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233 lines
9.5 KiB
233 lines
9.5 KiB
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_MIDIBUFFER_H_INCLUDED
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#define JUCE_MIDIBUFFER_H_INCLUDED
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//==============================================================================
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/**
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Holds a sequence of time-stamped midi events.
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Analogous to the AudioSampleBuffer, this holds a set of midi events with
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integer time-stamps. The buffer is kept sorted in order of the time-stamps.
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If you're working with a sequence of midi events that may need to be manipulated
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or read/written to a midi file, then MidiMessageSequence is probably a more
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appropriate container. MidiBuffer is designed for lower-level streams of raw
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midi data.
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@see MidiMessage
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*/
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class JUCE_API MidiBuffer
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{
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public:
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//==============================================================================
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/** Creates an empty MidiBuffer. */
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MidiBuffer() noexcept;
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/** Creates a MidiBuffer containing a single midi message. */
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explicit MidiBuffer (const MidiMessage& message) noexcept;
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/** Creates a copy of another MidiBuffer. */
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MidiBuffer (const MidiBuffer&) noexcept;
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/** Makes a copy of another MidiBuffer. */
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MidiBuffer& operator= (const MidiBuffer&) noexcept;
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/** Destructor */
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~MidiBuffer();
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//==============================================================================
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/** Removes all events from the buffer. */
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void clear() noexcept;
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/** Removes all events between two times from the buffer.
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All events for which (start <= event position < start + numSamples) will
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be removed.
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*/
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void clear (int start, int numSamples);
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/** Returns true if the buffer is empty.
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To actually retrieve the events, use a MidiBuffer::Iterator object
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*/
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bool isEmpty() const noexcept;
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/** Counts the number of events in the buffer.
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This is actually quite a slow operation, as it has to iterate through all
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the events, so you might prefer to call isEmpty() if that's all you need
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to know.
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*/
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int getNumEvents() const noexcept;
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/** Adds an event to the buffer.
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The sample number will be used to determine the position of the event in
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the buffer, which is always kept sorted. The MidiMessage's timestamp is
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ignored.
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If an event is added whose sample position is the same as one or more events
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already in the buffer, the new event will be placed after the existing ones.
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To retrieve events, use a MidiBuffer::Iterator object
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*/
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void addEvent (const MidiMessage& midiMessage, int sampleNumber);
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/** Adds an event to the buffer from raw midi data.
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The sample number will be used to determine the position of the event in
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the buffer, which is always kept sorted.
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If an event is added whose sample position is the same as one or more events
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already in the buffer, the new event will be placed after the existing ones.
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The event data will be inspected to calculate the number of bytes in length that
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the midi event really takes up, so maxBytesOfMidiData may be longer than the data
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that actually gets stored. E.g. if you pass in a note-on and a length of 4 bytes,
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it'll actually only store 3 bytes. If the midi data is invalid, it might not
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add an event at all.
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To retrieve events, use a MidiBuffer::Iterator object
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*/
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void addEvent (const void* rawMidiData,
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int maxBytesOfMidiData,
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int sampleNumber);
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/** Adds some events from another buffer to this one.
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@param otherBuffer the buffer containing the events you want to add
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@param startSample the lowest sample number in the source buffer for which
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events should be added. Any source events whose timestamp is
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less than this will be ignored
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@param numSamples the valid range of samples from the source buffer for which
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events should be added - i.e. events in the source buffer whose
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timestamp is greater than or equal to (startSample + numSamples)
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will be ignored. If this value is less than 0, all events after
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startSample will be taken.
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@param sampleDeltaToAdd a value which will be added to the source timestamps of the events
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that are added to this buffer
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*/
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void addEvents (const MidiBuffer& otherBuffer,
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int startSample,
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int numSamples,
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int sampleDeltaToAdd);
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/** Returns the sample number of the first event in the buffer.
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If the buffer's empty, this will just return 0.
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*/
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int getFirstEventTime() const noexcept;
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/** Returns the sample number of the last event in the buffer.
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If the buffer's empty, this will just return 0.
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*/
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int getLastEventTime() const noexcept;
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//==============================================================================
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/** Exchanges the contents of this buffer with another one.
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This is a quick operation, because no memory allocating or copying is done, it
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just swaps the internal state of the two buffers.
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*/
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void swapWith (MidiBuffer&) noexcept;
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/** Preallocates some memory for the buffer to use.
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This helps to avoid needing to reallocate space when the buffer has messages
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added to it.
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*/
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void ensureSize (size_t minimumNumBytes);
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//==============================================================================
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/**
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Used to iterate through the events in a MidiBuffer.
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Note that altering the buffer while an iterator is using it isn't a
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safe operation.
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@see MidiBuffer
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*/
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class JUCE_API Iterator
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{
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public:
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//==============================================================================
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/** Creates an Iterator for this MidiBuffer. */
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Iterator (const MidiBuffer&) noexcept;
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/** Destructor. */
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~Iterator() noexcept;
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//==============================================================================
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/** Repositions the iterator so that the next event retrieved will be the first
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one whose sample position is at greater than or equal to the given position.
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*/
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void setNextSamplePosition (int samplePosition) noexcept;
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/** Retrieves a copy of the next event from the buffer.
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@param result on return, this will be the message (the MidiMessage's timestamp
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is not set)
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@param samplePosition on return, this will be the position of the event
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@returns true if an event was found, or false if the iterator has reached
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the end of the buffer
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*/
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bool getNextEvent (MidiMessage& result,
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int& samplePosition) noexcept;
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/** Retrieves the next event from the buffer.
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@param midiData on return, this pointer will be set to a block of data containing
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the midi message. Note that to make it fast, this is a pointer
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directly into the MidiBuffer's internal data, so is only valid
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temporarily until the MidiBuffer is altered.
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@param numBytesOfMidiData on return, this is the number of bytes of data used by the
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midi message
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@param samplePosition on return, this will be the position of the event
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@returns true if an event was found, or false if the iterator has reached
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the end of the buffer
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*/
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bool getNextEvent (const uint8* &midiData,
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int& numBytesOfMidiData,
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int& samplePosition) noexcept;
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private:
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//==============================================================================
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const MidiBuffer& buffer;
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const uint8* data;
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JUCE_DECLARE_NON_COPYABLE (Iterator)
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};
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/** The raw data holding this buffer.
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Obviously access to this data is provided at your own risk. Its internal format could
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change in future, so don't write code that relies on it!
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*/
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Array<uint8> data;
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private:
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JUCE_LEAK_DETECTOR (MidiBuffer)
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};
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#endif // JUCE_MIDIBUFFER_H_INCLUDED
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