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444 lines
15 KiB
444 lines
15 KiB
// Copyright 2016 by BeeGee, see LICENSE.txt
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//
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// Adapted from: github.com/tuanpmt/esp_bridge, Created on: Mar 4, 2015, Author: Minh
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// Adapted from: rest.c, Author: Thorsten von Eicken
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#include "esp8266.h"
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#include "c_types.h"
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#include "ip_addr.h"
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#include "socket.h"
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#define SOCK_DBG
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#ifdef SOCK_DBG
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#define DBG_SOCK(format, ...) os_printf(format, ## __VA_ARGS__)
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#else
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#define DBG_SOCK(format, ...) do { } while(0)
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#endif
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typedef struct {
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char *host;
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uint32_t port;
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ip_addr_t ip;
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struct espconn *pCon;
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char *data;
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uint16_t data_len;
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uint16_t data_sent;
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uint32_t resp_cb;
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uint8_t conn_num;
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uint8_t sock_mode;
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} SocketClient;
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// Connection pool for TCP/UDP socket clients/servers. Attached MCU's just call SOCKET_setup and this allocates
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// a connection, They never call any 'free' and given that the attached MCU could restart at
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// any time, we cannot really rely on the attached MCU to call 'free' ever, so better do without.
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// Instead, we allocate a fixed pool of connections an round-robin. What this means is that the
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// attached MCU should really use at most as many SOCKET connections as there are slots in the pool.
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#define MAX_SOCKET 4
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#define MAX_RECEIVE_PACKET_LENGTH 100
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static SocketClient socketClient[MAX_SOCKET];
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static uint8_t socketNum = 0xff; // index into socketClient for next slot to allocate
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// Any incoming data?
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static void ICACHE_FLASH_ATTR
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socketclient_recv_cb(void *arg, char *pusrdata, unsigned short length) {
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struct espconn *pCon = (struct espconn *)arg;
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SocketClient* client = (SocketClient *)pCon->reverse;
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uint8_t clientNum = client->conn_num;
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uint8_t cb_type = USERCB_RECV;
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DBG_SOCK("SOCKET #%d: Received %d bytes: %s\n", client-socketClient, length, pusrdata);
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unsigned short position = 0;
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do
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{
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unsigned short msgLen = length - position;
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if( msgLen > MAX_RECEIVE_PACKET_LENGTH )
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msgLen = MAX_RECEIVE_PACKET_LENGTH;
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cmdResponseStart(CMD_RESP_CB, client->resp_cb, 4);
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cmdResponseBody(&cb_type, 1);
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cmdResponseBody(&clientNum, 1);
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cmdResponseBody(&msgLen, 2);
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cmdResponseBody(pusrdata + position, msgLen);
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cmdResponseEnd();
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position += msgLen;
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}while(position < length );
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if (client->sock_mode != SOCKET_TCP_SERVER) { // We don't wait for a response
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DBG_SOCK("SOCKET #%d: disconnect after receiving\n", client-socketClient);
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espconn_disconnect(client->pCon); // disconnect from the server
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}
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}
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// Data is sent
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static void ICACHE_FLASH_ATTR
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socketclient_sent_cb(void *arg) {
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struct espconn *pCon = (struct espconn *)arg;
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SocketClient* client = (SocketClient *)pCon->reverse;
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uint8_t clientNum = client->conn_num;
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uint8_t cb_type = USERCB_SENT;
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DBG_SOCK("SOCKET #%d: Sent\n", client-socketClient);
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sint16 sentDataLen = client->data_sent;
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if (client->data_sent != client->data_len)
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{
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// we only sent part of the buffer, send the rest
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uint16_t data_left = client->data_len - client->data_sent;
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if (data_left > 1400) // we have more than 1400 bytes left
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{
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data_left = 1400;
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espconn_sent(client->pCon, (uint8_t*)(client->data+client->data_sent), 1400 );
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}
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espconn_sent(client->pCon, (uint8_t*)(client->data+client->data_sent), data_left );
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client->data_sent += data_left;
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}
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else
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{
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// we're done sending, free the memory
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if (client->data) os_free(client->data);
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client->data = 0;
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if (client->sock_mode == SOCKET_TCP_CLIENT) { // We don't wait for a response
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DBG_SOCK("SOCKET #%d: disconnect after sending\n", clientNum);
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espconn_disconnect(client->pCon);
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}
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cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3);
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cmdResponseBody(&cb_type, 1);
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cmdResponseBody(&clientNum, 1);
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cmdResponseBody(&sentDataLen, 2);
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cmdResponseEnd();
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}
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}
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// Connection is disconnected
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static void ICACHE_FLASH_ATTR
