/** * * Copyright (c) 2013 Pascal Gauthier. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. */ #ifndef PLUGINPROCESSOR_H_INCLUDED #define PLUGINPROCESSOR_H_INCLUDED #include "../JuceLibraryCode/JuceHeader.h" #include "msfa/controllers.h" #include "msfa/dx7note.h" #include "msfa/lfo.h" #include "msfa/synth.h" #include "PluginParam.h" #include "PluginData.h" #include "PluginFx.h" struct ProcessorVoice { int midi_note; bool keydown; bool sustained; bool live; Dx7Note *dx7_note; }; //============================================================================== /** */ class DexedAudioProcessor : public AudioProcessor, public AsyncUpdater { static const int MAX_ACTIVE_NOTES = 16; ProcessorVoice voices[MAX_ACTIVE_NOTES]; int currentNote; // The original DX7 had one single LFO. Later units had an LFO per note. Lfo lfo; bool sustain; // Extra buffering for when GetSamples wants a buffer not a multiple of N float extra_buf[N]; int extra_buf_size; float *workBlock; int workBlockSize; int currentProgram; /** * The last time the state was save, to be able to bypass a VST host bug. */ long lastStateSave; /** * PlugFX */ PluginFx fx; /** * This flag is used in the audio thread to know if the voice has changed * and needs to be updated. */ bool refreshVoice; bool normalizeDxVelocity; bool sendSysexChange; MidiBuffer midiOut; void processMidiMessage(MidiMessage *msg); void keydown(uint8_t pitch, uint8_t velo); void keyup(uint8_t pitch); void processSamples(int n_samples, float *buffer); /** * this is called from the Audio thread to tell * to update the UI / hostdata */ void handleAsyncUpdate(); void initCtrl(); PropertiesFile::Options prefOptions; MidiMessage* nextMidi,*midiMsg; bool hasMidiMessage; int midiEventPos; bool getNextEvent(MidiBuffer::Iterator* iter,const int samplePos); public : // in MIDI units (0x4000 is neutral) Controllers controllers; StringArray programNames; char sysex[4096]; char data[161]; CartridgeManager cartManager; VoiceStatus voiceStatus; bool forceRefreshUI; float vuSignal; Array ctrl; OperatorCtrl opCtrl[6]; ScopedPointer pitchEgRate[4]; ScopedPointer pitchEgLevel[4]; ScopedPointer pitchModSens; ScopedPointer algo; ScopedPointer oscSync; ScopedPointer feedback; ScopedPointer lfoRate; ScopedPointer lfoDelay; ScopedPointer lfoAmpDepth; ScopedPointer lfoPitchDepth; ScopedPointer lfoWaveform; ScopedPointer lfoSync; ScopedPointer transpose; ScopedPointer fxCutoff; ScopedPointer fxReso; ScopedPointer output; int importSysex(const char *imported); void setDxValue(int offset, int v); //============================================================================== DexedAudioProcessor(); ~DexedAudioProcessor(); //============================================================================== void prepareToPlay (double sampleRate, int samplesPerBlock); void releaseResources(); void processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages); //============================================================================== AudioProcessorEditor* createEditor(); bool hasEditor() const; void updateUI(); bool peekVoiceStatus(); void packProgram(int idx, const char *name); void unpackProgram(int idx); void updateProgramFromSysex(const uint8 *rawdata); void loadBuiltin(int idx); //============================================================================== const String getName() const; int getNumParameters(); float getParameter (int index); void setParameter (int index, float newValue); const String getParameterName (int index); const String getParameterText (int index); const String getInputChannelName (int channelIndex) const; const String getOutputChannelName (int channelIndex) const; bool isInputChannelStereoPair (int index) const; bool isOutputChannelStereoPair (int index) const; bool acceptsMidi() const; bool producesMidi() const; bool silenceInProducesSilenceOut() const; double getTailLengthSeconds() const; //============================================================================== int getNumPrograms(); int getCurrentProgram(); void setCurrentProgram (int index); const String getProgramName (int index); void changeProgramName (int index, const String& newName); //============================================================================== void getStateInformation (MemoryBlock& destData); void setStateInformation (const void* data, int sizeInBytes); //void getCurrentProgramStateInformation (MemoryBlock& destData); //void setCurrentProgramStateInformation (const void* data, int sizeInBytes); //============================================================================== // this is kept up to date with the midi messages that arrive, and the UI component // registers with it so it can represent the incoming messages MidiKeyboardState keyboardState; void unbindUI(); void loadPreference(); void savePreference(); private: //============================================================================== JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DexedAudioProcessor) }; void dexed_trace(const char *source, const char *fmt, ...); #ifdef _MSC_VER #define TRACE(fmt, ...) dexed_trace(__FUNCTION__,fmt,##__VA_ARGS__) #else #define TRACE(fmt, ...) dexed_trace(__PRETTY_FUNCTION__,fmt,##__VA_ARGS__) #endif #endif // PLUGINPROCESSOR_H_INCLUDED