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hexefx_audiolib_F32/src/input_i2s2_F32.h

87 lines
3.2 KiB

10 months ago
/*
* ***** input_i2s2_f32.h ******
*
* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/*
* Extended by Chip Audette, OpenAudio, May 2019
* Converted to F32 and to variable audio block length
* The F32 conversion is under the MIT License. Use at your own risk.
*/
// Updated OpenAudio F32 with this version from Chip Audette's Tympan Library Jan 2021 RSL
#ifndef _INPUT_I2S2_F32_H_
#define _INPUT_I2S2_F32_H_
#include <Arduino.h>
#include <arm_math.h>
#include "AudioStream_F32.h"
#include "DMAChannel.h"
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class AudioInputI2S2_F32 : public AudioStream_F32
{
//GUI: inputs:0, outputs:2 //this line used for automatic generation of GUI nodes
public:
AudioInputI2S2_F32(void) : AudioStream_F32(0, NULL) { begin(); } //uses default AUDIO_SAMPLE_RATE and BLOCK_SIZE_SAMPLES from AudioStream.h
AudioInputI2S2_F32(const AudioSettings_F32 &settings) : AudioStream_F32(0, NULL) {
sample_rate_Hz = settings.sample_rate_Hz;
audio_block_samples = settings.audio_block_samples;
begin();
}
virtual void update(void);
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void begin(void);
int get_isOutOfMemory(void) { return flag_out_of_memory; }
void clear_isOutOfMemory(void) { flag_out_of_memory = 0; }
bool get_update_responsibility() { return update_responsibility;}
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protected:
AudioInputI2S2_F32(int dummy): AudioStream_F32(0, NULL) {} // to be used only inside AudioInputI2Sslave !!
static bool update_responsibility;
static DMAChannel dma;
static void isr(void);
virtual void update_1chan(int, audio_block_f32_t *&);
private:
static audio_block_f32_t *block_left_f32;
static audio_block_f32_t *block_right_f32;
static float sample_rate_Hz;
static int audio_block_samples;
static uint16_t block_offset;
static int flag_out_of_memory;
static unsigned long update_counter;
};
class AudioInputI2S2slave_F32 : public AudioInputI2S2_F32
{
public:
AudioInputI2S2slave_F32(void) : AudioInputI2S2_F32(0) { begin(); }
void begin(void);
};
#endif // _INPUT_I2S_F32_H_