// Copyright 2016 by BeeGee, see LICENSE.txt // // Adapted from: github.com/tuanpmt/esp_bridge, Created on: Mar 4, 2015, Author: Minh // Adapted from: rest.c, Author: Thorsten von Eicken #include "esp8266.h" #include "c_types.h" #include "ip_addr.h" #include "socket.h" #include "cmd.h" #define SOCK_DBG #ifdef SOCK_DBG #define DBG_SOCK(format, ...) os_printf(format, ## __VA_ARGS__) #else #define DBG_SOCK(format, ...) do { } while(0) #endif typedef struct { char *host; uint32_t port; ip_addr_t ip; struct espconn *pCon; char *data; uint16_t data_len; uint16_t data_sent; uint32_t resp_cb; uint8_t conn_num; uint8_t sock_mode; } SocketClient; // Connection pool for TCP/UDP socket clients/servers. Attached MCU's just call SOCKET_setup and this allocates // a connection, They never call any 'free' and given that the attached MCU could restart at // any time, we cannot really rely on the attached MCU to call 'free' ever, so better do without. // Instead, we allocate a fixed pool of connections an round-robin. What this means is that the // attached MCU should really use at most as many SOCKET connections as there are slots in the pool. #define MAX_SOCKET 4 static SocketClient socketClient[MAX_SOCKET]; static uint8_t socketNum = 0xff; // index into socketClient for next slot to allocate // Any incoming data? static void ICACHE_FLASH_ATTR socketclient_recv_cb(void *arg, char *pusrdata, unsigned short length) { struct espconn *pCon = (struct espconn *)arg; SocketClient* client = (SocketClient *)pCon->reverse; uint8_t clientNum = client->conn_num; uint8_t cb_type = USERCB_RECV; DBG_SOCK("SOCKET #%d: Received %d bytes: %s\n", client-socketClient, length, pusrdata); cmdResponseStart(CMD_RESP_CB, client->resp_cb, 4); cmdResponseBody(&cb_type, 1); cmdResponseBody(&clientNum, 1); cmdResponseBody(&length, 2); cmdResponseBody(pusrdata, length); cmdResponseEnd(); if (client->sock_mode != SOCKET_TCP_SERVER) { // We don't wait for a response DBG_SOCK("SOCKET #%d: disconnect after receiving\n", client-socketClient); espconn_disconnect(client->pCon); // disconnect from the server } } // Data is sent static void ICACHE_FLASH_ATTR socketclient_sent_cb(void *arg) { struct espconn *pCon = (struct espconn *)arg; SocketClient* client = (SocketClient *)pCon->reverse; uint8_t clientNum = client->conn_num; uint8_t cb_type = USERCB_SENT; DBG_SOCK("SOCKET #%d: Sent\n", client-socketClient); sint16 sentDataLen = client->data_sent; if (client->data_sent != client->data_len) { // we only sent part of the buffer, send the rest uint16_t data_left = client->data_len - client->data_sent; if (data_left > 1400) // we have more than 1400 bytes left { data_left = 1400; espconn_sent(client->pCon, (uint8_t*)(client->data+client->data_sent), 1400 ); } espconn_sent(client->pCon, (uint8_t*)(client->data+client->data_sent), data_left ); client->data_sent += data_left; } else { // we're done sending, free the memory if (client->data) os_free(client->data); client->data = 0; if (client->sock_mode == SOCKET_TCP_CLIENT) { // We don't wait for a response DBG_SOCK("SOCKET #%d: disconnect after sending\n", clientNum); espconn_disconnect(client->pCon); } cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3); cmdResponseBody(&cb_type, 1); cmdResponseBody(&clientNum, 1); cmdResponseBody(&sentDataLen, 2); cmdResponseEnd(); } } // Connection is disconnected static void ICACHE_FLASH_ATTR socketclient_discon_cb(void *arg) { struct espconn *pespconn = (struct espconn *)arg; SocketClient* client = (SocketClient *)pespconn->reverse; uint8_t clientNum = client->conn_num; uint8_t cb_type = USERCB_CONN; sint16 _status = CONNSTAT_DIS; DBG_SOCK("SOCKET #%d: Disconnect\n", clientNum); // free the data buffer, if we have one if (client->data) os_free(client->data); client->data = 0; cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3); cmdResponseBody(&cb_type, 1); cmdResponseBody(&clientNum, 1); cmdResponseBody(&_status, 2); cmdResponseEnd(); } // Connection was reset static void ICACHE_FLASH_ATTR socketclient_recon_cb(void *arg, sint8 errType) { struct espconn *pCon = (struct espconn *)arg; SocketClient* client = (SocketClient *)pCon->reverse; uint8_t clientNum = client->conn_num; uint8_t cb_type = USERCB_RECO; sint16 _errType = errType; os_printf("SOCKET #%d: conn reset, err=%d\n", clientNum, _errType); cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3); cmdResponseBody(&cb_type, 1); cmdResponseBody(&clientNum, 1); cmdResponseBody(&_errType, 2); cmdResponseEnd(); // free the data buffer, if we have one if (client->data) os_free(client->data); client->data = 0; } // Connection is done static void ICACHE_FLASH_ATTR socketclient_connect_cb(void *arg) { struct espconn *pCon = (struct espconn *)arg; SocketClient* client = (SocketClient *)pCon->reverse; uint8_t clientNum = client->conn_num; uint8_t cb_type = USERCB_CONN; sint16 _status = CONNSTAT_CON; DBG_SOCK("SOCKET #%d: connected socket mode = %d\n", clientNum, client->sock_mode); espconn_regist_disconcb(client->pCon, socketclient_discon_cb); espconn_regist_recvcb(client->pCon, socketclient_recv_cb); espconn_regist_sentcb(client->pCon, socketclient_sent_cb); DBG_SOCK("SOCKET #%d: sending %d\n", clientNum, client->data_sent); if (client->sock_mode != SOCKET_TCP_SERVER) { // Send data after established connection only in client mode client->data_sent = client->data_len <= 1400 ? client->data_len : 1400; DBG_SOCK("SOCKET #%d: sending %d\n", clientNum, client->data_sent); espconn_send(client->pCon, (uint8_t*)client->data, client->data_sent); } cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3); cmdResponseBody(&cb_type, 1); cmdResponseBody(&clientNum, 1); cmdResponseBody(&_status, 2); cmdResponseEnd(); } static void ICACHE_FLASH_ATTR socket_dns_found(const char *name, ip_addr_t *ipaddr, void *arg) { struct espconn *pConn = (struct espconn *)arg; SocketClient* client = (SocketClient *)pConn->reverse; uint8_t clientNum = client->conn_num; if(ipaddr == NULL) { sint16 _errType = ESPCONN_RTE; //-4; uint8_t cb_type = USERCB_RECO; // use Routing problem or define a new one os_printf("SOCKET #%d DNS: Got no ip, report error\n", clientNum); cmdResponseStart(CMD_RESP_CB, client->resp_cb, 3); cmdResponseBody(&cb_type, 2); // Same as connection reset?? or define a new one cmdResponseBody(&clientNum, 1); cmdResponseBody(&_errType, 2); cmdResponseEnd(); return; } DBG_SOCK("SOCKET #%d DNS: found ip %d.%d.%d.%d\n", clientNum, *((uint8 *) &ipaddr->addr), *((uint8 *) &ipaddr->addr + 1), *((uint8 *) &ipaddr->addr + 2), *((uint8 *) &ipaddr->addr + 3)); if(client->ip.addr == 0 && ipaddr->addr != 0) { os_memcpy(client->pCon->proto.tcp->remote_ip, &ipaddr->addr, 4); espconn_connect(client->pCon); DBG_SOCK("SOCKET #%d: connecting...