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dexed/Source/msfa/dx7note.h

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/*
* Copyright 2012 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SYNTH_DX7NOTE_H_
#define SYNTH_DX7NOTE_H_
// This is the logic to put together a note from the MIDI description
// and run the low-level modules.
// It will continue to evolve a bit, as note-stealing logic, scaling,
// and real-time control of parameters live here.
#include "env.h"
#include "pitchenv.h"
#include "fm_core.h"
struct VoiceStatus {
uint32_t amp[6];
char ampStep[6];
char pitchStep;
};
class Dx7Note {
public:
void init(const char patch[156], int midinote, int velocity);
// Note: this _adds_ to the buffer. Interesting question whether it's
// worth it...
void compute(int32_t *buf, int32_t lfo_val, int32_t lfo_delay,
const Controllers *ctrls);
void keyup();
// TODO: some way of indicating end-of-note. Maybe should be a return
// value from the compute method? (Having a count return from keyup
// is also tempting, but if there's a dynamic parameter change after
// keyup, that won't work.
// PG:add the update
void update(const char patch[156], int midinote);
void peekVoiceStatus(VoiceStatus &status);
void transfertState(Dx7Note& src);
private:
Env env_[6];
FmOpParams params_[6];
PitchEnv pitchenv_;
int32_t basepitch_[6];
int32_t fb_buf_[2];
int32_t fb_shift_;
int32_t ampmodsens_[6];
int ampmoddepth_;
int algorithm_;
int pitchmoddepth_;
int pitchmodsens_;
};
#endif // SYNTH_DX7NOTE_H_