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297 lines
11 KiB
297 lines
11 KiB
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#if defined (JUCE_GUI_BASICS_H_INCLUDED) && ! JUCE_AMALGAMATED_INCLUDE
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/* When you add this cpp file to your project, you mustn't include it in a file where you've
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already included any other headers - just put it inside a file on its own, possibly with your config
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flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
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header files that the compiler may be using.
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*/
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#error "Incorrect use of JUCE cpp file"
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#endif
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// Your project must contain an AppConfig.h file with your project-specific settings in it,
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// and your header search path must make it accessible to the module's files.
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#include "AppConfig.h"
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#define NS_FORMAT_FUNCTION(F,A) // To avoid spurious warnings from GCC
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#include "../juce_core/native/juce_BasicNativeHeaders.h"
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#include "juce_gui_basics.h"
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#if JUCE_MODULE_AVAILABLE_juce_opengl
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#include "../juce_opengl/juce_opengl.h"
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#endif
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//==============================================================================
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#if JUCE_MAC
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#import <WebKit/WebKit.h>
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#import <IOKit/pwr_mgt/IOPMLib.h>
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#if JUCE_SUPPORT_CARBON && ! (defined (MAC_OS_X_VERSION_10_6) && MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_6)
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#define Point CarbonDummyPointName
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#define Component CarbonDummyCompName
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#import <Carbon/Carbon.h> // still needed for SetSystemUIMode()
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#undef Point
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#undef Component
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#endif
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//==============================================================================
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#elif JUCE_WINDOWS
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#include <windowsx.h>
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#include <vfw.h>
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#include <commdlg.h>
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#if JUCE_WEB_BROWSER
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#include <exdisp.h>
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#include <exdispid.h>
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#endif
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#if JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
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#pragma comment(lib, "vfw32.lib")
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#pragma comment(lib, "imm32.lib")
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#endif
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#if JUCE_OPENGL
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#if JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
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#pragma comment(lib, "OpenGL32.Lib")
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#pragma comment(lib, "GlU32.Lib")
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#endif
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#endif
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#if JUCE_QUICKTIME && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
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#pragma comment (lib, "QTMLClient.lib")
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#endif
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#if JUCE_DIRECT2D && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
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#pragma comment (lib, "Dwrite.lib")
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#pragma comment (lib, "D2d1.lib")
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#endif
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#if JUCE_MINGW
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#include <imm.h>
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#endif
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//==============================================================================
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#elif JUCE_LINUX
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#include <X11/Xresource.h>
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#include <X11/Xutil.h>
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#include <X11/Xmd.h>
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#include <X11/keysym.h>
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#include <X11/XKBlib.h>
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#include <X11/cursorfont.h>
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#include <unistd.h>
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#if JUCE_USE_XINERAMA
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/* If you're trying to use Xinerama, you'll need to install the "libxinerama-dev" package.. */
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#include <X11/extensions/Xinerama.h>
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#endif
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#if JUCE_USE_XSHM
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#include <X11/extensions/XShm.h>
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#include <sys/shm.h>
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#include <sys/ipc.h>
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#endif
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#if JUCE_USE_XRENDER
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// If you're missing these headers, try installing the libxrender-dev and libxcomposite-dev
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#include <X11/extensions/Xrender.h>
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#include <X11/extensions/Xcomposite.h>
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#endif
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#if JUCE_USE_XCURSOR
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// If you're missing this header, try installing the libxcursor-dev package
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#include <X11/Xcursor/Xcursor.h>
