/** * * Copyright (c) 2013 Pascal Gauthier. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. */ #include "PluginProcessor.h" #include "PluginEditor.h" #include "GlobalEditor.h" #include "math.h" #include using namespace ::std; //============================================================================== DexedAudioProcessorEditor::DexedAudioProcessorEditor (DexedAudioProcessor* ownerFilter) : AudioProcessorEditor (ownerFilter), midiKeyboard (ownerFilter->keyboardState, MidiKeyboardComponent::horizontalKeyboard) { LookAndFeel::setDefaultLookAndFeel(&dx_lnf); // This is where our plugin's editor size is set. setSize (865, 420); processor = ownerFilter; addAndMakeVisible (loadButton = new TextButton("LOAD")); loadButton->setButtonText ("LOAD"); loadButton->addListener (this); loadButton->setBounds (5, 5, 50, 18); cachedImage_background_png = ImageCache::getFromMemory (BinaryData::background_png, BinaryData::background_pngSize); addAndMakeVisible( saveButton = new TextButton("SAVE")); saveButton->setButtonText ("SAVE"); saveButton->addListener (this); saveButton->setBounds (57, 5, 50, 18); addAndMakeVisible( storeButton = new TextButton("STORE")); storeButton->setButtonText ("STORE"); storeButton->addListener (this); storeButton->setBounds (300, 5, 50, 18); addAndMakeVisible( aboutButton = new TextButton("ABOUT")); aboutButton->setButtonText ("ABOUT"); aboutButton->addListener (this); aboutButton->setBounds (805, 5, 50, 18); addAndMakeVisible (&presets); presets.setEditableText (false); presets.setJustificationType (Justification::centredLeft); presets.setTextWhenNothingSelected (String::empty); presets.setBounds(115, 5, 180, 18); for(int i=0;igetNumPrograms();i++) { String id; id << (i+1) << ". " << processor->getProgramName(i); presets.addItem(id, i+1); } presets.setSelectedId(processor->getCurrentProgram()+1, NotificationType::dontSendNotification); presets.addListener(this); // OPERATORS addAndMakeVisible(&(operators[0])); operators[0].setBounds(5, 40, 280, 90); operators[0].bind(processor, 0); addAndMakeVisible(&(operators[1])); operators[1].setBounds(290, 40, 280, 90); operators[1].bind(processor, 1); addAndMakeVisible(&(operators[2])); operators[2].setBounds(575, 40, 280, 90); operators[2].bind(processor, 2); addAndMakeVisible(&(operators[3])); operators[3].setBounds(5, 130, 280, 90); operators[3].bind(processor, 3); addAndMakeVisible(&(operators[4])); operators[4].setBounds(290, 130, 280, 90); operators[4].bind(processor, 4); addAndMakeVisible(&(operators[5])); operators[5].setBounds(575, 130, 280, 90); operators[5].bind(processor, 5); // add the midi keyboard component.. addAndMakeVisible (&midiKeyboard); // The DX7 is a badass on the bass, keep it that way midiKeyboard.setLowestVisibleKey(24); const int keyboardHeight = 90; midiKeyboard.setBounds (4, getHeight() - keyboardHeight - 4, getWidth() - 8, keyboardHeight); addAndMakeVisible(&global); global.setBounds(5,235,855,90); global.bind(processor); updateUI(); startTimer(100); } DexedAudioProcessorEditor::~DexedAudioProcessorEditor() { stopTimer(); processor->unbindUI(); } //============================================================================== void DexedAudioProcessorEditor::paint (Graphics& g) { g.drawImage (cachedImage_background_png, 0, 0, 865, 420, 0, 0, cachedImage_background_png.getWidth(), cachedImage_background_png.getHeight()); } void DexedAudioProcessorEditor::buttonClicked(Button *buttonThatWasClicked) { if (buttonThatWasClicked == loadButton) { FileChooser fc ("Import original DX sysex...", File::nonexistent, "*.syx;*.SYX", 1); if ( fc.browseForFileToOpen()) { String f = fc.getResults().getReference(0).getFullPathName(); uint8_t syx_data[4104]; ifstream fp_in(f.toRawUTF8(), ios::binary); if (fp_in.fail()) { AlertWindow::showMessageBoxAsync (AlertWindow::WarningIcon, "Error", "Unable to open: " + f); return; } fp_in.read((char *)syx_data, 4104); processor->importSysex((char *) &syx_data); presets.clear(NotificationType::dontSendNotification); for(int i=0;igetNumPrograms();i++) { String id; id << (i+1) << ". " << processor->getProgramName(i); presets.addItem(id, i+1); } presets.setSelectedId(processor->getCurrentProgram()+1, NotificationType::dontSendNotification); processor->setCurrentProgram(0); processor->updateHostDisplay(); } return; } if (buttonThatWasClicked == aboutButton) { AlertWindow::showMessageBoxAsync(AlertWindow::NoIcon, "DEXED - DX Emulator", "(c) 2013 Pascal Gauthier\nUnder the GPL v2" "\nBased on Music Synthesizer for Android\n"); return; } AlertWindow::showMessageBoxAsync(AlertWindow::WarningIcon, "Sorry", "Soon !"); } void DexedAudioProcessorEditor::comboBoxChanged (ComboBox* comboBoxThatHasChanged) { processor->setCurrentProgram(comboBoxThatHasChanged->getSelectedId()-1); processor->updateHostDisplay(); } void DexedAudioProcessorEditor::timerCallback() { int32_t env[6]; if ( processor->refreshUI ) { if ( processor->refreshUI & DexedAudioProcessor::REFRESH_COMP ) updateUI(); if ( processor->refreshUI & DexedAudioProcessor::REFRESH_MSG ) global.repaint(); processor->refreshUI = 0; } if ( processor->peekEnvStatus(env) == false ) return; for(int i=0;i<6;i++) { operators[i].updateGain(sqrt(env[5 - i]) / 8196); } } void DexedAudioProcessorEditor::updateUI() { for(int i=0;ictrl.size();i++) { processor->ctrl[i]->updateComponent(); } for(int i=0;i<6;i++) { operators[i].updateDisplay(); } int id = processor->getCurrentProgram() + 1; presets.setSelectedId(id, NotificationType::dontSendNotification); global.repaint(); }