You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
dexed/JuceLibraryCode/modules/juce_gui_basics/drawables/juce_DrawableShape.h

182 lines
7.1 KiB

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_DRAWABLESHAPE_H_INCLUDED
#define JUCE_DRAWABLESHAPE_H_INCLUDED
//==============================================================================
/**
A base class implementing common functionality for Drawable classes which
consist of some kind of filled and stroked outline.
@see DrawablePath, DrawableRectangle
*/
class JUCE_API DrawableShape : public Drawable
{
protected:
//==============================================================================
DrawableShape();
DrawableShape (const DrawableShape&);
public:
/** Destructor. */
~DrawableShape();
//==============================================================================
/** A FillType wrapper that allows the gradient coordinates to be implemented using RelativePoint.
*/
class RelativeFillType
{
public:
RelativeFillType();
RelativeFillType (const FillType& fill);
RelativeFillType (const RelativeFillType&);
RelativeFillType& operator= (const RelativeFillType&);
bool operator== (const RelativeFillType&) const;
bool operator!= (const RelativeFillType&) const;
bool isDynamic() const;
bool recalculateCoords (Expression::Scope* scope);
void writeTo (ValueTree& v, ComponentBuilder::ImageProvider*, UndoManager*) const;
bool readFrom (const ValueTree& v, ComponentBuilder::ImageProvider*);
//==============================================================================
FillType fill;
RelativePoint gradientPoint1, gradientPoint2, gradientPoint3;
};
//==============================================================================
/** Sets a fill type for the path.
This colour is used to fill the path - if you don't want the path to be
filled (e.g. if you're just drawing an outline), set this to a transparent
colour.
@see setPath, setStrokeFill
*/
void setFill (const FillType& newFill);
/** Sets a fill type for the path.
This colour is used to fill the path - if you don't want the path to be
filled (e.g. if you're just drawing an outline), set this to a transparent
colour.
@see setPath, setStrokeFill
*/
void setFill (const RelativeFillType& newFill);
/** Returns the current fill type.
@see setFill
*/
const RelativeFillType& getFill() const noexcept { return mainFill; }
/** Sets the fill type with which the outline will be drawn.
@see setFill
*/
void setStrokeFill (const FillType& newStrokeFill);
/** Sets the fill type with which the outline will be drawn.
@see setFill
*/
void setStrokeFill (const RelativeFillType& newStrokeFill);
/** Returns the current stroke fill.
@see setStrokeFill
*/
const RelativeFillType& getStrokeFill() const noexcept { return strokeFill; }
/** Changes the properties of the outline that will be drawn around the path.
If the stroke has 0 thickness, no stroke will be drawn.
@see setStrokeThickness, setStrokeColour
*/
void setStrokeType (const PathStrokeType& newStrokeType);
/** Changes the stroke thickness.
This is a shortcut for calling setStrokeType.
*/
void setStrokeThickness (float newThickness);
/** Returns the current outline style. */
const PathStrokeType& getStrokeType() const noexcept { return strokeType; }
//==============================================================================
/** @internal */
class FillAndStrokeState : public Drawable::ValueTreeWrapperBase
{
public:
FillAndStrokeState (const ValueTree& state);
ValueTree getFillState (const Identifier& fillOrStrokeType);
RelativeFillType getFill (const Identifier& fillOrStrokeType, ComponentBuilder::ImageProvider*) const;
void setFill (const Identifier& fillOrStrokeType, const RelativeFillType& newFill,
ComponentBuilder::ImageProvider*, UndoManager*);
PathStrokeType getStrokeType() const;
void setStrokeType (const PathStrokeType& newStrokeType, UndoManager*);
static const Identifier type, colour, colours, fill, stroke, path, jointStyle, capStyle, strokeWidth,
gradientPoint1, gradientPoint2, gradientPoint3, radial, imageId, imageOpacity;
};
/** @internal */
Rectangle<float> getDrawableBounds() const override;
/** @internal */
void paint (Graphics&) override;
/** @internal */
bool hitTest (int x, int y) override;
/** @internal */
bool replaceColour (Colour originalColour, Colour replacementColour) override;
protected:
//==============================================================================
/** Called when the cached path should be updated. */
void pathChanged();
/** Called when the cached stroke should be updated. */
void strokeChanged();
/** True if there's a stroke with a non-zero thickness and non-transparent colour. */
bool isStrokeVisible() const noexcept;
/** Updates the details from a FillAndStrokeState object, returning true if something changed. */
void refreshFillTypes (const FillAndStrokeState& newState, ComponentBuilder::ImageProvider*);
/** Writes the stroke and fill details to a FillAndStrokeState object. */
void writeTo (FillAndStrokeState& state, ComponentBuilder::ImageProvider*, UndoManager*) const;
//==============================================================================
PathStrokeType strokeType;
Path path, strokePath;
private:
class RelativePositioner;
RelativeFillType mainFill, strokeFill;
ScopedPointer<RelativeCoordinatePositionerBase> mainFillPositioner, strokeFillPositioner;
void setFillInternal (RelativeFillType& fill, const RelativeFillType& newFill,
ScopedPointer<RelativeCoordinatePositionerBase>& positioner);
DrawableShape& operator= (const DrawableShape&);
};
#endif // JUCE_DRAWABLESHAPE_H_INCLUDED