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#endif
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#undef SIZEOF
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#undef KeyPress
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#endif
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//==============================================================================
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namespace juce
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{
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#define ASSERT_MESSAGE_MANAGER_IS_LOCKED \
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jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager());
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#define ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN \
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jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager() || getPeer() == nullptr);
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extern bool juce_areThereAnyAlwaysOnTopWindows();
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#include "components/juce_Component.cpp"
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#include "components/juce_ComponentListener.cpp"
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#include "mouse/juce_MouseInputSource.cpp"
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#include "components/juce_Desktop.cpp"
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#include "components/juce_ModalComponentManager.cpp"
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#include "mouse/juce_ComponentDragger.cpp"
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#include "mouse/juce_DragAndDropContainer.cpp"
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#include "mouse/juce_MouseCursor.cpp"
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#include "mouse/juce_MouseEvent.cpp"
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#include "mouse/juce_MouseInactivityDetector.cpp"
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#include "mouse/juce_MouseListener.cpp"
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#include "keyboard/juce_CaretComponent.cpp"
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#include "keyboard/juce_KeyboardFocusTraverser.cpp"
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#include "keyboard/juce_KeyListener.cpp"
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#include "keyboard/juce_KeyPress.cpp"
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#include "keyboard/juce_ModifierKeys.cpp"
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#include "buttons/juce_ArrowButton.cpp"
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#include "buttons/juce_Button.cpp"
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#include "buttons/juce_DrawableButton.cpp"
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#include "buttons/juce_HyperlinkButton.cpp"
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#include "buttons/juce_ImageButton.cpp"
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#include "buttons/juce_ShapeButton.cpp"
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#include "buttons/juce_TextButton.cpp"
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#include "buttons/juce_ToggleButton.cpp"
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#include "buttons/juce_ToolbarButton.cpp"
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#include "drawables/juce_Drawable.cpp"
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#include "drawables/juce_DrawableComposite.cpp"
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#include "drawables/juce_DrawableImage.cpp"
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#include "drawables/juce_DrawablePath.cpp"
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#include "drawables/juce_DrawableRectangle.cpp"
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#include "drawables/juce_DrawableShape.cpp"
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#include "drawables/juce_DrawableText.cpp"
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#include "drawables/juce_SVGParser.cpp"
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#include "filebrowser/juce_DirectoryContentsDisplayComponent.cpp"
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#include "filebrowser/juce_DirectoryContentsList.cpp"
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#include "filebrowser/juce_FileBrowserComponent.cpp"
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#include "filebrowser/juce_FileChooser.cpp"
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#include "filebrowser/juce_FileChooserDialogBox.cpp"
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#include "filebrowser/juce_FileListComponent.cpp"
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#include "filebrowser/juce_FilenameComponent.cpp"
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#include "filebrowser/juce_FileSearchPathListComponent.cpp"
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#include "filebrowser/juce_FileTreeComponent.cpp"
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#include "filebrowser/juce_ImagePreviewComponent.cpp"
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#include "layout/juce_ComponentAnimator.cpp"
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#include "layout/juce_ComponentBoundsConstrainer.cpp"
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#include "layout/juce_ComponentBuilder.cpp"
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#include "layout/juce_ComponentMovementWatcher.cpp"
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#include "layout/juce_ConcertinaPanel.cpp"
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#include "layout/juce_GroupComponent.cpp"
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#include "layout/juce_MultiDocumentPanel.cpp"
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#include "layout/juce_ResizableBorderComponent.cpp"
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#include "layout/juce_ResizableCornerComponent.cpp"
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#include "layout/juce_ResizableEdgeComponent.cpp"
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#include "layout/juce_ScrollBar.cpp"
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#include "layout/juce_StretchableLayoutManager.cpp"
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#include "layout/juce_StretchableLayoutResizerBar.cpp"
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#include "layout/juce_StretchableObjectResizer.cpp"
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#include "layout/juce_TabbedButtonBar.cpp"
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#include "layout/juce_TabbedComponent.cpp"
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#include "layout/juce_Viewport.cpp"
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#include "lookandfeel/juce_LookAndFeel.cpp"
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#include "lookandfeel/juce_LookAndFeel_V2.cpp"
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#include "lookandfeel/juce_LookAndFeel_V1.cpp"
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#include "lookandfeel/juce_LookAndFeel_V3.cpp"
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#include "menus/juce_MenuBarComponent.cpp"
