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254 lines
12 KiB
254 lines
12 KiB
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_KEYPRESS_H_INCLUDED
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#define JUCE_KEYPRESS_H_INCLUDED
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//==============================================================================
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/**
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Represents a key press, including any modifier keys that are needed.
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E.g. a KeyPress might represent CTRL+C, SHIFT+ALT+H, Spacebar, Escape, etc.
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@see Component, KeyListener, KeyPressMappingSet, Button::addShortcut
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*/
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class JUCE_API KeyPress
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{
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public:
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//==============================================================================
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/** Creates an (invalid) KeyPress.
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@see isValid
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*/
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KeyPress() noexcept;
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/** Creates a KeyPress for a key and some modifiers.
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e.g.
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CTRL+C would be: KeyPress ('c', ModifierKeys::ctrlModifier)
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SHIFT+Escape would be: KeyPress (KeyPress::escapeKey, ModifierKeys::shiftModifier)
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@param keyCode a code that represents the key - this value must be
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one of special constants listed in this class, or an
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8-bit character code such as a letter (case is ignored),
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digit or a simple key like "," or ".". Note that this
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isn't the same as the textCharacter parameter, so for example
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a keyCode of 'a' and a shift-key modifier should have a
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textCharacter value of 'A'.
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@param modifiers the modifiers to associate with the keystroke
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@param textCharacter the character that would be printed if someone typed
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this keypress into a text editor. This value may be
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null if the keypress is a non-printing character
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@see getKeyCode, isKeyCode, getModifiers
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*/
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KeyPress (int keyCode,
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ModifierKeys modifiers,
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juce_wchar textCharacter) noexcept;
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/** Creates a keypress with a keyCode but no modifiers or text character. */
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explicit KeyPress (int keyCode) noexcept;
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/** Creates a copy of another KeyPress. */
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KeyPress (const KeyPress& other) noexcept;
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/** Copies this KeyPress from another one. */
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KeyPress& operator= (const KeyPress& other) noexcept;
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/** Compares two KeyPress objects. */
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bool operator== (const KeyPress& other) const noexcept;
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/** Compares two KeyPress objects. */
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bool operator!= (const KeyPress& other) const noexcept;
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/** Returns true if this keypress is for the given keycode without any modifiers. */
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bool operator== (int keyCode) const noexcept;
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/** Returns true if this keypress is not for the given keycode without any modifiers. */
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bool operator!= (int keyCode) const noexcept;
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//==============================================================================
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/** Returns true if this is a valid KeyPress.
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A null keypress can be created by the default constructor, in case it's
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needed.
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*/
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bool isValid() const noexcept { return keyCode != 0; }
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/** Returns the key code itself.
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This will either be one of the special constants defined in this class,
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or an 8-bit character code.
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*/
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int getKeyCode() const noexcept { return keyCode; }
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/** Returns the key modifiers.
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@see ModifierKeys
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*/
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ModifierKeys getModifiers() const noexcept { return mods; }
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/** Returns the character that is associated with this keypress.
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This is the character that you'd expect to see printed if you press this
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keypress in a text editor or similar component.
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*/
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juce_wchar getTextCharacter() const noexcept { return textCharacter; }
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/** Checks whether the KeyPress's key is the same as the one provided, without checking
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the modifiers.
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The values for key codes can either be one of the special constants defined in
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this class, or an 8-bit character code.
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@see getKeyCode
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*/
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bool isKeyCode (int keyCodeToCompare) const noexcept { return keyCode == keyCodeToCompare; }
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//==============================================================================
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/** Converts a textual key description to a KeyPress.
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This attempts to decode a textual version of a keypress, e.g. "CTRL + C" or "SPACE".
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This isn't designed to cope with any kind of input, but should be given the
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strings that are created by the getTextDescription() method.
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If the string can't be parsed, the object returned will be invalid.
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@see getTextDescription
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*/
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static KeyPress createFromDescription (const String& textVersion);
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/** Creates a textual description of the key combination.
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e.g. "CTRL + C" or "DELETE".
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To store a keypress in a file, use this method, along with createFromDescription()
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to retrieve it later.
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*/
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String getTextDescription() const;
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/** Creates a textual description of the key combination, using unicode icon symbols if possible.
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On OSX, this uses the Apple symbols for command, option, shift, etc, instead of the textual
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modifier key descriptions that are returned by getTextDescription()
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*/
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String getTextDescriptionWithIcons() const;
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//==============================================================================
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/** Checks whether the user is currently holding down the keys that make up this
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KeyPress.
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Note that this will return false if any extra modifier keys are
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down - e.g. if the keypress is CTRL+X and the user is actually holding CTRL+ALT+x
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then it will be false.
