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dexed/JuceLibraryCode/modules/juce_audio_basics/effects/juce_LagrangeInterpolator.cpp

206 lines
5.9 KiB

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
namespace LagrangeHelpers
{
template <int k>
struct ResampleHelper
{
static forcedinline void calc (float& a, float b) { a *= b * (1.0f / k); }
};
template<>
struct ResampleHelper <0>
{
static forcedinline void calc (float&, float) {}
};
template <int k>
static forcedinline float calcCoefficient (float input, const float offset) noexcept
{
ResampleHelper <0 - k>::calc (input, -2.0f - offset);
ResampleHelper <1 - k>::calc (input, -1.0f - offset);
ResampleHelper <2 - k>::calc (input, 0.0f - offset);
ResampleHelper <3 - k>::calc (input, 1.0f - offset);
ResampleHelper <4 - k>::calc (input, 2.0f - offset);
return input;
}
static forcedinline float valueAtOffset (const float* const inputs, const float offset) noexcept
{
return calcCoefficient<0> (inputs[4], offset)
+ calcCoefficient<1> (inputs[3], offset)
+ calcCoefficient<2> (inputs[2], offset)
+ calcCoefficient<3> (inputs[1], offset)
+ calcCoefficient<4> (inputs[0], offset);
}
static forcedinline void push (float* inputs, const float newValue) noexcept
{
inputs[4] = inputs[3];
inputs[3] = inputs[2];
inputs[2] = inputs[1];
inputs[1] = inputs[0];
inputs[0] = newValue;
}
}
//==============================================================================
LagrangeInterpolator::LagrangeInterpolator() { reset(); }
LagrangeInterpolator::~LagrangeInterpolator() {}
void LagrangeInterpolator::reset() noexcept
{
subSamplePos = 1.0;
for (int i = 0; i < numElementsInArray (lastInputSamples); ++i)
lastInputSamples[i] = 0;
}
int LagrangeInterpolator::process (const double actualRatio, const float* in,
float* out, const int numOut) noexcept
{
if (actualRatio == 1.0)
{
memcpy (out, in, (size_t) numOut * sizeof (float));
if (numOut >= 4)
{
const float* end = in + numOut;
for (int i = 0; i < 4; ++i)
lastInputSamples[i] = *--end;
}
else
{
for (int i = 0; i < numOut; ++i)
LagrangeHelpers::push (lastInputSamples, in[i]);
}
return numOut;
}
const float* const originalIn = in;
double pos = subSamplePos;
if (actualRatio < 1.0)
{
for (int i = numOut; --i >= 0;)
{
if (pos >= 1.0)
{
LagrangeHelpers::push (lastInputSamples, *in++);
pos -= 1.0;
}
*out++ = LagrangeHelpers::valueAtOffset (lastInputSamples, (float) pos);
pos += actualRatio;
}
}
else
{
for (int i = numOut; --i >= 0;)
{
while (pos < actualRatio)
{
LagrangeHelpers::push (lastInputSamples, *in++);
pos += 1.0;
}
pos -= actualRatio;
*out++ = LagrangeHelpers::valueAtOffset (lastInputSamples, 1.0f - (float) pos);
}
}
subSamplePos = pos;
return (int) (in - originalIn);
}
int LagrangeInterpolator::processAdding (const double actualRatio, const float* in,
float* out, const int numOut, const float gain) noexcept
{
if (actualRatio == 1.0)
{
if (gain != 1.0f)
{
for (int i = 0; i < numOut; ++i)
out[i] += in[i] * gain;
}
else
{
for (int i = 0; i < numOut; ++i)
out[i] += in[i];
}
if (numOut >= 4)
{
const float* end = in + numOut;
for (int i = 0; i < 4; ++i)
lastInputSamples[i] = *--end;
}
else
{
for (int i = 0; i < numOut; ++i)
LagrangeHelpers::push (lastInputSamples, in[i]);
}
return numOut;
}
const float* const originalIn = in;
double pos = subSamplePos;
if (actualRatio < 1.0)
{
for (int i = numOut; --i >= 0;)
{
if (pos >= 1.0)
{
LagrangeHelpers::push (lastInputSamples, *in++);
pos -= 1.0;
}
*out++ += gain * LagrangeHelpers::valueAtOffset (lastInputSamples, (float) pos);
pos += actualRatio;
}
}
else
{
for (int i = numOut; --i >= 0;)
{
while (pos < actualRatio)
{
LagrangeHelpers::push (lastInputSamples, *in++);
pos += 1.0;
}
pos -= actualRatio;
*out++ += gain * LagrangeHelpers::valueAtOffset (lastInputSamples, jmax (0.0f, 1.0f - (float) pos));
}
}
subSamplePos = pos;
return (int) (in - originalIn);
}