\n", clientNum); } } void ICACHE_FLASH_ATTR SOCKET_Setup(CmdPacket *cmd) { CmdRequest req; uint16_t port; uint8_t sock_mode; int32_t err = -1; // error code in case of failure // start parsing the command cmdRequest(&req, cmd); if(cmdGetArgc(&req) != 3) { DBG_SOCK("SOCKET Setup parse command failure: (cmdGetArgc(&req) != 3)\n"); goto fail; } err--; // get the hostname (IP address) uint16_t len = cmdArgLen(&req); if (len > 128) { DBG_SOCK("SOCKET Setup parse command failure: hostname longer than 128 characters\n"); goto fail; // safety check } err--; uint8_t *socket_host = (uint8_t*)os_zalloc(len + 1); if (socket_host == NULL) { DBG_SOCK("SOCKET Setup failed to alloc memory for socket_host\n"); goto fail; } if (cmdPopArg(&req, socket_host, len)) { DBG_SOCK("SOCKET Setup parse command failure: (cmdPopArg(&req, socket_host, len))\n"); goto fail; } err--; socket_host[len] = 0; // get the port if (cmdPopArg(&req, (uint8_t*)&port, 2)) { DBG_SOCK("SOCKET Setup parse command failure: cannot get port\n"); os_free(socket_host); goto fail; } err--; // get the socket mode if (cmdPopArg(&req, (uint8_t*)&sock_mode, 1)) { DBG_SOCK("SOCKET Setup parse command failure: cannot get mode\n"); os_free(socket_host); goto fail; } err--; DBG_SOCK("SOCKET Setup listener flag\n"); // clear connection structures the first time if (socketNum == 0xff) { os_memset(socketClient, 0, MAX_SOCKET * sizeof(SocketClient)); socketNum = 0; } // allocate a connection structure SocketClient *client = socketClient + socketNum; uint8_t clientNum = socketNum; socketNum = (socketNum+1)%MAX_SOCKET; // free any data structure that may be left from a previous connection if (client->data) os_free(client->data); if (client->pCon) { if (sock_mode != SOCKET_UDP) { if (client->pCon->proto.tcp) os_free(client->pCon->proto.tcp); } else { if (client->pCon->proto.udp) os_free(client->pCon->proto.udp); } os_free(client->pCon); } os_memset(client, 0, sizeof(SocketClient)); DBG_SOCK("SOCKET #%d: Setup host=%s port=%d \n", clientNum, socket_host, port); client->sock_mode = sock_mode; client->resp_cb = cmd->value; client->conn_num = clientNum; client->host = (char *)socket_host; client->port = port; if (sock_mode == SOCKET_UDP) { wifi_set_broadcast_if(STATIONAP_MODE); } client->pCon = (struct espconn *)os_zalloc(sizeof(struct espconn)); if (client->pCon == NULL) { DBG_SOCK("SOCKET #%d: Setup failed to alloc memory for client_pCon\n", clientNum); goto fail; } if (sock_mode != SOCKET_UDP) { client->pCon->type = ESPCONN_TCP; client->pCon->proto.tcp = (esp_tcp *)os_zalloc(sizeof(esp_tcp)); if (client->pCon->proto.tcp == NULL) { DBG_SOCK("SOCKET #%d: Setup failed to alloc memory for client->pCon->proto.tcp\n", clientNum); goto fail; } } else { client->pCon->type = ESPCONN_UDP; client->pCon->proto.udp = (esp_udp *)os_zalloc(sizeof(esp_udp)); if (client->pCon->proto.udp == NULL) { DBG_SOCK("SOCKET #%d: Setup failed to alloc memory for client->pCon->proto.udp\n", clientNum); goto fail; } } client->pCon->state = ESPCONN_NONE; os_memcpy(client->host, socket_host, 4); if (sock_mode != SOCKET_UDP) { client->pCon->proto.tcp->remote_port = client->port; client->pCon->proto.tcp->local_port = client->port; // espconn_port(); } else { client->pCon->proto.udp->remote_port = client->port; client->pCon->proto.udp->local_port = client->port; } client->pCon->reverse = client; espconn_regist_sentcb(client->pCon, socketclient_sent_cb); espconn_regist_recvcb(client->pCon, socketclient_recv_cb); if (sock_mode == SOCKET_UDP) { DBG_SOCK("SOCKET #%d: Create connection to ip %s:%d\n", clientNum, client->host, client->port); if(UTILS_StrToIP((char *)client->host, &client->pCon->proto.udp->remote_ip)) { espconn_create(client->pCon); } else { DBG_SOCK("SOCKET #%d: failed to copy remote_ip to &client->pCon->proto.udp->remote_ip\n", clientNum); goto