// Copyright 2016 by BeeGee, see LICENSE.txt // // Adapted from: github.com/tuanpmt/esp_bridge, Created on: Mar 4, 2015, Author: Minh // Adapted from: rest.c, Author: Thorsten von Eicken #include "esp8266.h" #include "c_types.h" #include "ip_addr.h" #include "udp.h" #include "cmd.h" #define UDP_DBG #ifdef UDP_DBG #define DBG_UDP(format, ...) os_printf(format, ## __VA_ARGS__) #else #define DBG_UDP(format, ...) do { } while(0) #endif typedef struct { char *host; uint32_t port; ip_addr_t ip; struct espconn *pCon; char *data; uint16_t data_len; uint16_t data_sent; uint32_t resp_cb; uint8_t conn_num; } UdpClient; // Connection pool for UDP socket clients. Attached MCU's just call UDP_setup and this allocates // a connection, They never call any 'free' and given that the attached MCU could restart at // any time, we cannot really rely on the attached MCU to call 'free' ever, so better do without. // Instead, we allocate a fixed pool of connections an round-robin. What this means is that the // attached MCU should really use at most as many UDP connections as there are slots in the pool. #define MAX_UDP 4 static UdpClient udpClient[MAX_UDP]; static uint8_t udpNum = 0xff; // index into udpClient for next slot to allocate // Any incoming data? static void ICACHE_FLASH_ATTR udpclient_recv_cb(void *arg, char *pusrdata, unsigned short length) { struct espconn *pCon = (struct espconn *)arg; UdpClient* client = (UdpClient *)pCon->reverse; uint8_t clientNum = client->conn_num; uint8_t cb_type = 1; DBG_UDP("UDP #%d: Received %d bytes: %s\n",clientNum, length, pusrdata); cmdResponseStart(CMD_RESP_CB, client->resp_cb, 4); cmdResponseBody(&cb_type, 1); cmdResponseBody(&clientNum, 1); cmdResponseBody(&length, 2); cmdResponseBody(pusrdata, length); cmdResponseEnd(); } // Data is sent static void ICACHE_FLASH_ATTR udpclient_sent_cb(void *arg) { struct espconn *pCon = (struct espconn *)arg; UdpClient* client = (UdpClient *)pCon->reverse; uint8_t clientNum = client->conn_num; uint8_t cb_type = 0; DBG_UDP("UDP #%d: Sent\n",clientNum); sint16 sentDataLen = client->data_sent; if (client->data_sent != client->data_len) { // we only sent part of the buffer, send the rest espconn_sent(client->pCon, (uint8_t*)(client->data+client->data_sent), client->data_len-client->data_sent); client->data_sent = client->data_len; } else { // we're done sending, free the memory if (client->data) os_free(client->data); client->data = 0; cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3); cmdResponseBody(&cb_type, 1); cmdResponseBody(&clientNum, 1); cmdResponseBody(&sentDataLen, 2); cmdResponseEnd(); } } void ICACHE_FLASH_ATTR UDP_Setup(CmdPacket *cmd) { CmdRequest req; uint16_t port; int32_t err = -1; // error code in case of failure // start parsing the command cmdRequest(&req, cmd); if(cmdGetArgc(&req) != 3) { DBG_UDP("UDP Setup parse command failure: (cmdGetArgc(&req) != 3)\n"); goto fail; } err--; // get the hostname (IP address) uint16_t len = cmdArgLen(&req); if (len > 128) { DBG_UDP("UDP Setup parse command failure: hostname longer than 128 characters\n"); goto fail; // safety check } err--; uint8_t *udp_host = (uint8_t*)os_zalloc(len + 1); if (udp_host == NULL) { DBG_UDP("UDP Setup failed to alloc memory for udp_host\n"); goto fail; } if (cmdPopArg(&req, udp_host, len)) { DBG_UDP("UDP Setup parse command failure: (cmdPopArg(&req, udp_host, len))\n"); goto fail; } err--; udp_host[len] = 