/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_GRAPHICS_H_INCLUDED // %% #define JUCE_GRAPHICS_H_INCLUDED #include "../juce_core/juce_core.h" #include "../juce_events/juce_events.h" //============================================================================= /** Config: JUCE_USE_COREIMAGE_LOADER On OSX, enabling this flag means that the CoreImage codecs will be used to load PNG/JPEG/GIF files. It is enabled by default, but you may want to disable it if you'd rather use libpng, libjpeg, etc. */ #ifndef JUCE_USE_COREIMAGE_LOADER #define JUCE_USE_COREIMAGE_LOADER 1 #endif /** Config: JUCE_USE_DIRECTWRITE Enabling this flag means that DirectWrite will be used when available for font management and layout. */ #ifndef JUCE_USE_DIRECTWRITE #define JUCE_USE_DIRECTWRITE 1 #endif #ifndef JUCE_INCLUDE_PNGLIB_CODE #define JUCE_INCLUDE_PNGLIB_CODE 1 #endif #ifndef JUCE_INCLUDE_JPEGLIB_CODE #define JUCE_INCLUDE_JPEGLIB_CODE 1 #endif #ifndef USE_COREGRAPHICS_RENDERING #define USE_COREGRAPHICS_RENDERING 1 #endif //============================================================================= namespace juce { class Image; class AffineTransform; class Path; class Font; class Graphics; class FillType; class LowLevelGraphicsContext; #include "geometry/juce_AffineTransform.h" #include "geometry/juce_Point.h" #include "geometry/juce_Line.h" #include "geometry/juce_Rectangle.h" #include "placement/juce_Justification.h" #include "geometry/juce_Path.h" #include "geometry/juce_RectangleList.h" #include "colour/juce_PixelFormats.h" #include "colour/juce_Colour.h" #include "colour/juce_ColourGradient.h" #include "colour/juce_Colours.h" #include "geometry/juce_BorderSize.h" #include "geometry/juce_EdgeTable.h" #include "geometry/juce_PathIterator.h" #include "geometry/juce_PathStrokeType.h" #include "placement/juce_RectanglePlacement.h" #include "images/juce_ImageCache.h" #include "images/juce_ImageConvolutionKernel.h" #include "images/juce_ImageFileFormat.h" #include "fonts/juce_AttributedString.h" #include "fonts/juce_Typeface.h" #include "fonts/juce_Font.h" #include "fonts/juce_GlyphArrangement.h" #include "fonts/juce_TextLayout.h" #include "fonts/juce_CustomTypeface.h" #include "contexts/juce_GraphicsContext.h" #include "contexts/juce_LowLevelGraphicsContext.h" #include "images/juce_Image.h" #include "colour/juce_FillType.h" #include "native/juce_RenderingHelpers.h" #include "contexts/juce_LowLevelGraphicsSoftwareRenderer.h" #include "contexts/juce_LowLevelGraphicsPostScriptRenderer.h" #include "effects/juce_ImageEffectFilter.h" #include "effects/juce_DropShadowEffect.h" #include "effects/juce_GlowEffect.h" } #endif // JUCE_GRAPHICS_H_INCLUDED