fail; } } else { espconn_regist_reconcb(client->pCon, socketclient_recon_cb); if (client->sock_mode == SOCKET_TCP_SERVER) { // Server mode? DBG_SOCK("SOCKET #%d: Enable server mode on port%d\n", clientNum, client->port); espconn_accept(client->pCon); espconn_regist_connectcb(client->pCon, socketclient_connect_cb); } } cmdResponseStart(CMD_RESP_V, clientNum, 0); cmdResponseEnd(); DBG_SOCK("SOCKET #%d: setup finished\n", clientNum); return; fail: cmdResponseStart(CMD_RESP_V, err, 0); cmdResponseEnd(); return; } void ICACHE_FLASH_ATTR SOCKET_Send(CmdPacket *cmd) { CmdRequest req; cmdRequest(&req, cmd); // Get client uint32_t clientNum = cmd->value; SocketClient *client = socketClient + (clientNum % MAX_SOCKET); DBG_SOCK("SOCKET #%d: send", clientNum); if (cmd->argc != 1 && cmd->argc != 2) { DBG_SOCK("\nSOCKET #%d: send - wrong number of arguments\n", clientNum); return; } // Get data to sent client->data_len = cmdArgLen(&req); DBG_SOCK(" dataLen=%d", client->data_len); if (client->data) os_free(client->data); client->data = (char*)os_zalloc(client->data_len); if (client->data == NULL) { DBG_SOCK("\nSOCKET #%d failed to alloc memory for client->data\n", clientNum); goto fail; } cmdPopArg(&req, client->data, client->data_len); DBG_SOCK(" socketData=%s", client->data); // client->data_len = os_sprintf((char*)client->data, socketDataSet, socketData); DBG_SOCK("\n"); DBG_SOCK("SOCKET #%d: Create connection to ip %s:%d\n", clientNum, client->host, client->port); if (client->sock_mode == SOCKET_TCP_SERVER) { // In TCP server mode we should be connected already and send the data immediately remot_info *premot = NULL; if (espconn_get_connection_info(client->pCon,&premot,0) == ESPCONN_OK){ for (uint8 count = 0; count < client->pCon->link_cnt; count ++){ client->pCon->proto.tcp->remote_port = premot[count].remote_port; client->pCon->proto.tcp->remote_ip[0] = premot[count].remote_ip[0]; client->pCon->proto.tcp->remote_ip[1] = premot[count].remote_ip[1]; client->pCon->proto.tcp->remote_ip[2] = premot[count].remote_ip[2]; client->pCon->proto.tcp->remote_ip[3] = premot[count].remote_ip[3]; DBG_SOCK("SOCKET #%d: connected to %d.%d.%d.%d:%d\n", clientNum, client->pCon->proto.tcp->remote_ip[0], client->pCon->proto.tcp->remote_ip[1], client->pCon->proto.tcp->remote_ip[2], client->pCon->proto.tcp->remote_ip[3], client->pCon->proto.tcp->remote_port ); } client->data_sent = client->data_len <= 1400 ? client->data_len : 1400; DBG_SOCK("SOCKET #%d: Server sending %d\n", clientNum, client->data_sent); espconn_send(client->pCon, (uint8_t*)client->data, client->data_sent); } } else if (client->sock_mode != SOCKET_UDP) { // In TCP client mode we connect and send the data from the connected callback espconn_regist_connectcb(client->pCon, socketclient_connect_cb); if(UTILS_StrToIP((char *)client->host, &client->pCon->proto.tcp->remote_ip)) { DBG_SOCK("SOCKET #%d: Connect to ip %s:%d\n", clientNum, client->host, client->port); espconn_connect(client->pCon); } else { DBG_SOCK("SOCKET #%d: Connect to host %s:%d\n", clientNum, client->host, client->port); espconn_gethostbyname(client->pCon, (char *)client->host, &client->ip, socket_dns_found); } } else { // in UDP socket mode we send the data immediately client->data_sent = client->data_len <= 1400 ? client->data_len : 1400; DBG_SOCK("SOCKET #%d: sending %d bytes: %s\n", clientNum, client->data_sent, client->data); espconn_sent(client->pCon, (uint8_t*)client->data, client->data_sent); } return; fail: DBG_SOCK("\n"); }