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524 lines
15 KiB
524 lines
15 KiB
/**
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*
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* Copyright (c) 2013 Pascal Gauthier.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*/
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#include "PluginParam.h"
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#include "PluginProcessor.h"
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#include "PluginEditor.h"
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// ************************************************************************
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//
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Ctrl::Ctrl(String name) {
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label << name;
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slider = NULL;
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button = NULL;
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comboBox = NULL;
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}
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void Ctrl::bind(Slider *s) {
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slider = s;
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updateComponent();
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s->addListener(this);
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}
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void Ctrl::bind(Button *b) {
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button = b;
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updateComponent();
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b->addListener(this);
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}
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void Ctrl::bind(ComboBox *c) {
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comboBox = c;
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updateComponent();
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c->addListener(this);
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}
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void Ctrl::unbind() {
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if (slider != NULL) {
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slider->removeListener(this);
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slider = NULL;
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}
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if (button != NULL) {
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button->removeListener(this);
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button = NULL;
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}
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if (comboBox != NULL) {
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comboBox->removeListener(this);
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comboBox = NULL;
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}
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}
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void Ctrl::publishValue(float value) {
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parent->beginParameterChangeGesture(idx);
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parent->setParameterNotifyingHost(idx, value);
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parent->endParameterChangeGesture(idx);
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}
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void Ctrl::sliderValueChanged(Slider* moved) {
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publishValue(moved->getValue());
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}
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void Ctrl::buttonClicked(Button* clicked) {
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publishValue(clicked->getToggleStateValue() == 1 ? 1 : 0);
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}
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void Ctrl::comboBoxChanged(ComboBox* combo) {
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publishValue((combo->getSelectedId() - 1) / combo->getNumItems());
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}
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// ************************************************************************
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// CtrlDX - control DX mapping
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CtrlFloat::CtrlFloat(String name, float *storageValue) : Ctrl(name) {
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vPointer = storageValue;
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}
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float CtrlFloat::getValueHost() {
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return *vPointer;
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}
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void CtrlFloat::setValueHost(float v) {
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*vPointer = v;
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}
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String CtrlFloat::getValueDisplay() {
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String display;
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display << *vPointer;
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return display;
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}
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void CtrlFloat::updateComponent() {
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if (slider != NULL) {
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slider->setValue(*vPointer, NotificationType::dontSendNotification);
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}
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}
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// ************************************************************************
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// CtrlDX - control DX mapping
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CtrlDX::CtrlDX(String name, int steps, int offset, bool starts1) : Ctrl(name) {
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add1 = starts1 == 1;
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this->steps = steps;
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dxValue = 0;
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dxOffset = offset;
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}
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float CtrlDX::getValueHost() {
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return dxValue / steps;
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}
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void CtrlDX::setValueHost(float f) {
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setValue((f * steps));
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}
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void CtrlDX::setValue(int v) {
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if (v >= steps) {
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TRACE("WARNING: value too big %s : %d", label.toRawUTF8(), v);
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v = steps - 1;
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}
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dxValue = v;
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if (dxOffset >= 0) {
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if (parent != NULL)
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parent->setDxValue(dxOffset, v);
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}
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}
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int CtrlDX::getValue() {
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if (dxOffset >= 0)
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dxValue = parent->data[dxOffset];
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return dxValue;
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}
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String CtrlDX::getValueDisplay() {
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String ret;
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ret << ( getValue() + add1 );
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return ret;
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}
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void CtrlDX::publishValue(float value) {
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Ctrl::publishValue(value / steps);
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DexedAudioProcessorEditor *editor = (DexedAudioProcessorEditor *) parent->getActiveEditor();
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if ( editor == NULL )
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return;
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String msg;
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msg << label << " = " << getValueDisplay();
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editor->global.setParamMessage(msg);
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}
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void CtrlDX::sliderValueChanged(Slider* moved) {
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publishValue(((int) moved->getValue() - add1));
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}
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void CtrlDX::comboBoxChanged(ComboBox* combo) {
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publishValue(combo->getSelectedId() - 1);
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}
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void CtrlDX::updateComponent() {
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if (slider != NULL) {
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slider->setValue(getValue() + add1,
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NotificationType::dontSendNotification);
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}
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if (button != NULL) {
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if (getValue() == 0) {
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button->setToggleState(false,
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NotificationType::dontSendNotification);
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} else {
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button->setToggleState(true,
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NotificationType::dontSendNotification);
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}
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}
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if (comboBox != NULL) {
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int cvalue = getValue() + 1;
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if (comboBox->getNumItems() <= cvalue) {
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cvalue = comboBox->getNumItems();
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}
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comboBox->setSelectedId(cvalue, NotificationType::dontSendNotification);
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}
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}
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/***************************************************************
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*
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*/
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void DexedAudioProcessor::initCtrl() {
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importSysex(BinaryData::startup_syx);
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fxCutoff = new CtrlFloat("Cutoff", &fx.uiCutoff);
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ctrl.add(fxCutoff);
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fxReso = new CtrlFloat("Resonance", &fx.uiReso);
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ctrl.add(fxReso);
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// fill operator values;
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for (int i = 0; i < 6; i++) {
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//// In the Sysex, OP6 comes first, then OP5...
