cpp index b7e25d9..4f4e21c 100644 --- a/src/effect_reverbsc_F32.cpp +++ b/src/effect_reverbsc_F32.cpp @@ -44,7 +44,7 @@ AudioEffectReverbSc_F32::AudioEffectReverbSc_F32(bool use_psram) : AudioStream_F flags.freeze = 0; flags.cleanup_done = 1; flags.memsetup_done = 0; - + bp_mode = BYPASS_MODE_PASS; int i, n_bytes = 0; n_bytes = 0; if (use_psram) @@ -67,9 +67,13 @@ AudioEffectReverbSc_F32::AudioEffectReverbSc_F32(bool use_psram) : AudioStream_F else { aux_ = (float32_t *) malloc(aux_size_bytes); - flags.memsetup_done = 1; + //flags.memsetup_done = 1; + } + if (!aux_) + { + flags.mem_fail = 1; + return; } - if (!aux_) return; for (i = 0; i < 8; i++) { @@ -169,76 +173,24 @@ void AudioEffectReverbSc_F32::update() if (!initialised) return; // special case if memory allocation failed, pass the input signal directly to the output - if (flags.mem_fail) + if (flags.mem_fail) bp_mode = BYPASS_MODE_PASS; + + blockL = AudioStream_F32::receiveWritable_f32(0); + blockR = AudioStream_F32::receiveWritable_f32(1); + + if (!bypass_process(&blockL, &blockR, bp_mode, (bool)flags.bypass)) + return; + + if (flags.bypass || !flags.memsetup_done) { - blockL = AudioStream_F32::receiveReadOnly_f32(0); - blockR = AudioStream_F32::receiveReadOnly_f32(1); - if (!blockL || !blockR) - { - if (blockL) AudioStream_F32::release(blockL); - if (blockR) AudioStream_F32::release(blockR); - return; - } - AudioStream_F32::transmit(blockL, 0); + if ( !flags.memsetup_done) flags.memsetup_done = memCleanup(); + AudioStream_F32::transmit(blockL, 0); AudioStream_F32::transmit(blockR, 1); AudioStream_F32::release(blockL); AudioStream_F32::release(blockR); return; } - if ( !flags.memsetup_done) - { - flags.memsetup_done = memCleanup(); - return; - } - if (flags.bypass) - { - if (!flags.cleanup_done && bp_mode != BYPASS_MODE_TRAILS) - { - flags.cleanup_done = memCleanup(); - } - switch(bp_mode) - { - case BYPASS_MODE_PASS: - blockL = AudioStream_F32::receiveReadOnly_f32(0); - blockR = AudioStream_F32::receiveReadOnly_f32(1); - if (!blockL || !blockR) - { - if (blockL) AudioStream_F32::release(blockL); - if (blockR) AudioStream_F32::release(blockR); - return; - } - AudioStream_F32::transmit(blockL, 0); - AudioStream_F32::transmit(blockR, 1); - AudioStream_F32::release(blockL); - AudioStream_F32::release(blockR); - return; - break; - case BYPASS_MODE_OFF: - blockL = AudioStream_F32::allocate_f32(); - if (!blockL) return; - memset(&blockL->data[0], 0, blockL->length*sizeof(float32_t)); - AudioStream_F32::transmit(blockL, 0); - AudioStream_F32::transmit(blockL, 1); - AudioStream_F32::release(blockL); - return; - break; - case BYPASS_MODE_TRAILS: - break; - default: - break; - } - } - blockL = AudioStream_F32::receiveWritable_f32(0); - blockR = AudioStream_F32::receiveWritable_f32(1); - if (!blockL || !blockR) - { - if (blockL) - AudioStream_F32::release(blockL); - if (blockR) - AudioStream_F32::release(blockR); - return; - } flags.cleanup_done = 0; for (i = 0; i < blockL->length; i++) { diff --git a/src/effect_reverbsc_F32.h b/src/effect_reverbsc_F32.h index 73c8547..5c035e1 100644 --- a/src/effect_reverbsc_F32.h +++ b/src/effect_reverbsc_F32.h @@ -22,6 +22,7 @@ #include "AudioStream_F32.h" #include "arm_math.h" #include "basic_DSPutils.h" +#include "basic_bypassStereo_F32.h" #define REVERBSC_DLYBUF_SIZE 98936 @@ -103,12 +104,6 @@ public: void freeze(bool state); bool freeze_tgl() {freeze(flags.freeze^1); return flags.freeze;} bool freeze_get() {return flags.freeze;} - typedef enum - { - BYPASS_MODE_PASS, // pass the input signal to the output - BYPASS_MODE_OFF, // mute the output - BYPASS_MODE_TRAILS // mutes the input only - }bypass_mode_t; void bypass_setMode(bypass_mode_t m) { if (m <= BYPASS_MODE_TRAILS) @@ -149,11 +144,12 @@ private: unsigned cleanup_done: 1; unsigned memsetup_done: 1; unsigned mem_fail: 1; - }flags = {0, 0, 0}; + }flags; bypass_mode_t bp_mode; audio_block_f32_t *inputQueueArray_f32[2]; void NextRandomLineseg(ReverbScDl_t *lp, int n); void InitDelayLine(ReverbScDl_t *lp, int n); + //void bypass_process(); float32_t feedback_, feedback_tmp; float32_t lpfreq_; float32_t i_pitch_mod_; diff --git a/src/effect_springreverb_F32.cpp b/src/effect_springreverb_F32.cpp index 570ab39..39144b0 100644 --- a/src/effect_springreverb_F32.cpp +++ b/src/effect_springreverb_F32.cpp @@ -92,6 +92,12 @@ void AudioEffectSpringReverb_F32::update() uint32_t offset; float lfo_fr; if (!initialized) return; + + blockL = AudioStream_F32::receiveWritable_f32(0); + blockR = AudioStream_F32::receiveWritable_f32(1); + if (!bypass_process(&blockL, &blockR, bp_mode, bp)) + return; + if (bp) { if (!cleanup_done && bp_mode != BYPASS_MODE_TRAILS) @@ -112,49 +118,17 @@ void AudioEffectSpringReverb_F32::update() memset(&sp_chrp_alp4_buf[0], 0, SPRVB_CHIRP_AMNT*SPRVB_CHIRP4_LEN*sizeof(float)); cleanup_done = true; } - - switch(bp_mode) + if (bp_mode != BYPASS_MODE_TRAILS) { - case BYPASS_MODE_PASS: - blockL = AudioStream_F32::receiveReadOnly_f32(0); - blockR = AudioStream_F32::receiveReadOnly_f32(1); - if (!blockL || !blockR) - { - if (blockL) AudioStream_F32::release(blockL); - if (blockR) AudioStream_F32::release(blockR); - return; - } - AudioStream_F32::transmit(blockL, 0); - AudioStream_F32::transmit(blockR, 1); - AudioStream_F32::release(blockL); - AudioStream_F32::release(blockR); - return; - break; - case BYPASS_MODE_OFF: - blockL = AudioStream_F32::allocate_f32(); - if (!blockL) return; - memset(&blockL->data[0], 0, blockL->length*sizeof(float32_t)); - AudioStream_F32::transmit(blockL, 0); - AudioStream_F32::transmit(blockL, 1); - AudioStream_F32::release(blockL); - return; - break; - case BYPASS_MODE_TRAILS: - default: - break; + AudioStream_F32::transmit(blockL, 0); + AudioStream_F32::transmit(blockR, 1); + AudioStream_F32::release(blockL); + AudioStream_F32::release(blockR); + return; } } + cleanup_done = false; - blockL = AudioStream_F32::receiveWritable_f32(0); - blockR = AudioStream_F32::receiveWritable_f32(1); - if (!blockL || !blockR) - { - if (blockL) - AudioStream_F32::release(blockL); - if (blockR) - AudioStream_F32::release(blockR); - return; - } rv_time = rv_time_k; for (i=0; i < blockL->length; i++) { diff --git a/src/effect_springreverb_F32.h b/src/effect_springreverb_F32.h index c7c0de7..4f74678 100644 --- a/src/effect_springreverb_F32.h +++ b/src/effect_springreverb_F32.h @@ -121,12 +121,12 @@ public: } float32_t get_size(void) {return rv_time_k;} - typedef enum - { - BYPASS_MODE_PASS, // pass the input signal to the