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182 lines
7.1 KiB
182 lines
7.1 KiB
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_DRAWABLESHAPE_H_INCLUDED
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#define JUCE_DRAWABLESHAPE_H_INCLUDED
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//==============================================================================
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/**
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A base class implementing common functionality for Drawable classes which
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consist of some kind of filled and stroked outline.
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@see DrawablePath, DrawableRectangle
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*/
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class JUCE_API DrawableShape : public Drawable
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{
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protected:
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//==============================================================================
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DrawableShape();
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DrawableShape (const DrawableShape&);
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public:
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/** Destructor. */
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~DrawableShape();
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//==============================================================================
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/** A FillType wrapper that allows the gradient coordinates to be implemented using RelativePoint.
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*/
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class RelativeFillType
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{
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public:
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RelativeFillType();
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RelativeFillType (const FillType& fill);
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RelativeFillType (const RelativeFillType&);
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RelativeFillType& operator= (const RelativeFillType&);
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bool operator== (const RelativeFillType&) const;
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bool operator!= (const RelativeFillType&) const;
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bool isDynamic() const;
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bool recalculateCoords (Expression::Scope* scope);
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void writeTo (ValueTree& v, ComponentBuilder::ImageProvider*, UndoManager*) const;
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bool readFrom (const ValueTree& v, ComponentBuilder::ImageProvider*);
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//==============================================================================
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FillType fill;
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RelativePoint gradientPoint1, gradientPoint2, gradientPoint3;
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};
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//==============================================================================
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/** Sets a fill type for the path.
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This colour is used to fill the path - if you don't want the path to be
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filled (e.g. if you're just drawing an outline), set this to a transparent
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colour.
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@see setPath, setStrokeFill
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*/
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void setFill (const FillType& newFill);
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/** Sets a fill type for the path.
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This colour is used to fill the path - if you don't want the path to be
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filled (e.g. if you're just drawing an outline), set this to a transparent
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colour.
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@see setPath, setStrokeFill
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*/
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void setFill (const RelativeFillType& newFill);
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/** Returns the current fill type.
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@see setFill
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*/
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const RelativeFillType& getFill() const noexcept { return mainFill; }
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/** Sets the fill type with which the outline will be drawn.
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@see setFill
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*/
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void setStrokeFill (const FillType& newStrokeFill);
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/** Sets the fill type with which the outline will be drawn.
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@see setFill
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*/
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void setStrokeFill (const RelativeFillType& newStrokeFill);
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/** Returns the current stroke fill.
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@see setStrokeFill
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*/
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const RelativeFillType& getStrokeFill() const noexcept { return strokeFill; }
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/** Changes the properties of the outline that will be drawn around the path.
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If the stroke has 0 thickness, no stroke will be drawn.
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@see setStrokeThickness, setStrokeColour
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*/
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void setStrokeType (const PathStrokeType& newStrokeType);
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/** Changes the stroke thickness.
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This is a shortcut for calling setStrokeType.
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*/
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void setStrokeThickness (float newThickness);
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/** Returns the current outline style. */
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const PathStrokeType& getStrokeType() const noexcept { return strokeType; }
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//==============================================================================
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/** @internal */
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class FillAndStrokeState : public Drawable::ValueTreeWrapperBase
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{
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public:
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FillAndStrokeState (const ValueTree& state);
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ValueTree getFillState (const Identifier& fillOrStrokeType);
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RelativeFillType getFill (const Identifier& fillOrStrokeType, ComponentBuilder::ImageProvider*) const;
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void setFill (const Identifier& fillOrStrokeType, const RelativeFillType& newFill,
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ComponentBuilder::ImageProvider*, UndoManager*);
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PathStrokeType getStrokeType() const;
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void setStrokeType (const PathStrokeType& newStrokeType, UndoManager*);
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static const Identifier type, colour, colours, fill, stroke, path, jointStyle, capStyle, strokeWidth,
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gradientPoint1, gradientPoint2, gradientPoint3, radial, imageId, imageOpacity;
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};
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/** @internal */
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Rectangle<float> getDrawableBounds() const override;
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/** @internal */
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void paint (Graphics&) override;
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/** @internal */
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bool hitTest (int x, int y) override;
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/** @internal */
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bool replaceColour (Colour originalColour, Colour replacementColour) override;
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protected:
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//==============================================================================
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/** Called when the cached path should be updated. */
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void pathChanged();
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/** Called when the cached stroke should be updated. */
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void strokeChanged();
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/** True if there's a stroke with a non-zero thickness and non-transparent colour. */
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bool isStrokeVisible() const noexcept;
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/** Updates the details from a FillAndStrokeState object, returning true if something changed. */
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void refreshFillTypes (const FillAndStrokeState& newState, ComponentBuilder::ImageProvider*);
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/** Writes the stroke and fill details to a FillAndStrokeState object. */
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void writeTo (FillAndStrokeState& state, ComponentBuilder::ImageProvider*, UndoManager*) const;
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//==============================================================================
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PathStrokeType strokeType;
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Path path, strokePath;
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private:
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class RelativePositioner;
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RelativeFillType mainFill, strokeFill;
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ScopedPointer<RelativeCoordinatePositionerBase> mainFillPositioner, strokeFillPositioner;
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void setFillInternal (RelativeFillType& fill, const RelativeFillType& newFill,
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ScopedPointer<RelativeCoordinatePositionerBase>& positioner);
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DrawableShape& operator= (const DrawableShape&);
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};
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#endif // JUCE_DRAWABLESHAPE_H_INCLUDED
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