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//int opTarget = (5-i) * 21;
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int opTarget = i * 21;
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int opVal = 5 - i;
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String opName;
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opName << "OP" << (opVal + 1);
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for (int j = 0; j < 4; j++) {
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String opRate;
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opRate << opName << " EGR" << (j + 1);
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opCtrl[opVal].egRate[j] = new CtrlDX(opRate, 100, opTarget + j);
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ctrl.add(opCtrl[opVal].egRate[j]);
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String opLevel;
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opLevel << opName << " EGL" << (j + 1);
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opCtrl[opVal].egLevel[j] = new CtrlDX(opLevel, 100, opTarget + j + 4);
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ctrl.add(opCtrl[opVal].egLevel[j]);
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}
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String opVol;
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opVol << opName << " OUTPUT LEVEL";
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opCtrl[opVal].level = new CtrlDX(opVol, 100, opTarget + 16);
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ctrl.add(opCtrl[opVal].level);
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String opMode;
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opMode << opName << " MODE";
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opCtrl[opVal].opMode = new CtrlDX(opMode, 1, opTarget + 17);
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ctrl.add(opCtrl[opVal].opMode);
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String coarse;
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coarse << opName << " F COARSE";
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opCtrl[opVal].coarse = new CtrlDX(coarse, 32, opTarget + 18);
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ctrl.add(opCtrl[opVal].coarse);
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String fine;
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fine << opName << " F FINE";
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opCtrl[opVal].fine = new CtrlDX(fine, 100, opTarget + 19);
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ctrl.add(opCtrl[opVal].fine);
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String detune;
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detune << opName << " OSC DETUNE";
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opCtrl[opVal].detune = new CtrlDX(detune, 15, opTarget + 20);
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ctrl.add(opCtrl[opVal].detune);
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String sclBrkPt;
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sclBrkPt << opName << " BREAK POINT";
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opCtrl[opVal].sclBrkPt = new CtrlDX(sclBrkPt, 100, opTarget + 8);
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ctrl.add(opCtrl[opVal].sclBrkPt);
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String sclLeftDepth;
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sclLeftDepth << opName << " L SCALE DEPTH";
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opCtrl[opVal].sclLeftDepth = new CtrlDX(sclLeftDepth, 100,
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opTarget + 9);
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ctrl.add(opCtrl[opVal].sclLeftDepth);
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String sclRightDepth;
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sclRightDepth << opName << " R SCALE DEPTH";
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opCtrl[opVal].sclRightDepth = new CtrlDX(sclRightDepth, 100,
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opTarget + 10);
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ctrl.add(opCtrl[opVal].sclRightDepth);
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String sclLeftCurve;
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sclLeftCurve << opName << " L KEY SCALE";
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opCtrl[opVal].sclLeftCurve = new CtrlDX(sclLeftCurve, 4, opTarget + 11);
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ctrl.add(opCtrl[opVal].sclLeftCurve);
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String sclRightCurve;
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sclRightCurve << opName << " R KEY SCALE";
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opCtrl[opVal].sclRightCurve = new CtrlDX(sclRightCurve, 4,
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opTarget + 12);
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ctrl.add(opCtrl[opVal].sclRightCurve);
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String sclRate;
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sclRate << opName << " RATE SCALING";
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opCtrl[opVal].sclRate = new CtrlDX(sclRate, 7, opTarget + 13);
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ctrl.add(opCtrl[opVal].sclRate);
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String ampModSens;
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ampModSens << opName << " A MOD SENS.";
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opCtrl[opVal].ampModSens = new CtrlDX(ampModSens, 3, opTarget + 14);
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ctrl.add(opCtrl[opVal].ampModSens);
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String velModSens;
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velModSens << opName << " KEY VELOCITY";
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opCtrl[opVal].velModSens = new CtrlDX(velModSens, 8, opTarget + 15);
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ctrl.add(opCtrl[opVal].velModSens);
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}
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algo = new CtrlDX("ALGORITHM", 32, 134, true);
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ctrl.add(algo);
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feedback = new CtrlDX("FEEDBACK", 8, 135);
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ctrl.add(feedback);
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oscSync = new CtrlDX("OSC KEY SYNC", 2, 136);
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ctrl.add(oscSync);
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lfoRate = new CtrlDX("LFO SPEED", 100, 137);
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ctrl.add(lfoRate);
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lfoDelay = new CtrlDX("LFO DELAY", 100, 138);
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ctrl.add(lfoDelay);
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lfoPitchDepth = new CtrlDX("LFO PM DEPTH", 100, 139);
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ctrl.add(lfoPitchDepth);
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lfoAmpDepth = new CtrlDX("LFO AM DEPTH", 100, 140);
