missing files

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pio 10 months ago
parent c44d38c83d
commit 39b5e6e4ec
  1. 200
      src/filter_equalizer_F32.cpp
  2. 182
      src/filter_equalizer_F32.h

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/* AudioFilterEqualizer_F32.cpp
*
* Bob Larkin, W7PUA 8 May 2020
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "filter_equalizer_F32.h"
void AudioFilterEqualizer_HX_F32::update(void)
{
audio_block_f32_t *block, *block_new;
block = AudioStream_F32::receiveReadOnly_f32();
if (!block)
return;
if (bp) // bypass mode
{
AudioStream_F32::transmit(block);
AudioStream_F32::release(block);
return;
}
// If there's no coefficient table, give up.
if (cf32f == NULL)
{
AudioStream_F32::release(block);
return;
}
block_new = AudioStream_F32::allocate_f32(); // get a block for the FIR output
if (block_new)
{
// apply the FIR
arm_fir_f32(&fir_inst, block->data, block_new->data, block->length);
AudioStream_F32::transmit(block_new); // send the FIR output
AudioStream_F32::release(block_new);
}
AudioStream_F32::release(block);
}
/* equalizerNew() calculates the Equalizer FIR filter coefficients. Works from:
* uint16_t equalizerNew(uint16_t _nBands, float32_t *feq, float32_t *adb,
uint16_t _nFIR, float32_t *_cf32f, float32_t kdb)
* nBands Number of equalizer bands
* feq Pointer to array feq[] of nBands breakpoint frequencies, fractions of sample rate, Hz
* adb Pointer to array aeq[] of nBands levels, in dB, for the feq[] defined frequency bands
* nFIR The number of FIR coefficients (taps) used in the equalzer
* cf32f Pointer to an array of float to hold FIR coefficients
* kdb A parameter that trades off sidelobe levels for sharpness of band transition.
* kdb=30 sharp cutoff, poor sidelobes
* kdb=60 slow cutoff, low sidelobes
*
* The arrays, feq[], aeq[] and cf32f[] are supplied by the calling .INO
*
* Returns: 0 if successful, or an error code if not.
* Errors: 1 = Too many bands, 50 max
* 2 = sidelobe level out of range, must be > 0
* 3 = nFIR out of range
*
* Note - This function runs at setup time, and there is no need to fret about
* processor speed. Likewise, local arrays are created on the stack and are
* available for other use when this function closes.
*/
AudioFilterEqualizer_HX_F32::eq_result_t AudioFilterEqualizer_HX_F32::equalizerNew(uint16_t _nBands, float32_t *feq, float32_t *adb,
uint16_t _nFIR, float32_t *_cf32f, float32_t kdb)
{
uint16_t i, j;
uint16_t nHalfFIR;
float32_t beta, kbes;
float32_t q, xj2, scaleXj2, WindowWt;
float32_t fNorm[50]; // Normalized to the sampling frequency
float32_t aVolts[50]; // Convert from dB to "quasi-Volts"
mathDSP_F32 mathEqualizer; // For Bessel function
// Make private copies
cf32f = _cf32f;
nFIR = _nFIR;
nBands = _nBands;
// Check range of nFIR
if (nFIR < 5 || nFIR > nfir_max)
return EQ_RESULT_ERR_NFIR;
// The number of FIR coefficients needs to be odd
if (2 * (nFIR / 2) == nFIR)
nFIR -= 1; // We just won't use the last element of the array
nHalfFIR = (nFIR - 1) / 2; // If nFIR=199, nHalfFIR=99
for (int kk = 0; kk < nFIR; kk++) // To be sure, zero the coefficients
cf32f[kk] = 0.0f;
// Convert dB to Voltage ratios, frequencies to fractions of sampling freq
if (nBands < 2 || nBands > 50)
return EQ_RESULT_ERR_BANDS;
for (i = 0; i < nBands; i++)
{
aVolts[i] = powf(10.0f, (0.05f * adb[i]));
fNorm[i] = feq[i] / sample_rate_Hz;
}
/* Find FIR coefficients, the Fourier transform of the frequency
* response. This is done by dividing the response into a sequence
* of nBands rectangular frequency blocks, each of a different level.
