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dexed/JuceLibraryCode/modules/juce_gui_extra/misc/juce_SplashScreen.cpp

83 lines
2.7 KiB

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
SplashScreen::SplashScreen (const String& title, const Image& image, bool useDropShadow)
: Component (title),
backgroundImage (image),
clickCountToDelete (0)
{
// You must supply a valid image here!
jassert (backgroundImage.isValid());
setOpaque (! backgroundImage.hasAlphaChannel());
makeVisible (image.getWidth(), image.getHeight(), useDropShadow);
}
SplashScreen::SplashScreen (const String& title, int width, int height, bool useDropShadow)
: Component (title),
clickCountToDelete (0)
{
makeVisible (width, height, useDropShadow);
}
void SplashScreen::makeVisible (int w, int h, bool useDropShadow)
{
clickCountToDelete = Desktop::getInstance().getMouseButtonClickCounter();
creationTime = Time::getCurrentTime();
setAlwaysOnTop (true);
setVisible (true);
centreWithSize (w, h);
addToDesktop (useDropShadow ? ComponentPeer::windowHasDropShadow : 0);
toFront (false);
}
SplashScreen::~SplashScreen() {}
void SplashScreen::deleteAfterDelay (RelativeTime timeout, bool removeOnMouseClick)
{
// Note that this method must be safe to call from non-GUI threads
if (! removeOnMouseClick)
clickCountToDelete = std::numeric_limits<int>::max();
minimumVisibleTime = timeout;
startTimer (50);
}
void SplashScreen::paint (Graphics& g)
{
g.setOpacity (1.0f);
g.drawImage (backgroundImage,
0, 0, getWidth(), getHeight(),
0, 0, backgroundImage.getWidth(), backgroundImage.getHeight());
}
void SplashScreen::timerCallback()
{
if (Time::getCurrentTime() > creationTime + minimumVisibleTime
|| Desktop::getInstance().getMouseButtonClickCounter() > clickCountToDelete)
delete this;
}