output - BYPASS_MODE_OFF, // mute the output - BYPASS_MODE_TRAILS // mutes the input only - }bypass_mode_t; + // typedef enum + // { + // BYPASS_MODE_PASS, // pass the input signal to the output + // BYPASS_MODE_OFF, // mute the output + // BYPASS_MODE_TRAILS // mutes the input only + // }bypass_mode_t; void bypass_setMode(bypass_mode_t m) { if (m <= BYPASS_MODE_TRAILS) bp_mode = m; diff --git a/src/filter_equalizer_F32.cpp b/src/filter_equalizer_F32.cpp index 91df8d4..339bda5 100644 --- a/src/filter_equalizer_F32.cpp +++ b/src/filter_equalizer_F32.cpp @@ -175,7 +175,7 @@ AudioFilterEqualizer_HX_F32::eq_result_t AudioFilterEqualizer_HX_F32::equalizerN } // And fill in the members of fir_inst arm_fir_init_f32(&fir_inst, nFIR, (float32_t *)cf32f, &StateF32[0], (uint32_t)block_size); - return EQ_ERSULT_OK; + return EQ_RESULT_OK; } /* Calculate response in dB. Leave nFreq point result in array rdb[] supplied diff --git a/src/filter_equalizer_F32.h b/src/filter_equalizer_F32.h index 811fb7c..596eabb 100644 --- a/src/filter_equalizer_F32.h +++ b/src/filter_equalizer_F32.h @@ -151,7 +151,7 @@ public: bool bypass_tgl() {bp ^=1; return bp;} typedef enum { - EQ_ERSULT_OK = 0, + EQ_RESULT_OK = 0, EQ_RESULT_ERR_BANDS, EQ_RESULT_ERR_SIDELOBES, EQ_RESULT_ERR_NFIR diff --git a/src/filter_ir_cabsim_F32.cpp b/src/filter_ir_cabsim_F32.cpp index a19ebdf..9fc6abe 100644 --- a/src/filter_ir_cabsim_F32.cpp +++ b/src/filter_ir_cabsim_F32.cpp @@ -21,7 +21,6 @@ * If not, see ." */ #include "filter_ir_cabsim_F32.h" -#include "HxFx_memcpy.h" AudioFilterIRCabsim_F32::AudioFilterIRCabsim_F32() : AudioStream_F32(2, inputQueueArray_f32) { @@ -56,30 +55,6 @@ void AudioFilterIRCabsim_F32::update() if (blockR) AudioStream_F32::release(blockR); return; } -#ifdef USE_IR_ISR_LOAD - switch(ir_loadState) - { - case IR_LOAD_START: - ptr_fmask = &fmask[0][0]; - ptr_fftout = &fftout[0]; - memset(ptr_fftout, 0, nfor*512*4); // clear fftout array - memset(fftin, 0, 512 * 4); // clear fftin array - ir_loadState = IR_LOAD_STEP1; - break; - case IR_LOAD_STEP1: - init_partitioned_filter_masks(irPtrTable[ir_idx]); - ir_loadState = IR_LOAD_STEP2; - break; - case IR_LOAD_STEP2: - delay.reset(); - ir_loaded = 1; - ir_loadState = IR_LOAD_FINISHED; - break; - case IR_LOAD_FINISHED: - default: break; - } - -#endif if (!ir_loaded) // ir not loaded yet or bypass mode { // bypass clean signal @@ -197,16 +172,6 @@ void AudioFilterIRCabsim_F32::ir_load(uint8_t idx) { return; } -#ifdef USE_IR_ISR_LOAD - nc = newIrPtr[0]; - uint32_t _nfor = nc / IR_BUFFER_SIZE; - if (_nfor > nforMax) _nfor = nforMax; - __disable_irq() - nfor = _nfor; - ir_loadState = IR_LOAD_START; - __enable_irq(); - ir_length_ms = (1000.0f * nfor * (float32_t)AUDIO_BLOCK_SAMPLES) / AUDIO_SAMPLE_RATE_EXACT; -#else AudioNoInterrupts(); nc = newIrPtr[0]; @@ -222,11 +187,8 @@ void AudioFilterIRCabsim_F32::ir_load(uint8_t idx) delay.reset(); ir_loaded = 1; - ir_loadState = IR_LOAD_FINISHED; AudioInterrupts(); - #endif - } diff --git a/src/filter_ir_cabsim_F32.h b/src/filter_ir_cabsim_F32.h index 78427a8..618c8fc 100644 --- a/src/filter_ir_cabsim_F32.h +++ b/src/filter_ir_cabsim_F32.h @@ -32,6 +32,7 @@ #include "basic_allpass.h" #include "basic_delay.h" #include "basic_shelvFilter.h" +#include "basic_DSPutils.h" #include @@ -42,8 +43,6 @@ #define IR_MAX_REG_NUM 11 // max number of registered IRs -#define USE_IR_ISR_LOAD - class AudioFilterIRCabsim_F32 : public AudioStream_F32 { public: @@ -160,16 +159,6 @@ private: -0.0834295526f, -0.0470990688f, 0.0108086104f, 0.0319586769f, 0.0158470348f, -0.00560652791f, -0.0112718018f, -0.00476867426f, 0.0013392308f, 0.00207542209f, 0.000503875781f, 0.0f }; - - typedef enum - { - IR_LOAD_START, - IR_LOAD_STEP1, - IR_LOAD_STEP2, - IR_LOAD_FINISHED - }ir_loadState_t; - ir_loadState_t ir_loadState = IR_LOAD_FINISHED; - }; diff --git a/src/filter_ir_cabsim_irs.cpp b/src/filter_ir_cabsim_irs.cpp index ef8fdb0..c29d83b 100644 --- a/src/filter_ir_cabsim_irs.cpp +++ b/src/filter_ir_cabsim_irs.cpp @@ -21,7 +21,7 @@ // table[0] is the data length, table[1] = audio gain -const float32_t ir_1_guitar[3330] = +PROGMEM const float32_t ir_1_guitar[3330] = { 3328.0, 0.3f, @@ -443,7 +443,7 @@ const float32_t ir_1_guitar[3330] = -0.001617, -0.000916, 0.000397, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000 }; -const float32_t ir_2_guitar[3842] = +PROGMEM const float32_t ir_2_guitar[3842] = { 3840.0, 0.3f, 0.059999, 0.260842, 0.583056, 0.878048, 0.988556, 0.853420, 0.490127, -0.019318, @@ -1413,7 +1413,7 @@ const float32_t ir_3_guitar[3842] = 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000 }; -const float32_t ir_4_guitar[6274] = +PROGMEM const float32_t ir_4_guitar[6274] = { 6272.0, 0.3f, 0.062410, 0.289254, 0.622059, 0.888211, 0.988556, 0.850551, 0.454848, -0.052858, @@ -2201,7 +2201,7 @@ const float32_t ir_4_guitar[6274] = 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000 }; -const float32_t ir_5_guitar[3458] = +PROGMEM const float32_t ir_5_guitar[3458] = { 3456.0, 0.3f, 0.033631, 0.177648, 0.447432, 0.748100, 0.961760, 0.988556, 0.769982, 0.345714, @@ -2638,7 +2638,7 @@ const float32_t ir_5_guitar[3458] = 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000 }; -const float32_t ir_6_guitar[3842] = +PROGMEM const float32_t ir_6_guitar[3842] = { 3840.0, 0.3f, 0.067476, 0.307443, 0.670705, 0.946989, 0.988556, 0.790246, 0.417615, -0.026582, @@ -3121,7 +3121,7 @@ const float32_t ir_6_guitar[3842] = -0.000977, -0.000336, 0.000031, 0.000244, -0.000061, -0.000305, -0.000549, -0.000397 }; -const float32_t ir_7_bass[6274] = +PROGMEM const float32_t ir_7_bass[6274] = { 6272.0, 0.2f, 0.276818, 0.778804, 0.988553, 0.785373, 0.531643, 0.437141, 0.405113, 0.371809, @@ -3910,7 +3910,7 @@ const float32_t ir_7_bass[6274] = 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000 }; -const float32_t ir_8_bass[2946] = +PROGMEM const float32_t ir_8_bass[2946] = { 2944.0, 0.3, @@ -4284,7 +4284,7 @@ const float32_t ir_8_bass[2946] = 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000 }; -const float32_t ir_9_bass[6402] = +PROGMEM const float32_t ir_9_bass[6402] = { 6400.0, 0.3, @@ -5092,7 +5092,7 @@ const float32_t ir_9_bass[6402] = }; -const float32_t ir_10_guitar[1410] = +PROGMEM const float32_t ir_10_guitar[1410] = { 1408.0, 0.3f, @@ -5274,7 +5274,7 @@ const float32_t ir_10_guitar[1410] = 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000 }; -const float32_t ir_11_guitar[1666] = +PROGMEM const float32_t ir_11_guitar[1666] = { 1664.0, 0.3f,