* We can precalculate the Fourier transform for each rectangular band.
* The linearity of the Fourier transform allows us to sum the transforms
* of the individual blocks to get pre-windowed coefficients. As follows
*
* Numbering example for nFIR==199:
* Subscript 0 to 98 is 99 taps; 100 to 198 is 99 taps; 99+1+99=199 taps
* The center coef ( for nFIR=199 taps, nHalfFIR=99 ) is a
* special case that comes from sin(0)/0 and treated first:
*/
cf32f[nHalfFIR] = 2.0f * (aVolts[0] * fNorm[0]); // Coefficient "99"
for (i = 1; i < nBands; i++)
{
cf32f[nHalfFIR] += 2.0f * aVolts[i] * (fNorm[i] - fNorm[i - 1]);
}
for (j = 1; j <= nHalfFIR; j++)
{ // Coefficients "100 to 198"
q = MF_PI * (float32_t)j;
// First, deal with the zero frequency end band that is "low-pass."
cf32f[j + nHalfFIR] = aVolts[0] * sinf(fNorm[0] * 2.0f * q) / q;
// and then the rest of the bands that have low and high frequencies
for (i = 1; i < nBands; i++)
cf32f[j + nHalfFIR] += aVolts[i] * ((sinf(fNorm[i] * 2.0f * q) / q) - (sinf(fNorm[i - 1] * 2.0f * q) / q));
}
/* At this point, the cf32f[] coefficients are simply truncated sin(x)/x shapes, creating
* very high sidelobe responses. To reduce the sidelobes, a windowing function is applied.
* This has the side affect of increasing the rate of cutoff for sharp frequency changes.
* The only windowing function available here is that of James Kaiser. This has a number
* of desirable features. The tradeoff of sidelobe level versus cutoff rate is variable.
* We specify it in terms of kdb, the highest sidelobe, in dB, next to a sharp cutoff. For
* calculating the windowing vector, we need a parameter beta, found as follows:
*/
if (kdb < 0.0f)
return EQ_RESULT_ERR_SIDELOBES;
if (kdb > 50.0f)
beta = 0.1102f * (kdb - 8.7f);
else if (kdb > 20.96f && kdb <= 50.0f)
beta = 0.58417f * powf((kdb - 20.96f), 0.4f) + 0.07886f * (kdb - 20.96f);
else
beta = 0.0f;
// Note: i0f is the floating point in & out zero'th order Bessel function (see mathDSP_F32.h)
kbes = 1.0f / mathEqualizer.i0f(beta); // An additional derived parameter used in loop
// Apply the Kaiser window
scaleXj2 = 2.0f / (float32_t)nFIR;
scaleXj2 *= scaleXj2;
for (j = 0; j <= nHalfFIR; j++)
{ // For 199 Taps, this is 0 to 99
xj2 = (int16_t)(0.5f + (float32_t)j);
xj2 = scaleXj2 * xj2 * xj2;
WindowWt = kbes * (mathEqualizer.i0f(beta * sqrt(1.0f - xj2)));
cf32f[nHalfFIR + j] *= WindowWt; // Apply the Kaiser window to upper half
cf32f[nHalfFIR - j] = cf32f[nHalfFIR + j]; // and create the lower half
}
// And fill in the members of fir_inst
arm_fir_init_f32(&fir_inst, nFIR, (float32_t *)cf32f, &StateF32[0], (uint32_t)block_size);
return EQ_ERSULT_OK;
}
/* Calculate response in dB. Leave nFreq point result in array rdb[] supplied
* by the calling .INO See Parks and Burris, "Digital Filter Design," p27 (Type 1).