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socketclient_discon_cb(void *arg) {
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struct espconn *pespconn = (struct espconn *)arg;
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SocketClient* client = (SocketClient *)pespconn->reverse;
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uint8_t clientNum = client->conn_num;
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uint8_t cb_type = USERCB_CONN;
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sint16 _status = CONNSTAT_DIS;
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DBG_SOCK("SOCKET #%d: Disconnect\n", clientNum);
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// free the data buffer, if we have one
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if (client->data) os_free(client->data);
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client->data = 0;
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cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3);
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cmdResponseBody(&cb_type, 1);
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cmdResponseBody(&clientNum, 1);
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cmdResponseBody(&_status, 2);
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cmdResponseEnd();
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}
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// Connection was reset
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static void ICACHE_FLASH_ATTR
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socketclient_recon_cb(void *arg, sint8 errType) {
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struct espconn *pCon = (struct espconn *)arg;
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SocketClient* client = (SocketClient *)pCon->reverse;
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uint8_t clientNum = client->conn_num;
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uint8_t cb_type = USERCB_RECO;
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sint16 _errType = errType;
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os_printf("SOCKET #%d: conn reset, err=%d\n", clientNum, _errType);
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cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3);
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cmdResponseBody(&cb_type, 1);
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cmdResponseBody(&clientNum, 1);
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cmdResponseBody(&_errType, 2);
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cmdResponseEnd();
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// free the data buffer, if we have one
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if (client->data) os_free(client->data);
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client->data = 0;
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}
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// Connection is done
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static void ICACHE_FLASH_ATTR
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socketclient_connect_cb(void *arg) {
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struct espconn *pCon = (struct espconn *)arg;
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SocketClient* client = (SocketClient *)pCon->reverse;
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uint8_t clientNum = client->conn_num;
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uint8_t cb_type = USERCB_CONN;
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sint16 _status = CONNSTAT_CON;
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DBG_SOCK("SOCKET #%d: connected socket mode = %d\n", clientNum, client->sock_mode);
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espconn_regist_disconcb(client->pCon, socketclient_discon_cb);
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espconn_regist_recvcb(client->pCon, socketclient_recv_cb);
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espconn_regist_sentcb(client->pCon, socketclient_sent_cb);
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DBG_SOCK("SOCKET #%d: sending %d\n", clientNum, client->data_sent);
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if (client->sock_mode != SOCKET_TCP_SERVER) { // Send data after established connection only in client mode
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client->data_sent = client->data_len <= 1400 ? client->data_len : 1400;
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DBG_SOCK("SOCKET #%d: sending %d\n", clientNum, client->data_sent);
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espconn_send(client->pCon, (uint8_t*)client->data, client->data_sent);
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}
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cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3);
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cmdResponseBody(&cb_type, 1);
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cmdResponseBody(&clientNum, 1);
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cmdResponseBody(&_status, 2);
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cmdResponseEnd();
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}
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static void ICACHE_FLASH_ATTR
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socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg) {
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struct espconn *pConn = (struct espconn *)arg;
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SocketClient* client = (SocketClient *)pConn->reverse;
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uint8_t clientNum = client->conn_num;
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if(ipaddr == NULL) {
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sint16 _errType = ESPCONN_RTE; //-4;
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uint8_t cb_type = USERCB_RECO; // use Routing problem or define a new one
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os_printf("SOCKET #%d DNS: Got no ip, report error\n", clientNum);
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cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3);
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cmdResponseBody(&cb_type, 2); // Same as connection reset?? or define a new one
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cmdResponseBody(&clientNum, 1);
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cmdResponseBody(&_errType, 2);
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cmdResponseEnd();
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return;
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}
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DBG_SOCK("SOCKET #%d DNS: found ip %d.%d.%d.%d\n",
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clientNum,
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*((uint8 *) &ipaddr->addr),
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*((uint8 *) &ipaddr->addr + 1),
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*((uint8 *) &ipaddr->addr + 2),
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*((uint8 *) &ipaddr->addr + 3));
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if(client->ip.addr == 0 && ipaddr->addr != 0) {
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os_memcpy(client->pCon->proto.tcp->remote_ip, &ipaddr->addr, 4);
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espconn_connect(client->pCon);
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DBG_SOCK("SOCKET #%d: connecting...\n", clientNum);
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}
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}
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void ICACHE_FLASH_ATTR
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SOCKET_Setup(CmdPacket *cmd) {
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CmdRequest req;
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uint16_t port;
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uint8_t sock_mode;
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int32_t err = -1; // error code in case of failure
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// start parsing the command
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cmdRequest(&req, cmd);
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if(cmdGetArgc(&req) != 3) {
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DBG_SOCK("SOCKET Setup parse command failure: (cmdGetArgc(&req) != 3)\n");
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goto fail;
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}
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err--;
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// get the hostname (IP address)
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uint16_t len = cmdArgLen(&req);
