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275 lines
7.3 KiB
275 lines
7.3 KiB
/*
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This is a simple read-only implementation of a file system. It uses a block of data coming from the
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mkespfsimg tool, and can use that block to do abstracted operations on the files that are in there.
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It's written for use with httpd, but doesn't need to be used as such.
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*/
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/*
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* ----------------------------------------------------------------------------
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* "THE BEER-WARE LICENSE" (Revision 42):
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* Jeroen Domburg <jeroen@spritesmods.com> wrote this file. As long as you retain
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* this notice you can do whatever you want with this stuff. If we meet some day,
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* and you think this stuff is worth it, you can buy me a beer in return.
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* ----------------------------------------------------------------------------
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*/
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//These routines can also be tested by comping them in with the espfstest tool. This
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//simplifies debugging, but needs some slightly different headers. The #ifdef takes
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//care of that.
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#ifdef __ets__
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//esp build
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#include <esp8266.h>
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#else
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//Test build
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#define os_malloc malloc
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#define os_free free
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#define os_memcpy memcpy
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#define os_memset memset
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#define os_strncmp strncmp
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#define os_strcmp strcmp
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#define os_strcpy strcpy
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#define os_printf printf
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#define ICACHE_FLASH_ATTR
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#endif
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#include "espfsformat.h"
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#include "espfs.h"
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EspFsContext espLinkCtxDef;
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EspFsContext userPageCtxDef;
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EspFsContext * espLinkCtx = &espLinkCtxDef;
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EspFsContext * userPageCtx = &userPageCtxDef;
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struct EspFsContext
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{
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char* data;
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EspFsSource source;
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uint8_t valid;
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};
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struct EspFsFile {
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EspFsContext *ctx;
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EspFsHeader *header;
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char decompressor;
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int32_t posDecomp;
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char *posStart;
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char *posComp;
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void *decompData;
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};
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/*
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Available locations, at least in my flash, with boundaries partially guessed. This
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is using 0.9.1/0.9.2 SDK on a not-too-new module.
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0x00000 (0x10000): Code/data (RAM data?)
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0x10000 (0x02000): Gets erased by something?
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0x12000 (0x2E000): Free (filled with zeroes) (parts used by ESPCloud and maybe SSL)
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0x40000 (0x20000): Code/data (ROM data?)
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0x60000 (0x1C000): Free
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0x7c000 (0x04000): Param store
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0x80000 - end of flash
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Accessing the flash through the mem emulation at 0x40200000 is a bit hairy: All accesses
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*must* be aligned 32-bit accesses. Reading a short, byte or unaligned word will result in
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a memory exception, crashing the program.
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*/
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void espfs_memcpy( EspFsContext * ctx, void * dest, const void * src, int count )
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{
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if( ctx->source == ESPFS_MEMORY )
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os_memcpy( dest, src, count );
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else
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{
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if( spi_flash_read( (int)src, dest, count ) != SPI_FLASH_RESULT_OK )
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os_memset( dest, 0, count ); // if read was not successful, reply with zeroes
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}
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}
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EspFsInitResult ICACHE_FLASH_ATTR espFsInit(EspFsContext *ctx, void *flashAddress, EspFsSource source) {
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ctx->valid = 0;
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ctx->source = source;
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// base address must be aligned to 4 bytes
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if (((int)flashAddress & 3) != 0) {
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return ESPFS_INIT_RESULT_BAD_ALIGN;
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}
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// check if there is valid header at address
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EspFsHeader testHeader;
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espfs_memcpy(ctx, &testHeader, flashAddress, sizeof(EspFsHeader));
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if (testHeader.magic != ESPFS_MAGIC) {
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return ESPFS_INIT_RESULT_NO_IMAGE;
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}
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ctx->data = (char *)flashAddress;
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ctx->valid = 1;
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return ESPFS_INIT_RESULT_OK;
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}
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//Copies len bytes over from dst to src, but does it using *only*
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//aligned 32-bit reads. Yes, it's no too optimized but it's short and sweet and it works.
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//ToDo: perhaps os_memcpy also does unaligned accesses?
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#ifdef __ets__
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void ICACHE_FLASH_ATTR memcpyAligned(char *dst, const char *src, int len) {
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int x;
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int w, b;
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for (x=0; x<len; x++) {
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b=((int)src&3);
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w=*((int *)(src-b));
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if (b==0) *dst=(w>>0);
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if (b==1) *dst=(w>>8);
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if (b==2) *dst=(w>>16);
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if (b==3) *dst=(w>>24);
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dst++; src++;
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}
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}
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#else
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#define memcpyAligned memcpy
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#endif
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void espfs_memcpyAligned( EspFsContext * ctx, void * dest, const void * src, int count )
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{
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if( ctx->source == ESPFS_MEMORY )
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memcpyAligned(dest, src, count);
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else
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espfs_memcpy(ctx, dest, src, count);
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}
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// Returns flags of opened file.