0; // get the port if (cmdPopArg(&req, (uint8_t*)&port, 2)) { DBG_UDP("UDP Setup parse command failure: cannot get port\n"); os_free(udp_host); goto fail; } err--; // clear connection structures the first time if (udpNum == 0xff) { os_memset(udpClient, 0, MAX_UDP * sizeof(UdpClient)); udpNum = 0; } // allocate a connection structure UdpClient *client = udpClient + udpNum; uint8_t clientNum = udpNum; udpNum = (udpNum+1)%MAX_UDP; // free any data structure that may be left from a previous connection if (client->data) os_free(client->data); if (client->pCon) { if (client->pCon->proto.udp) os_free(client->pCon->proto.udp); os_free(client->pCon); } os_memset(client, 0, sizeof(UdpClient)); DBG_UDP("UDP #%d: Setup #%d udp_host=%s port=%d \n", clientNum, udp_host, port); client->resp_cb = cmd->value; client->conn_num = clientNum; client->host = (char *)udp_host; client->port = port; wifi_set_broadcast_if(STATIONAP_MODE); client->pCon = (struct espconn *)os_zalloc(sizeof(struct espconn)); if (client->pCon == NULL) { DBG_UDP("UDP #%d: Setup failed to alloc memory for client_pCon\n", clientNum); goto fail; } client->pCon->type = ESPCONN_UDP; client->pCon->state = ESPCONN_NONE; client->pCon->proto.udp = (esp_udp *)os_zalloc(sizeof(esp_udp)); if (client->pCon->proto.udp == NULL) { DBG_UDP("UDP #%d: Setup failed to alloc memory for client->pCon->proto.tcp\n", clientNum); goto fail; } os_memcpy(client->host, udp_host, 4); client->pCon->proto.udp->remote_port = client->port; client->pCon->proto.udp->local_port = client->port; client->pCon->reverse = client; espconn_regist_sentcb(client->pCon, udpclient_sent_cb); espconn_regist_recvcb(client->pCon, udpclient_recv_cb); DBG_UDP("UDP #%d: Create connection to ip %s:%d\n", clientNum, client->host, client->port); if(UTILS_StrToIP((char *)client->host, &client->pCon->proto.tcp->remote_ip)) { espconn_create(client->pCon); } else { DBG_UDP("UDP #%d: failed to copy remote_ip to &client->pCon->proto.tcp->remote_ip\n", clientNum); goto fail; } cmdResponseStart(CMD_RESP_V, clientNum, 0); cmdResponseEnd(); DBG_UDP("UDP #%d: setup finished\n", clientNum); return; fail: cmdResponseStart(CMD_RESP_V, err, 0); cmdResponseEnd(); return; } void ICACHE_FLASH_ATTR UDP_Send(CmdPacket *cmd) { CmdRequest req; cmdRequest(&req, cmd); // Get client uint32_t clientNum = cmd->value; UdpClient *client = udpClient + (clientNum % MAX_UDP); DBG_UDP("UDP #%d: send", clientNum); if (cmd->argc != 1 && cmd->argc != 2) { DBG_UDP("\nUDP #%d: send - wrong number of arguments\n", clientNum); return; } // Get data to sent uint16_t dataLen = cmdArgLen(&req); DBG_UDP(" dataLen=%d", dataLen); char udpData[1024]; cmdPopArg(&req, udpData, dataLen); udpData[dataLen] = 0; DBG_UDP(" udpData=%s", udpData); // we need to allocate memory for the data. We copy the message into it char *udpDataSet = "%s"; if (client->data) os_free(client->data); client->data = (char*)os_zalloc(dataLen); if (client->data == NULL) { DBG_UDP("\nUDP #%d: failed to alloc memory for client->data\n", clientNum); goto fail; } client->data_len = os_sprintf((char*)client->data, udpDataSet, udpData); DBG_UDP("\n"); client->data_sent = client->data_len <= 1400 ? client->data_len : 1400; DBG_UDP("UDP #%d: sending %d bytes: %s\n", client-udpClient, client->data_sent, client->data); espconn_sent(client->pCon, (uint8_t*)client->data, client->data_sent); return; fail: DBG_UDP("\n"); }