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*/
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bool isCurrentlyDown() const;
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/** Checks whether a particular key is held down, irrespective of modifiers.
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The values for key codes can either be one of the special constants defined in
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this class, or an 8-bit character code.
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*/
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static bool isKeyCurrentlyDown (int keyCode);
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//==============================================================================
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// Key codes
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//
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// Note that the actual values of these are platform-specific and may change
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// without warning, so don't store them anywhere as constants. For persisting/retrieving
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// KeyPress objects, use getTextDescription() and createFromDescription() instead.
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//
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static const int spaceKey; /**< key-code for the space bar */
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static const int escapeKey; /**< key-code for the escape key */
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static const int returnKey; /**< key-code for the return key*/
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static const int tabKey; /**< key-code for the tab key*/
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static const int deleteKey; /**< key-code for the delete key (not backspace) */
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static const int backspaceKey; /**< key-code for the backspace key */
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static const int insertKey; /**< key-code for the insert key */
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static const int upKey; /**< key-code for the cursor-up key */
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static const int downKey; /**< key-code for the cursor-down key */
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static const int leftKey; /**< key-code for the cursor-left key */
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static const int rightKey; /**< key-code for the cursor-right key */
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static const int pageUpKey; /**< key-code for the page-up key */
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static const int pageDownKey; /**< key-code for the page-down key */
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static const int homeKey; /**< key-code for the home key */
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static const int endKey; /**< key-code for the end key */
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static const int F1Key; /**< key-code for the F1 key */
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static const int F2Key; /**< key-code for the F2 key */
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static const int F3Key; /**< key-code for the F3 key */
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static const int F4Key; /**< key-code for the F4 key */
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static const int F5Key; /**< key-code for the F5 key */
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static const int F6Key; /**< key-code for the F6 key */
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static const int F7Key; /**< key-code for the F7 key */
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static const int F8Key; /**< key-code for the F8 key */
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static const int F9Key; /**< key-code for the F9 key */
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static const int F10Key; /**< key-code for the F10 key */
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static const int F11Key; /**< key-code for the F11 key */
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static const int F12Key; /**< key-code for the F12 key */
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static const int F13Key; /**< key-code for the F13 key */
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static const int F14Key; /**< key-code for the F14 key */
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static const int F15Key; /**< key-code for the F15 key */
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static const int F16Key; /**< key-code for the F16 key */
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static const int numberPad0; /**< key-code for the 0 on the numeric keypad. */
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static const int numberPad1; /**< key-code for the 1 on the numeric keypad. */
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static const int numberPad2; /**< key-code for the 2 on the numeric keypad. */
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static const int numberPad3; /**< key-code for the 3 on the numeric keypad. */
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static const int numberPad4; /**< key-code for the 4 on the numeric keypad. */
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static const int numberPad5; /**< key-code for the 5 on the numeric keypad. */
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static const int numberPad6; /**< key-code for the 6 on the numeric keypad. */
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static const int numberPad7; /**< key-code for the 7 on the numeric keypad. */
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static const int numberPad8; /**< key-code for the 8 on the numeric keypad. */
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static const int numberPad9; /**< key-code for the 9 on the numeric keypad. */
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static const int numberPadAdd; /**< key-code for the add sign on the numeric keypad. */
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static const int numberPadSubtract; /**< key-code for the subtract sign on the numeric keypad. */
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static const int numberPadMultiply; /**< key-code for the multiply sign on the numeric keypad. */
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static const int numberPadDivide; /**< key-code for the divide sign on the numeric keypad. */
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static const int numberPadSeparator; /**< key-code for the comma on the numeric keypad. */
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static const int numberPadDecimalPoint; /**< key-code for the decimal point sign on the numeric keypad. */
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static const int numberPadEquals; /**< key-code for the equals key on the numeric keypad. */
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static const int numberPadDelete; /**< key-code for the delete key on the numeric keypad. */
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static const int playKey; /**< key-code for a multimedia 'play' key, (not all keyboards will have one) */
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static const int stopKey; /**< key-code for a multimedia 'stop' key, (not all keyboards will have one) */
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static const int fastForwardKey; /**< key-code for a multimedia 'fast-forward' key, (not all keyboards will have one) */
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static const int rewindKey; /**< key-code for a multimedia 'rewind' key, (not all keyboards will have one) */
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private:
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//==============================================================================
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int keyCode;
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ModifierKeys mods;
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juce_wchar textCharacter;
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JUCE_LEAK_DETECTOR (KeyPress)
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};
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#endif // JUCE_KEYPRESS_H_INCLUDED
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