You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
dexed/JuceLibraryCode/modules/juce_gui_basics/components/juce_CachedComponentImage.h

70 lines
2.5 KiB

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_CACHEDCOMPONENTIMAGE_H_INCLUDED
#define JUCE_CACHEDCOMPONENTIMAGE_H_INCLUDED
//==============================================================================
/**
Base class used internally for structures that can store cached images of
component state.
Most people are unlikely to ever need to know about this class - it's really
only for power-users!
@see Component::setCachedComponentImage
*/
class JUCE_API CachedComponentImage
{
public:
CachedComponentImage() noexcept {}
virtual ~CachedComponentImage() {}
//==============================================================================
/** Called as part of the parent component's paint method, this must draw
the given component into the target graphics context, using the cached
version where possible.
*/
virtual void paint (Graphics&) = 0;
/** Invalidates all cached image data.
@returns true if the peer should also be repainted, or false if this object
handles all repaint work internally.
*/
virtual bool invalidateAll() = 0;
/** Invalidates a section of the cached image data.
@returns true if the peer should also be repainted, or false if this object
handles all repaint work internally.
*/
virtual bool invalidate (const Rectangle<int>& area) = 0;
/** Called to indicate that the component is no longer active, so
any cached data should be released if possible.
*/
virtual void releaseResources() = 0;
};
#endif // JUCE_CACHEDCOMPONENTIMAGE_H_INCLUDED