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247 lines
8.1 KiB
247 lines
8.1 KiB
/**
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*
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* Copyright (c) 2013 Pascal Gauthier.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*/
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#include "DXLookNFeel.h"
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#include "PluginProcessor.h"
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/**
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* Algorithm arrangements, based on the DX1 display.
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*/
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static const char algoArr[][13] = {
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// 1 2 3 4 5 6 7 8 9 A B C D
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{ 0, 0, 1, 3, 0, 0, 0, 2, 4, 0, 0, 5, -6 }, // 1
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{ 0, 0, 1, 3, 0, 0, 0, -2, 4, 0, 0, 5, 6 }, // 2
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{ 0, 0, 1, 4, 0, 0, 0, 2, 5, 0, 3, -6, 0 }, // 3
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{ 0, 0, 1, -4, 0, 0, 0, 2, -5, 0, 3, -6, 0 }, // 4
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{ 0, 1, 3, 5, 0, 0, 0, 2, 4, -6, 0, 0, 0 }, // 5
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{ 0, 1, 3, -5, 0, 0, 0, 2, 4, -6, 0, 0, 0 }, // 6
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{ 0, 1, 3, 0, 0, 0, -2, 4, 5, 0, 0, 6, 0 }, // 7
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{ 0, 1, 3, 0, 0, 0, 2, -4, 5, 0, 0, 6, 0 }, // 8
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{ 0, 1, 3, 0, 0, 0, -2, 4, 5, 0, 0, 0, 0 }, // 9
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{ 0, 0, 0, 4, 1, 0, 5, 6, 2, 0, 0, -3, 0 }, // 10
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{ 0, 0, 0, 4, 1, 0, 5, -6, 2, 0, 0, 3, 0 }, // 11
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{ 0, 0, 3, 0, 1, 0, 4, 5, 6, -2, 0, 0, 0 }, // 12
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{ 0, 0, 3, 0, 1, 0, 4, 5, -6, 2, 0, 0, 0 }, // 13
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// 1 2 3 4 5 6 7 8 9 A B C D
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{ 0, 0, 1, 3, 0, 0, 0, 2, 4, 0, 5, -6, 0 }, // 14
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{ 0, 0, 1, 3, 0, 0, 0, -2, 4, 0, 5, 6, 0 }, // 15
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{ 0, 0, 1, 0, 0, 0, 2, 3, 5, 0, 4, -6, 0 }, // 16
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{ 0, 0, 1, 0, 0, 0, -2, 3, 5, 0, 4, 6, 0 }, // 17
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{ 0, 0, 1, 0, 0, 0, 2, -3, 4, 0, 0, 5, 6 }, // 18
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{ 0, 0, 1, 4, 5, 0, 0, 2, -6, 0, 3, 0, 0 }, // 19
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{ 0, 1, 2, 0, 4, 0, -3, 0, 5, 6, 0, 0, 0 }, // 20
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{ 0, 1, 2, 4, 5, 0, -3, 0, 6, 0, 0, 0, 0 }, // 21
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{ 0, 1, 3, 4, 5, 0, 2, 0, -6, 0, 0, 0, 0 }, // 22
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{ 0, 1, 2, 4, 5, 0, 0, 3, -6, 0, 0, 0, 0 }, // 23
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{ 1, 2, 3, 4, 5, 0, 0, 0, -6, 0, 0, 0, 0 }, // 24
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{ 1, 2, 3, 4, 5, 0, 0, 0, -6, 0, 0, 0, 0 }, // 25
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{ 0, 1, 2, 0, 4, 0, 0, 3, 5, -6, 0, 0, 0 }, // 26
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// 1 2 3 4 5 6 7 8 9 A B C D
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{ 0, 1, 2, 0, 4, 0, 0, -3, 5, 6, 0, 0, 0 }, // 27
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{ 0, 1, 3, 6, 0, 0, 2, 4, 0, 0, -5, 0, 0 }, // 28
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{ 0, 1, 2, 3, 5, 0, 0, 0, 4, -6, 0, 0, 0 }, // 29
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{ 0, 1, 2, 3, 6, 0, 0, 0, 4, 0, 0, -5, 0 }, // 30
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{ 1, 2, 3, 4, 5, 0, 0, 0, 0, -6, 0, 0, 0 }, // 31
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{ 1, 2, 3, 4, 5, -6, 0, 0, 0, 0, 0, 0, 0 } // 32
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};
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AlgoDisplay::AlgoDisplay() {
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static char tmpAlgo = 0;
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algo = &tmpAlgo;
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}
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/**
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* For now, this is hardcoded 126x56 (21x14 each)
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*/
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void AlgoDisplay::paint(Graphics &g) {
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int alg;
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if ( *algo <= 31 ) {
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alg = *algo;
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} else {
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alg = 31;
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}
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const char *arr = algoArr[alg];
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g.setColour (Colours::black.withAlpha(0.1f));
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g.fillRoundedRectangle (0.0f, 0.0f, (float) getWidth(), (float) getHeight(), 1.0f);
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for(int i=0;i<13;i++) {
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int target = arr[i];
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if ( target == 0 )
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continue;
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if ( i < 6 ) {
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drawOp(g, i, 3, target);
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continue;
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}
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if ( i < 10 ){
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drawOp(g, (i-6)+1, 2, target);
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continue;
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}
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if ( i < 12 ) {
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drawOp(g, (i-10)+2, 1, target);
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continue;
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}
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// last one
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drawOp(g, (i-12)+3, 0, target);
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}
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String algoTxt;
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algoTxt << (alg+1);
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g.drawText(algoTxt, 5, 1, 21, 14, Justification::left, true);
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}
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void AlgoDisplay::drawOp(Graphics &g, int x, int y, int num) {
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String txt;
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txt << abs(num);
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int offx = 24;
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int offy = 17;
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g.setColour(Colour(0xFF0FC00F));
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g.fillRect(x*offx+4, y*offy+3, offx-2, offy-1);
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g.setColour(Colour(0xFFFFFFFF));
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g.drawText(txt, x*offx+3, y*offy+2, offx+2, offy+2, Justification::centred, true);
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if ( num < 0 ) {