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#include "menus/juce_MenuBarModel.cpp"
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#include "menus/juce_PopupMenu.cpp"
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#include "positioning/juce_MarkerList.cpp"
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#include "positioning/juce_RelativeCoordinate.cpp"
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#include "positioning/juce_RelativeCoordinatePositioner.cpp"
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#include "positioning/juce_RelativeParallelogram.cpp"
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#include "positioning/juce_RelativePoint.cpp"
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#include "positioning/juce_RelativePointPath.cpp"
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#include "positioning/juce_RelativeRectangle.cpp"
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#include "properties/juce_BooleanPropertyComponent.cpp"
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#include "properties/juce_ButtonPropertyComponent.cpp"
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#include "properties/juce_ChoicePropertyComponent.cpp"
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#include "properties/juce_PropertyComponent.cpp"
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#include "properties/juce_PropertyPanel.cpp"
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#include "properties/juce_SliderPropertyComponent.cpp"
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#include "properties/juce_TextPropertyComponent.cpp"
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#include "widgets/juce_ComboBox.cpp"
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#include "widgets/juce_ImageComponent.cpp"
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#include "widgets/juce_Label.cpp"
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#include "widgets/juce_ListBox.cpp"
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#include "widgets/juce_ProgressBar.cpp"
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#include "widgets/juce_Slider.cpp"
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#include "widgets/juce_TableHeaderComponent.cpp"
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#include "widgets/juce_TableListBox.cpp"
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#include "widgets/juce_TextEditor.cpp"
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#include "widgets/juce_ToolbarItemComponent.cpp"
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#include "widgets/juce_Toolbar.cpp"
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#include "widgets/juce_ToolbarItemPalette.cpp"
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#include "widgets/juce_TreeView.cpp"
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#include "windows/juce_AlertWindow.cpp"
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#include "windows/juce_CallOutBox.cpp"
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#include "windows/juce_ComponentPeer.cpp"
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#include "windows/juce_DialogWindow.cpp"
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#include "windows/juce_DocumentWindow.cpp"
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#include "windows/juce_ResizableWindow.cpp"
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#include "windows/juce_ThreadWithProgressWindow.cpp"
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#include "windows/juce_TooltipWindow.cpp"
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#include "windows/juce_TopLevelWindow.cpp"
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#include "commands/juce_ApplicationCommandInfo.cpp"
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#include "commands/juce_ApplicationCommandManager.cpp"
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#include "commands/juce_ApplicationCommandTarget.cpp"
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#include "commands/juce_KeyPressMappingSet.cpp"
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#include "application/juce_Application.cpp"
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#include "misc/juce_BubbleComponent.cpp"
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#include "misc/juce_DropShadower.cpp"
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#if JUCE_IOS || JUCE_WINDOWS
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#include "native/juce_MultiTouchMapper.h"
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#endif
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#if JUCE_MAC || JUCE_IOS
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#include "../juce_core/native/juce_osx_ObjCHelpers.h"
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#include "../juce_graphics/native/juce_mac_CoreGraphicsHelpers.h"
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#include "../juce_graphics/native/juce_mac_CoreGraphicsContext.h"
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#if JUCE_IOS
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#include "native/juce_ios_UIViewComponentPeer.mm"
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#include "native/juce_ios_Windowing.mm"
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#else
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#include "native/juce_mac_NSViewComponentPeer.mm"
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#include "native/juce_mac_Windowing.mm"
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#include "native/juce_mac_MainMenu.mm"
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#endif
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#include "native/juce_mac_MouseCursor.mm"
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#include "native/juce_mac_FileChooser.mm"
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#elif JUCE_WINDOWS
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#include "../juce_core/native/juce_win32_ComSmartPtr.h"
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#include "../juce_events/native/juce_win32_HiddenMessageWindow.h"
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#include "native/juce_win32_Windowing.cpp"
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#include "native/juce_win32_DragAndDrop.cpp"
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#include "native/juce_win32_FileChooser.cpp"
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#elif JUCE_LINUX
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#include "native/juce_linux_Clipboard.cpp"
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#include "native/juce_linux_Windowing.cpp"
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#include "native/juce_linux_FileChooser.cpp"
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#elif JUCE_ANDROID
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#include "../juce_core/native/juce_android_JNIHelpers.h"
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#include "native/juce_android_Windowing.cpp"
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#include "native/juce_android_FileChooser.cpp"
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#endif
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}
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