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185 lines
5.7 KiB
185 lines
5.7 KiB
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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ChannelRemappingAudioSource::ChannelRemappingAudioSource (AudioSource* const source_,
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const bool deleteSourceWhenDeleted)
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: source (source_, deleteSourceWhenDeleted),
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requiredNumberOfChannels (2),
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buffer (2, 16)
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{
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remappedInfo.buffer = &buffer;
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remappedInfo.startSample = 0;
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}
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ChannelRemappingAudioSource::~ChannelRemappingAudioSource() {}
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//==============================================================================
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void ChannelRemappingAudioSource::setNumberOfChannelsToProduce (const int requiredNumberOfChannels_)
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{
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const ScopedLock sl (lock);
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requiredNumberOfChannels = requiredNumberOfChannels_;
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}
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void ChannelRemappingAudioSource::clearAllMappings()
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{
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const ScopedLock sl (lock);
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remappedInputs.clear();
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remappedOutputs.clear();
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}
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void ChannelRemappingAudioSource::setInputChannelMapping (const int destIndex, const int sourceIndex)
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{
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const ScopedLock sl (lock);
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while (remappedInputs.size() < destIndex)
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remappedInputs.add (-1);
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remappedInputs.set (destIndex, sourceIndex);
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}
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void ChannelRemappingAudioSource::setOutputChannelMapping (const int sourceIndex, const int destIndex)
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{
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const ScopedLock sl (lock);
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while (remappedOutputs.size() < sourceIndex)
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remappedOutputs.add (-1);
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remappedOutputs.set (sourceIndex, destIndex);
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}
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int ChannelRemappingAudioSource::getRemappedInputChannel (const int inputChannelIndex) const
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{
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const ScopedLock sl (lock);
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if (inputChannelIndex >= 0 && inputChannelIndex < remappedInputs.size())
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return remappedInputs.getUnchecked (inputChannelIndex);
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return -1;
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}
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int ChannelRemappingAudioSource::getRemappedOutputChannel (const int outputChannelIndex) const
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{
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const ScopedLock sl (lock);
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if (outputChannelIndex >= 0 && outputChannelIndex < remappedOutputs.size())
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return remappedOutputs .getUnchecked (outputChannelIndex);
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return -1;
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}
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//==============================================================================
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void ChannelRemappingAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
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{
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source->prepareToPlay (samplesPerBlockExpected, sampleRate);
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}
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void ChannelRemappingAudioSource::releaseResources()
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{
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source->releaseResources();
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}
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void ChannelRemappingAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
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{
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const ScopedLock sl (lock);
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buffer.setSize (requiredNumberOfChannels, bufferToFill.numSamples, false, false, true);
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const int numChans = bufferToFill.buffer->getNumChannels();
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for (int i = 0; i < buffer.getNumChannels(); ++i)
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{
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const int remappedChan = getRemappedInputChannel (i);
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if (remappedChan >= 0 && remappedChan < numChans)
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{
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buffer.copyFrom (i, 0, *bufferToFill.buffer,
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remappedChan,
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bufferToFill.startSample,
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bufferToFill.numSamples);
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}
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else
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{
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buffer.clear (i, 0, bufferToFill.numSamples);
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}
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}
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remappedInfo.numSamples = bufferToFill.numSamples;
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source->getNextAudioBlock (remappedInfo);
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bufferToFill.clearActiveBufferRegion();
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for (int i = 0; i < requiredNumberOfChannels; ++i)
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{
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const int remappedChan = getRemappedOutputChannel (i);
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if (remappedChan >= 0 && remappedChan < numChans)
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{
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bufferToFill.buffer->addFrom (remappedChan, bufferToFill.startSample,
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buffer, i, 0, bufferToFill.numSamples);
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}
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}
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}
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//==============================================================================
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XmlElement* ChannelRemappingAudioSource::createXml() const
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{
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XmlElement* e = new XmlElement ("MAPPINGS");
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String ins, outs;
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const ScopedLock sl (lock);
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for (int i = 0; i < remappedInputs.size(); ++i)
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ins << remappedInputs.getUnchecked(i) << ' ';
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for (int i = 0; i < remappedOutputs.size(); ++i)
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outs << remappedOutputs.getUnchecked(i) << ' ';
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e->setAttribute ("inputs", ins.trimEnd());
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e->setAttribute ("outputs", outs.trimEnd());
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return e;
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}
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void ChannelRemappingAudioSource::restoreFromXml (const XmlElement& e)
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{
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if (e.hasTagName ("MAPPINGS"))
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{
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const ScopedLock sl (lock);
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clearAllMappings();
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StringArray ins, outs;
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ins.addTokens (e.getStringAttribute ("inputs"), false);
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outs.addTokens (e.getStringAttribute ("outputs"), false);
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for (int i = 0; i < ins.size(); ++i)
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remappedInputs.add (ins[i].getIntValue());
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for (int i = 0; i < outs.size(); ++i)
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remappedOutputs.add (outs[i].getIntValue());
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}
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}
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