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ctrl.add(lfoAmpDepth);
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lfoSync = new CtrlDX("LFO KEY SYNC", 2, 141);
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ctrl.add(lfoSync);
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lfoWaveform = new CtrlDX("LFO WAVE", 5, 142);
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ctrl.add(lfoWaveform);
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transpose = new CtrlDX("MIDDLE C", 49, 144);
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ctrl.add(transpose);
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pitchModSens = new CtrlDX("P MODE SENS.", 8, 143);
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ctrl.add(pitchModSens);
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for (int i=0;i<4;i++) {
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String rate;
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rate << "PITCH EGR" << (i+1);
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String level;
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level << "PITCH EGL" << (i+1);
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pitchEgRate[i] = new CtrlDX(rate, 99, 126+i);
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ctrl.add(pitchEgRate[i]);
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pitchEgLevel[i] = new CtrlDX(level, 99, 130+i);
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ctrl.add(pitchEgLevel[i]);
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}
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for (int i=0; i < ctrl.size(); i++) {
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ctrl[i]->idx = i;
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ctrl[i]->parent = this;
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}
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}
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int DexedAudioProcessor::importSysex(const char *imported) {
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memcpy(sysex, imported + 6, 4104);
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for (int i = 0; i < 32; i++) {
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memcpy(patchNames[i], sysex + ((i * 128) + 118), 11);
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for (int j = 0; j < 10; j++) {
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char c = (unsigned char) patchNames[i][j];
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switch (c) {
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case 92:
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c = 'Y';
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break; /* yen */
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case 126:
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c = '>';
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break; /* >> */
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case 127:
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c = '<';
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break; /* << */
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default:
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if (c < 32 || c > 127)
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c = 32;
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break;
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}
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patchNames[i][j] = c;
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}
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patchNames[i][11] = 0;
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}
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return 0;
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}
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void DexedAudioProcessor::unpackProgram(int idx) {
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char *bulk = sysex + (idx * 128);
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for (int op = 0; op < 6; op++) {
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// eg rate and level, brk pt, depth, scaling
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memcpy(data + op * 21, bulk + op * 17, 11);
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char leftrightcurves = bulk[op * 17 + 11];
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data[op * 21 + 11] = leftrightcurves & 3;
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data[op * 21 + 12] = (leftrightcurves >> 2) & 3;
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char detune_rs = bulk[op * 17 + 12];
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data[op * 21 + 13] = detune_rs & 7;
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char kvs_ams = bulk[op * 17 + 13];
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data[op * 21 + 14] = kvs_ams & 3;
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data[op * 21 + 15] = kvs_ams >> 2;
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data[op * 21 + 16] = bulk[op * 17 + 14]; // output level
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char fcoarse_mode = bulk[op * 17 + 15];
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data[op * 21 + 17] = fcoarse_mode & 1;
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data[op * 21 + 18] = fcoarse_mode >> 1;
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data[op * 21 + 19] = bulk[op * 17 + 16]; // fine freq
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data[op * 21 + 20] = detune_rs >> 3;
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}
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memcpy(data + 126, bulk + 102, 9); // pitch env, algo
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char oks_fb = bulk[111];
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data[135] = oks_fb & 7;
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data[136] = oks_fb >> 3;
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memcpy(data + 137, bulk + 112, 4); // lfo
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char lpms_lfw_lks = bulk[116];
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data[141] = lpms_lfw_lks & 1;
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data[142] = (lpms_lfw_lks >> 1) & 7;
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data[143] = lpms_lfw_lks >> 4;
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memcpy(data + 144, bulk + 117, 11); // transpose, name
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data[155] = 1; // operator on/off
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data[156] = 1;
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data[157] = 1;
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data[158] = 1;
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data[159] = 1;
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data[160] = 1;
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}
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void DexedAudioProcessor::updateProgramFromSysex(const uint8 *rawdata) {
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}
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void DexedAudioProcessor::setDxValue(int offset, int v) {
