/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_CACHEDCOMPONENTIMAGE_H_INCLUDED #define JUCE_CACHEDCOMPONENTIMAGE_H_INCLUDED //============================================================================== /** Base class used internally for structures that can store cached images of component state. Most people are unlikely to ever need to know about this class - it's really only for power-users! @see Component::setCachedComponentImage */ class JUCE_API CachedComponentImage { public: CachedComponentImage() noexcept {} virtual ~CachedComponentImage() {} //============================================================================== /** Called as part of the parent component's paint method, this must draw the given component into the target graphics context, using the cached version where possible. */ virtual void paint (Graphics&) = 0; /** Invalidates all cached image data. @returns true if the peer should also be repainted, or false if this object handles all repaint work internally. */ virtual bool invalidateAll() = 0; /** Invalidates a section of the cached image data. @returns true if the peer should also be repainted, or false if this object handles all repaint work internally. */ virtual bool invalidate (const Rectangle& area) = 0; /** Called to indicate that the component is no longer active, so any cached data should be released if possible. */ virtual void releaseResources() = 0; }; #endif // JUCE_CACHEDCOMPONENTIMAGE_H_INCLUDED