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g.setColour(Colour(0xFFFFFFFF));
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int x1 = (x*offx) + 24;
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g.drawLine(x1+1, y*offy+3, x1+1, y*offy+offy+2, 3);
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}
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}
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void EnvDisplay::paint(Graphics &g) {
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int rate[4];
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int level[4];
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g.setColour(Colours::black.withAlpha(0.1f));
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g.fillRoundedRectangle (0.0f, 0.0f, (float) getWidth(), (float) getHeight(), 1.0f);
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g.setColour(Colours::white);
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for (int i = 0; i < 4; i++) {
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rate[i] = s_rate[i]->getValue();
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level[i] = s_level[i]->getValue();
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}
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env.init(rate, level, 99 << 5, 0);
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env.keydown(true);
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for (int i = 0; i < 72; i++) {
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int32_t pos = env.getsample();
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for (int j = 0; j < 16; j++) {
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env.getsample();
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}
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g.setPixel(i, 32 - (sqrt(pos) / 512));
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}
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env.keydown(false);
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for (int i = 0; i < 24; i++) {
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int32_t pos = env.getsample();
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for (int j = 0; j < 16; j++) {
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env.getsample();
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}
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g.setPixel(i + 72, 32 - (sqrt(pos) / 512));
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}
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}
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PitchEnvDisplay::PitchEnvDisplay() {
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static char tmpDisplay[8];
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memset(&tmpDisplay, 0x00, 8);
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pvalues = (char *) &tmpDisplay;
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}
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void PitchEnvDisplay::paint(Graphics &g) {
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g.setColour(Colours::black.withAlpha(0.1f));
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g.fillRoundedRectangle (0.0f, 0.0f, (float) getWidth(), (float) getHeight(), 1.0f);
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g.setColour(Colours::white);
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char *levels = pvalues;
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char *rates = pvalues + 4;
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float dist[4];
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float total;
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int old = pitchenv_tab[levels[3]] + 128;
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// find the scale
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for(int i=0;i<4;i++) {
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int nw = pitchenv_tab[levels[i]] + 128;
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dist[i] = ((float)abs(nw - old)) / pitchenv_rate[rates[i]];
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total += dist[i];
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old = nw;
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}
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if ( total == 0 ) {
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dist[0] = 1;
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total = 1;
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}
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//TRACE("DISPLAY %f %f %f %f", dist[0], dist[1], dist[2], dist[3]);
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// TODO : this is WIP
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float ratio = 96 / total;
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int oldx = 0;
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int oldy = (pitchenv_tab[levels[3]] + 128) / 10;
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for(int i=0;i<4;i++) {
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int newx = dist[i] * ratio + oldx;
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int newy = (pitchenv_tab[levels[i]] + 128) / 10;
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g.drawLine(oldx, oldy, newx, newy, 2);
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oldx = newx;
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oldy = newy;
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}
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}
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void VuMeter::paint(Graphics &g) {
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// taken from the drawLevelMeter ;
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float width = getWidth();
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float height = getHeight();
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g.setColour (Colours::black);
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g.fillRoundedRectangle (0.0f, 0.0f, (float) width, (float) height, 0);
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/*g.setColour (Colours::black.withAlpha (0.2f));
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g.drawRoundedRectangle (1.0f, 1.0f, width - 2.0f, height - 2.0f, 3.0f, 1.0f);*/
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const int totalBlocks = 16;
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const int numBlocks = roundToInt (totalBlocks * v);
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const float h = (height - 6.0f) / (float) totalBlocks;
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for (int i = 0; i < totalBlocks; ++i) {
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g.setColour (Colours::red);
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if (i >= numBlocks)
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g.setColour (Colours::red.withAlpha (0.2f));
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else
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g.setColour (Colours::red);
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//g.fillRoundedRectangle (3.0f + i * w + w * 0.1f, 3.0f, w * 0.8f, height - 6.0f, w * 0.4f);
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g.fillRoundedRectangle (3.0f, (height-3.0f) - (3.0f + i * h + h * 0.1f) , width - 6.0f, h * 0.8f, 0);
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}
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}
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DXLookNFeel::DXLookNFeel() {
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setColour(TextButton::buttonColourId,Colour(0xFF0FC00F));
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setColour(Slider::rotarySliderOutlineColourId,Colour(0xFF0FC00F));
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setColour(Slider::rotarySliderFillColourId,Colour(0xFFFFFFFF));
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}
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