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TRACE("setting dx %d %d", offset, v);
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refreshVoice = true;
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if (offset >= 0)
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data[offset] = v;
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if (!sendSysexChange)
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return;
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uint8 msg[7] = { 0xF0, 0x43, 0x10, offset > 127, 0, (uint8) v, 0xF7 };
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msg[4] = offset & 0x7F;
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midiOut.addEvent(msg, 7, 0);
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}
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void DexedAudioProcessor::unbindUI() {
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for (int i = 0; i < ctrl.size(); i++) {
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ctrl[i]->unbind();
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}
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}
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//==============================================================================
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int DexedAudioProcessor::getNumParameters() {
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return ctrl.size();
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}
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float DexedAudioProcessor::getParameter(int index) {
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return ctrl[index]->getValueHost();
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}
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void DexedAudioProcessor::setParameter(int index, float newValue) {
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ctrl[index]->setValueHost(newValue);
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}
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int DexedAudioProcessor::getNumPrograms() {
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return 32;
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}
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int DexedAudioProcessor::getCurrentProgram() {
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return currentProgram;
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}
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void DexedAudioProcessor::setCurrentProgram(int index) {
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/*// VST has a naughty problem of calling setCurrentProgram after a host has loaded
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// an edited preset. We ignore the 16th value, since we want to keep the user values
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if ( index == 32 ) {
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return;
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}*/
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for (int i = 0; i < MAX_ACTIVE_NOTES; i++) {
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if (voices[i].keydown == false && voices[i].live == true) {
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voices[i].live = false;
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}
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}
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index = index > 31 ? 31 : index;
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unpackProgram(index);
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currentProgram = index;
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lfo.reset(data + 137);
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updateUI();
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}
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const String DexedAudioProcessor::getProgramName(int index) {
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if (index >= 32)
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index = 31;
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return String(patchNames[index]);
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}
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void DexedAudioProcessor::changeProgramName(int index, const String& newName) {
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}
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const String DexedAudioProcessor::getParameterName(int index) {
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return ctrl[index]->label;
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}
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const String DexedAudioProcessor::getParameterText(int index) {
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return ctrl[index]->getValueDisplay();
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}
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//==============================================================================
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void DexedAudioProcessor::getStateInformation(MemoryBlock& destData) {
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// You should use this method to store your parameters in the memory block.
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// You could do that either as raw data, or use the XML or ValueTree classes
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// as intermediaries to make it easy to save and load complex data.*/
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destData.insert(data, 161, 0);
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}
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void DexedAudioProcessor::setStateInformation(const void* source,
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int sizeInBytes) {
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// You should use this method to restore your parameters from this memory block,
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// whose contents will have been created by the getStateInformation() call.
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memcpy((void *) data, source, sizeInBytes);
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updateUI();
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}
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//==============================================================================
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void DexedAudioProcessor::getCurrentProgramStateInformation(
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MemoryBlock& destData) {
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destData.insert(data, 161, 0);
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}
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void DexedAudioProcessor::setCurrentProgramStateInformation(const void* source,
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int sizeInBytes) {
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memcpy((void *) data, source, sizeInBytes);
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updateUI();
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}
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