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if (len > 128) {
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DBG_SOCK("SOCKET Setup parse command failure: hostname longer than 128 characters\n");
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goto fail; // safety check
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}
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err--;
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uint8_t *socket_host = (uint8_t*)os_zalloc(len + 1);
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if (socket_host == NULL) {
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DBG_SOCK("SOCKET Setup failed to alloc memory for socket_host\n");
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goto fail;
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}
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if (cmdPopArg(&req, socket_host, len)) {
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DBG_SOCK("SOCKET Setup parse command failure: (cmdPopArg(&req, socket_host, len))\n");
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goto fail;
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}
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err--;
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socket_host[len] = 0;
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// get the port
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if (cmdPopArg(&req, (uint8_t*)&port, 2)) {
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DBG_SOCK("SOCKET Setup parse command failure: cannot get port\n");
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os_free(socket_host);
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goto fail;
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}
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err--;
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// get the socket mode
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if (cmdPopArg(&req, (uint8_t*)&sock_mode, 1)) {
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DBG_SOCK("SOCKET Setup parse command failure: cannot get mode\n");
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os_free(socket_host);
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goto fail;
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}
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err--;
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DBG_SOCK("SOCKET Setup listener flag\n");
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// clear connection structures the first time
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if (socketNum == 0xff) {
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os_memset(socketClient, 0, MAX_SOCKET * sizeof(SocketClient));
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socketNum = 0;
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}
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// allocate a connection structure
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SocketClient *client = socketClient + socketNum;
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uint8_t clientNum = socketNum;
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socketNum = (socketNum+1)%MAX_SOCKET;
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// free any data structure that may be left from a previous connection
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if (client->data) os_free(client->data);
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if (client->pCon) {
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if (sock_mode != SOCKET_UDP) {
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if (client->pCon->proto.tcp) os_free(client->pCon->proto.tcp);
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} else {
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if (client->pCon->proto.udp) os_free(client->pCon->proto.udp);
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}
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os_free(client->pCon);
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}
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os_memset(client, 0, sizeof(SocketClient));
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DBG_SOCK("SOCKET #%d: Setup host=%s port=%d \n", clientNum, socket_host, port);
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client->sock_mode = sock_mode;
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client->resp_cb = cmd->value;
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client->conn_num = clientNum;
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client->host = (char *)socket_host;
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client->port = port;
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if (sock_mode == SOCKET_UDP) {
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wifi_set_broadcast_if(STATIONAP_MODE);
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}
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client->pCon = (struct espconn *)os_zalloc(sizeof(struct espconn));
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if (client->pCon == NULL) {
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DBG_SOCK("SOCKET #%d: Setup failed to alloc memory for client_pCon\n", clientNum);
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goto fail;
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}
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if (sock_mode != SOCKET_UDP) {
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client->pCon->type = ESPCONN_TCP;
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client->pCon->proto.tcp = (esp_tcp *)os_zalloc(sizeof(esp_tcp));
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if (client->pCon->proto.tcp == NULL) {
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DBG_SOCK("SOCKET #%d: Setup failed to alloc memory for client->pCon->proto.tcp\n", clientNum);
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goto fail;
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}
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} else {
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client->pCon->type = ESPCONN_UDP;
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client->pCon->proto.udp = (esp_udp *)os_zalloc(sizeof(esp_udp));
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if (client->pCon->proto.udp == NULL) {
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DBG_SOCK("SOCKET #%d: Setup failed to alloc memory for client->pCon->proto.udp\n", clientNum);
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goto fail;
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}
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}
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client->pCon->state = ESPCONN_NONE;
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os_memcpy(client->host, socket_host, 4);
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if (sock_mode != SOCKET_UDP) {
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client->pCon->proto.tcp->remote_port = client->port;
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client->pCon->proto.tcp->local_port = client->port; // espconn_port();
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} else {
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client->pCon->proto.udp->remote_port = client->port;
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client->pCon->proto.udp->local_port = client->port;
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}
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client->pCon->reverse = client;
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espconn_regist_sentcb(client->pCon, socketclient_sent_cb);
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espconn_regist_recvcb(client->pCon, socketclient_recv_cb);
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if (sock_mode == SOCKET_UDP) {
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DBG_SOCK("SOCKET #%d: Create connection to ip %s:%d\n", clientNum, client->host, client->port);
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if(UTILS_StrToIP((char *)client->host, &client->pCon->proto.udp->remote_ip)) {
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espconn_create(client->pCon);
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} else {
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DBG_SOCK("SOCKET #%d: failed to copy remote_ip to &client->pCon->proto.udp->remote_ip\n", clientNum);
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goto fail;
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}
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} else {
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espconn_regist_reconcb(client->pCon, socketclient_recon_cb);
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if (client->sock_mode == SOCKET_TCP_SERVER) { // Server mode?
