/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #if JUCE_MSVC && JUCE_DEBUG #pragma optimize ("t", on) #endif const float PathFlatteningIterator::defaultTolerance = 0.6f; //============================================================================== PathFlatteningIterator::PathFlatteningIterator (const Path& path_, const AffineTransform& transform_, const float tolerance) : x2 (0), y2 (0), closesSubPath (false), subPathIndex (-1), path (path_), transform (transform_), points (path_.data.elements), toleranceSquared (tolerance * tolerance), subPathCloseX (0), subPathCloseY (0), isIdentityTransform (transform_.isIdentity()), stackBase (32), index (0), stackSize (32) { stackPos = stackBase; } PathFlatteningIterator::~PathFlatteningIterator() { } bool PathFlatteningIterator::isLastInSubpath() const noexcept { return stackPos == stackBase.getData() && (index >= path.numElements || points [index] == Path::moveMarker); } bool PathFlatteningIterator::next() { x1 = x2; y1 = y2; float x3 = 0; float y3 = 0; float x4 = 0; float y4 = 0; for (;;) { float type; if (stackPos == stackBase) { if (index >= path.numElements) return false; type = points [index++]; if (type != Path::closeSubPathMarker) { x2 = points [index++]; y2 = points [index++]; if (type == Path::quadMarker) { x3 = points [index++]; y3 = points [index++]; if (! isIdentityTransform) transform.transformPoints (x2, y2, x3, y3); } else if (type == Path::cubicMarker) { x3 = points [index++]; y3 = points [index++]; x4 = points [index++]; y4 = points [index++]; if (! isIdentityTransform) transform.transformPoints (x2, y2, x3, y3, x4, y4); } else { if (! isIdentityTransform) transform.transformPoint (x2, y2); } } } else { type = *--stackPos; if (type != Path::closeSubPathMarker) { x2 = *--stackPos; y2 = *--stackPos; if (type == Path::quadMarker) { x3 = *--stackPos; y3 = *--stackPos; } else if (type == Path::cubicMarker) { x3 = *--stackPos; y3 = *--stackPos; x4 = *--stackPos; y4 = *--stackPos; } } } if (type == Path::lineMarker) { ++subPathIndex; closesSubPath = (stackPos == stackBase) && (index < path.numElements) && (points [index] == Path::closeSubPathMarker) && x2 == subPathCloseX && y2 == subPathCloseY; return true; } if (type == Path::quadMarker) { const size_t offset = (size_t) (stackPos - stackBase); if (offset >= stackSize - 10) { stackSize <<= 1; stackBase.realloc (stackSize); stackPos = stackBase + offset; } const float m1x = (x1 + x2) * 0.5f; const float m1y = (y1 + y2) * 0.5f; const float m2x = (x2 + x3) * 0.5f; const float m2y = (y2 + y3) * 0.5f; const float m3x = (m1x + m2x) * 0.5f; const float m3y = (m1y + m2y) * 0.5f; const float errorX = m3x - x2; const float errorY = m3y - y2; if (errorX * errorX + errorY * errorY > toleranceSquared) { *stackPos++ = y3; *stackPos++ = x3; *stackPos++ = m2y; *stackPos++ = m2x; *stackPos++ = Path::quadMarker; *stackPos++ = m3y; *stackPos++ = m3x; *stackPos++ = m1y; *stackPos++ = m1x; *stackPos++ = Path::quadMarker; } else { *stackPos++ = y3; *stackPos++ = x3; *stackPos++ = Path::lineMarker; *stackPos++ = m3y; *stackPos++ = m3x; *stackPos++ = Path::lineMarker; } jassert (stackPos < stackBase + stackSize); } else if (type == Path::cubicMarker) { const size_t offset = (size_t) (stackPos - stackBase); if (offset >= stackSize - 16) { stackSize <<= 1; stackBase.realloc (stackSize); stackPos = stackBase + offset; } const float m1x = (x1 + x2) * 0.5f; const float m1y = (y1 + y2) * 0.5f; const float m2x = (x3 + x2) * 0.5f; const float m2y = (y3 + y2) * 0.5f; const float m3x = (x3 + x4) * 0.5f; const float m3y = (y3 + y4) * 0.5f; const float m4x = (m1x + m2x) * 0.5f; const float m4y = (m1y + m2y) * 0.5f; const float m5x = (m3x + m2x) * 0.5f; const float m5y = (m3y + m2y) * 0.5f; const float error1X = m4x - x2; const float error1Y = m4y - y2; const float error2X = m5x - x3; const float error2Y = m5y - y3; if (error1X * error1X + error1Y * error1Y > toleranceSquared || error2X * error2X + error2Y * error2Y > toleranceSquared) { *stackPos++ = y4; *stackPos++ = x4; *stackPos++ = m3y; *stackPos++ = m3x; *stackPos++ = m5y; *stackPos++ = m5x; *stackPos++ = Path::cubicMarker; *stackPos++ = (m4y + m5y) * 0.5f; *stackPos++ = (m4x + m5x) * 0.5f; *stackPos++ = m4y; *stackPos++ = m4x; *stackPos++ = m1y; *stackPos++ = m1x; *stackPos++ = Path::cubicMarker; } else { *stackPos++ = y4; *stackPos++ = x4; *stackPos++ = Path::lineMarker; *stackPos++ = m5y; *stackPos++ = m5x; *stackPos++ = Path::lineMarker; *stackPos++ = m4y; *stackPos++ = m4x; *stackPos++ = Path::lineMarker; } } else if (type == Path::closeSubPathMarker) { if (x2 != subPathCloseX || y2 != subPathCloseY) { x1 = x2; y1 = y2; x2 = subPathCloseX; y2 = subPathCloseY; closesSubPath = true; return true; } } else { jassert (type == Path::moveMarker); subPathIndex = -1; subPathCloseX = x1 = x2; subPathCloseY = y1 = y2; } } } #if JUCE_MSVC && JUCE_DEBUG #pragma optimize ("", on) // resets optimisations to the project defaults #endif