*/
void AudioFilterEqualizer_HX_F32::getResponse(uint16_t nFreq, float32_t *rdb)
{
uint16_t i, j;
float32_t bt;
float32_t piOnNfreq;
uint16_t nHalfFIR;
nHalfFIR = (nFIR - 1) / 2;
piOnNfreq = MF_PI / (float32_t)nFreq;
for (i = 0; i < nFreq; i++)
{
bt = cf32f[nHalfFIR]; // bt = 0.5f*cf32f[nHalfFIR]; // Center coefficient
for (j = 0; j < nHalfFIR; j++) // Add in the others twice, as they are symmetric
bt += 2.0f * cf32f[j] * cosf(piOnNfreq * (float32_t)((nHalfFIR - j) * i));
rdb[i] = 20.0f * log10f(fabsf(bt)); // Convert to dB
}
}

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/*
* AudioFilterEqualizer_HX_F32
*
* Created: Bob Larkin W7PUA 8 May 2020
*
* This is a direct translation of the receiver audio equalizer written
* by this author for the open-source DSP-10 radio in 1999. See
* http://www.janbob.com/electron/dsp10/dsp10.htm and
* http://www.janbob.com/electron/dsp10/uhf3_35a.zip
*
* Credit and thanks to PJRC, Paul Stoffregen and Teensy products for the audio
* system and library that this is built upon as well as the float32
* work of Chip Audette embodied in the OpenAudio_ArduinoLibrary. Many thanks
* for the library structures and wonderful Teensy products.
*
* This equalizer is specified by an array of 'nBands' frequency bands
* each of of arbitrary frequency span. The first band always starts at
* 0.0 Hz, and that value is not entered. Each band is specified by the upper
* frequency limit to the band.
* The last band always ends at half of the sample frequency, which for 44117 Hz
* sample frequency would be 22058.5. Each band is specified by its upper
* frequency in an .INO supplied array feq[]. The dB level of that band is
* specified by a value, in dB, arranged in an .INO supplied array
* aeq[]. Thus a trivial bass/treble control might look like:
* nBands = 3;
* feq[] = {300.0, 1500.0, 22058.5};
* float32_t bass = -2.5; // in dB, relative to anything
* float32_t treble = 6.0;
* aeq[] = {bass, 0.0, treble};
*
* It may be obvious that this equalizer is a more general case of the common
* functions such as low-pass, band-pass, notch, etc. For instance, a pair
* of band pass filters would look like:
* nBands = 5;
* feq[] = {500.0, 700.0, 2000.0, 2200.0, 22058.5};
* aeq[] = {-100.0, 0.0, -100.0, 2.0, -100.0};
* where we added 2 dB of gain to the 2200 to 2400 Hz filter, relative to the 500
* to 700 Hz band.
*
* An octave band equalizer is made by starting at some low frequency, say 40 Hz for the
* first band. The lowest frequency band will be from 0.0 Hz up to that first frequency.
* Next multiply the first frequency by 2, creating in our example, a band from 40.0
* to 80 Hz. This is continued until the last frequency is about 22058 Hz.
* This works out to require 10 bands, as follows:
* nBands = 10;
* feq[] = { 40.0, 80.0, 160.0, 320.0, 640.0, 1280.0, 2560.0, 5120.0, 10240.0, 22058.5};
* aeq[] = { 5.0, 4.0, 2.0, -3.0, -4.0, -1.0, 3.0, 6.0, 3.0, 0.5 };
*
* For a "half octave" equalizer, multiply each upper band limit by the square root of 2 = 1.414
* to get the next band limit. For that case, feq[] would start with a sequence
* like 40, 56.56, 80.00, 113.1, 160.0, ... for a total of about 20 bands.
*
* How well all of this is achieved depends on the number of FIR coefficients
* being used. In the Teensy 3.6 / 4.0 the resourses allow a hefty number,
* say 201, of coefficients to be used without stealing all the processor time
* (see Timing, below). The coefficient and FIR memory is sized for a maximum of
* 250 coefficients, but can be recompiled for bigger with the define FIR_MAX_COEFFS.
* To simplify calculations, the number of FIR coefficients should be odd. If not
* odd, the number will be reduced by one, quietly.
*
* If you try to make the bands too narrow for the number of FIR coeffficients,
* the approximation to the desired curve becomes poor. This can all be evaluated
* by the function getResponse(nPoints, pResponse) which fills an .INO-supplied array
* pResponse[nPoints] with the frequency response of the equalizer in dB. The nPoints
* are spread evenly between 0.0 and half of the sample frequency.
*
* Initialization is a 2-step process. This makes it practical to change equalizer
* levels on-the-fly. The constructor starts up with a 4-tap FIR setup for direct
* pass through. Then the setup() in the .INO can specify the equalizer.