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DBG_SOCK("SOCKET #%d: Enable server mode on port%d\n", clientNum, client->port);
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espconn_accept(client->pCon);
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espconn_regist_connectcb(client->pCon, socketclient_connect_cb);
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}
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}
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cmdResponseStart(CMD_RESP_V, clientNum, 0);
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cmdResponseEnd();
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DBG_SOCK("SOCKET #%d: setup finished\n", clientNum);
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return;
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fail:
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cmdResponseStart(CMD_RESP_V, err, 0);
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cmdResponseEnd();
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return;
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}
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void ICACHE_FLASH_ATTR
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SOCKET_Send(CmdPacket *cmd) {
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CmdRequest req;
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cmdRequest(&req, cmd);
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// Get client
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uint32_t clientNum = cmd->value;
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SocketClient *client = socketClient + (clientNum % MAX_SOCKET);
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DBG_SOCK("SOCKET #%d: send", clientNum);
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if (cmd->argc != 1 && cmd->argc != 2) {
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DBG_SOCK("\nSOCKET #%d: send - wrong number of arguments\n", clientNum);
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return;
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}
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// Get data to sent
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client->data_len = cmdArgLen(&req);
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DBG_SOCK(" dataLen=%d", client->data_len);
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if (client->data) os_free(client->data);
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client->data = (char*)os_zalloc(client->data_len);
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if (client->data == NULL) {
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DBG_SOCK("\nSOCKET #%d failed to alloc memory for client->data\n", clientNum);
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goto fail;
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}
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cmdPopArg(&req, client->data, client->data_len);
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DBG_SOCK(" socketData=%s", client->data);
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// client->data_len = os_sprintf((char*)client->data, socketDataSet, socketData);
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DBG_SOCK("\n");
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DBG_SOCK("SOCKET #%d: Create connection to ip %s:%d\n", clientNum, client->host, client->port);
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if (client->sock_mode == SOCKET_TCP_SERVER) { // In TCP server mode we should be connected already and send the data immediately
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remot_info *premot = NULL;
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if (espconn_get_connection_info(client->pCon,&premot,0) == ESPCONN_OK){
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for (uint8 count = 0; count < client->pCon->link_cnt; count ++){
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client->pCon->proto.tcp->remote_port = premot[count].remote_port;
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client->pCon->proto.tcp->remote_ip[0] = premot[count].remote_ip[0];
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client->pCon->proto.tcp->remote_ip[1] = premot[count].remote_ip[1];
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client->pCon->proto.tcp->remote_ip[2] = premot[count].remote_ip[2];
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client->pCon->proto.tcp->remote_ip[3] = premot[count].remote_ip[3];
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DBG_SOCK("SOCKET #%d: connected to %d.%d.%d.%d:%d\n",
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clientNum,
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client->pCon->proto.tcp->remote_ip[0],
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client->pCon->proto.tcp->remote_ip[1],
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client->pCon->proto.tcp->remote_ip[2],
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client->pCon->proto.tcp->remote_ip[3],
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client->pCon->proto.tcp->remote_port
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);
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}
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client->data_sent = client->data_len <= 1400 ? client->data_len : 1400;
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DBG_SOCK("SOCKET #%d: Server sending %d\n", clientNum, client->data_sent);
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espconn_send(client->pCon, (uint8_t*)client->data, client->data_sent);
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}
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} else if (client->sock_mode != SOCKET_UDP) { // In TCP client mode we connect and send the data from the connected callback
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espconn_regist_connectcb(client->pCon, socketclient_connect_cb);
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if(UTILS_StrToIP((char *)client->host, &client->pCon->proto.tcp->remote_ip)) {
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DBG_SOCK("SOCKET #%d: Connect to ip %s:%d\n", clientNum, client->host, client->port);
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espconn_connect(client->pCon);
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} else {
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DBG_SOCK("SOCKET #%d: Connect to host %s:%d\n", clientNum, client->host, client->port);
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espconn_gethostbyname(client->pCon, (char *)client->host, &client->ip, socket_dns_found);
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}
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} else { // in UDP socket mode we send the data immediately
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client->data_sent = client->data_len <= 1400 ? client->data_len : 1400;
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DBG_SOCK("SOCKET #%d: sending %d bytes: %s\n", clientNum, client->data_sent, client->data);
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espconn_sent(client->pCon, (uint8_t*)client->data, client->data_sent);
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}
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return;
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fail:
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DBG_SOCK("\n");
|
|
}
|
|
|