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dexed/JuceLibraryCode/modules/juce_events/native/juce_ios_MessageManager.mm

98 lines
3.0 KiB

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
void MessageManager::runDispatchLoop()
{
jassert (isThisTheMessageThread()); // must only be called by the message thread
while (! quitMessagePosted)
{
JUCE_AUTORELEASEPOOL
{
[[NSRunLoop currentRunLoop] runMode: NSDefaultRunLoopMode
beforeDate: [NSDate dateWithTimeIntervalSinceNow: 0.001]];
}
}
}
void MessageManager::stopDispatchLoop()
{
[[[UIApplication sharedApplication] delegate] applicationWillTerminate: [UIApplication sharedApplication]];
exit (0); // iOS apps get no mercy..
}
#if JUCE_MODAL_LOOPS_PERMITTED
bool MessageManager::runDispatchLoopUntil (int millisecondsToRunFor)
{
JUCE_AUTORELEASEPOOL
{
jassert (isThisTheMessageThread()); // must only be called by the message thread
uint32 startTime = Time::getMillisecondCounter();
NSDate* endDate = [NSDate dateWithTimeIntervalSinceNow: millisecondsToRunFor * 0.001];
while (! quitMessagePosted)
{
JUCE_AUTORELEASEPOOL
{
[[NSRunLoop currentRunLoop] runMode: NSDefaultRunLoopMode
beforeDate: endDate];
if (millisecondsToRunFor >= 0
&& Time::getMillisecondCounter() >= startTime + (uint32) millisecondsToRunFor)
break;
}
}
return ! quitMessagePosted;
}
}
#endif
//==============================================================================
static ScopedPointer<MessageQueue> messageQueue;
void MessageManager::doPlatformSpecificInitialisation()
{
if (messageQueue == nullptr)
messageQueue = new MessageQueue();
}
void MessageManager::doPlatformSpecificShutdown()
{
messageQueue = nullptr;
}
bool MessageManager::postMessageToSystemQueue (MessageManager::MessageBase* const message)
{
if (messageQueue != nullptr)
messageQueue->post (message);
return true;
}
void MessageManager::broadcastMessage (const String&)
{
// N/A on current iOS
}