* The newEqualizer() function has several parameters, the number of equalizer bands,
* the frequencies of the bands, and the sidelobe level. All of these can be changed
* dynamically. This function can be changed dynamically, but it may be desireable to
* mute the audio during the change to prevent clicks.
*
* This 16-bit integer version adjusts the maximum coefficient size to scale16 in the calls
* to both equalizerNew() and getResponse(). Broadband equalizers can work with full-scale
* 32767.0f sorts of levels, where narrow band filtering may need smaller values to
* prevent overload. Experiment and check carefully. Use lower values if there are doubts.
*
* For a pass-through function, something like this (which can be intermixed with fancy equalizers):
* float32_t fBand[] = {10000.0f, 22058.5f};
* float32_t dbBand[] = {0.0f, 0.0f};
* equalize1.equalizerNew(2, &fBand[0], &dbBand[0], 4, &equalizeCoeffs[0], 30.0f, 32767.0f);
*
* Measured timing of update() for a 128 sample block, Teensy 3.6:
* Fixed time 13 microseconds
* Per FIR Coefficient time 2.5 microseconds
* Total for 199 FIR Coefficients = 505 microseconds (17.4% of 44117 Hz available time)
*
* Per FIR Coefficient, Teensy 4.0, 0.44 microseconds
*
* Copyright (c) 2020 Bob Larkin
* Any snippets of code from PJRC or Chip Audette used here brings with it
* the associated license.
*
* In addition, work here is covered by MIT LIcense:
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* 01.2024 - added bypass subsystem Piotr Zapart www.hexefx.com
*
*
*/
#ifndef _FILTEREQUALIZER_F32_H_
#define _FILTEREQUALIZER_F32_H_
#include "Arduino.h"
#include "AudioStream_F32.h"
#include "arm_math.h"
#include "mathDSP_F32.h"
#ifndef MF_PI
#define MF_PI 3.1415926f
#endif
//#define EQUALIZER_MAX_COEFFS 251
class AudioFilterEqualizer_HX_F32 : public AudioStream_F32
{
// GUI: inputs:1, outputs:1 //this line used for automatic generation of GUI node
// GUI: shortName:filter_Equalizer
public:
AudioFilterEqualizer_HX_F32(void) : AudioStream_F32(1, inputQueueArray)
{
// Initialize FIR instance (ARM DSP Math Library) with default simple passthrough FIR
arm_fir_init_f32(&fir_inst, nFIR, (float32_t *)cf32f, &StateF32[0], (uint32_t)block_size);
}
AudioFilterEqualizer_HX_F32(const AudioSettings_F32 &settings) : AudioStream_F32(1, inputQueueArray)
{
block_size = settings.audio_block_samples;
sample_rate_Hz = settings.sample_rate_Hz;
arm_fir_init_f32(&fir_inst, nFIR, (float32_t *)cf32f, &StateF32[0], (uint32_t)block_size);
}
void bypass_set(bool s) { bp = s;}
bool bypass_tgl() {bp ^=1; return bp;}
typedef enum
{
EQ_ERSULT_OK = 0,
EQ_RESULT_ERR_BANDS,
EQ_RESULT_ERR_SIDELOBES,
EQ_RESULT_ERR_NFIR
}eq_result_t;
eq_result_t equalizerNew(uint16_t _nBands, float32_t *feq, float32_t *adb,
uint16_t _nFIR, float32_t *_cf32f, float32_t kdb);
void getResponse(uint16_t nFreq, float32_t *rdb);
void update(void);
private:
audio_block_f32_t *inputQueueArray[1];
uint16_t block_size = AUDIO_BLOCK_SAMPLES;
static const uint16_t nfir_max = 251;
float32_t firStart[4] = {0.0f, 1.0f, 0.0f, 0.0f}; // Initialize to passthrough
float32_t *cf32f = firStart; // pointer to current coefficients
uint16_t nFIR = 4; // Number of coefficients
uint16_t nBands = 2;
float32_t sample_rate_Hz = AUDIO_SAMPLE_RATE;
bool bp = false;
arm_fir_instance_f32 fir_inst; // ARM DSP Math library filter instance
float32_t StateF32[AUDIO_BLOCK_SAMPLES + nfir_max]; // max, max
};
#endif
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