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int ICACHE_FLASH_ATTR espFsFlags(EspFsFile *fh) {
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if (fh == NULL) {
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#ifdef ESPFS_DBG
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os_printf("File handle not ready\n");
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#endif
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return -1;
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}
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int8_t flags;
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espfs_memcpyAligned(fh->ctx, (char*)&flags, (char*)&fh->header->flags, 1);
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return (int)flags;
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}
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void ICACHE_FLASH_ATTR espFsIteratorInit(EspFsContext *ctx, EspFsIterator *iterator)
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{
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if( ctx->data == NULL )
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{
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iterator->ctx = NULL;
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return;
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}
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iterator->ctx = ctx;
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iterator->p = ctx->data;
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}
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int ICACHE_FLASH_ATTR espFsIteratorNext(EspFsIterator *iterator)
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{
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if( iterator->ctx == NULL )
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return 0;
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char * p = iterator->p;
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iterator->node = p;
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EspFsHeader * hdr = &iterator->header;
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espfs_memcpy(iterator->ctx, hdr, p, sizeof(EspFsHeader));
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if (hdr->magic!=ESPFS_MAGIC) {
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#ifdef ESPFS_DBG
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os_printf("Magic mismatch. EspFS image broken.\n");
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#endif
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return 0;
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}
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if (hdr->flags&FLAG_LASTFILE) {
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//os_printf("End of image.\n");
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return 0;
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}
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p += sizeof(EspFsHeader);
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//Grab the name of the file.
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espfs_memcpy(iterator->ctx, iterator->name, p, sizeof(iterator->name));
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p+=hdr->nameLen+hdr->fileLenComp;
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if ((int)p&3) p+=4-((int)p&3); //align to next 32bit val
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iterator->p = p;
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return 1;
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}
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//Open a file and return a pointer to the file desc struct.
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EspFsFile ICACHE_FLASH_ATTR *espFsOpen(EspFsContext *ctx, char *fileName) {
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EspFsIterator it;
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espFsIteratorInit(ctx, &it);
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if (it.ctx == NULL) {
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#ifdef ESPFS_DBG
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os_printf("Call espFsInit first!\n");
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#endif
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return NULL;
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}
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//Strip initial slashes
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while(fileName[0]=='/') fileName++;
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//Search the file
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while( espFsIteratorNext(&it) )
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{
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if (os_strcmp(it.name, fileName)==0) {
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//Yay, this is the file we need!
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EspFsFile * r=(EspFsFile *)os_malloc(sizeof(EspFsFile)); //Alloc file desc mem
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//os_printf("Alloc %p[%d]\n", r, sizeof(EspFsFile));
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if (r==NULL) return NULL;
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r->ctx = ctx;
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r->header=(EspFsHeader *)it.node;
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r->decompressor=it.header.compression;
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r->posComp=it.node + it.header.nameLen + sizeof(EspFsHeader);
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r->posStart=it.node + it.header.nameLen + sizeof(EspFsHeader);
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r->posDecomp=0;
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if (it.header.compression==COMPRESS_NONE) {
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r->decompData=NULL;
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} else {
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#ifdef ESPFS_DBG
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os_printf("Invalid compression: %d\n", h.compression);
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#endif
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return NULL;
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}
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return r;
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}
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}
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return NULL;
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}
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//Read len bytes from the given file into buff. Returns the actual amount of bytes read.
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int ICACHE_FLASH_ATTR espFsRead(EspFsFile *fh, char *buff, int len) {
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int flen, fdlen;
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if (fh==NULL) return 0;
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//Cache file length.
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espfs_memcpyAligned(fh->ctx, (char*)&flen, (char*)&fh->header->fileLenComp, 4);
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espfs_memcpyAligned(fh->ctx, (char*)&fdlen, (char*)&fh->header->fileLenDecomp, 4);
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//Do stuff depending on the way the file is compressed.
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if (fh->decompressor==COMPRESS_NONE) {
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int toRead;
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toRead=flen-(fh->posComp-fh->posStart);
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if (len>toRead) len=toRead;
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// os_printf("Reading %d bytes from %x\n", len, (unsigned int)fh->posComp);
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espfs_memcpyAligned(fh->ctx, buff, fh->posComp, len);
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fh->posDecomp+=len;
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fh->posComp+=len;
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// os_printf("Done reading %d bytes, pos=%x\n", len, fh->posComp);
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return len;
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}
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return 0;
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}
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//Close the file.
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void ICACHE_FLASH_ATTR espFsClose(EspFsFile *fh) {
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if (fh==NULL) return;
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//os_printf("Freed %p\n", fh);
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os_free(fh);
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}
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int ICACHE_FLASH_ATTR espFsIsValid(EspFsContext *ctx) {
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return ctx->valid;
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}
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