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87 lines
3.1 KiB
87 lines
3.1 KiB
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_TOGGLEBUTTON_H_INCLUDED
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#define JUCE_TOGGLEBUTTON_H_INCLUDED
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//==============================================================================
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/**
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A button that can be toggled on/off.
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All buttons can be toggle buttons, but this lets you create one of the
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standard ones which has a tick-box and a text label next to it.
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@see Button, DrawableButton, TextButton
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*/
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class JUCE_API ToggleButton : public Button
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{
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public:
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//==============================================================================
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/** Creates a ToggleButton. */
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ToggleButton();
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/** Creates a ToggleButton.
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@param buttonText the text to put in the button (the component's name is also
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initially set to this string, but these can be changed later
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using the setName() and setButtonText() methods)
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*/
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explicit ToggleButton (const String& buttonText);
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/** Destructor. */
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~ToggleButton();
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//==============================================================================
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/** Resizes the button to fit neatly around its current text.
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The button's height won't be affected, only its width.
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*/
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void changeWidthToFitText();
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//==============================================================================
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/** A set of colour IDs to use to change the colour of various aspects of the button.
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These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
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methods.
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@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
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*/
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enum ColourIds
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{
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textColourId = 0x1006501 /**< The colour to use for the button's text. */
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};
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protected:
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//==============================================================================
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/** @internal */
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void paintButton (Graphics&, bool isMouseOverButton, bool isButtonDown) override;
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/** @internal */
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void colourChanged() override;
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private:
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToggleButton)
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};
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#endif // JUCE_TOGGLEBUTTON_H_INCLUDED
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