/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_TEXTLAYOUT_H_INCLUDED #define JUCE_TEXTLAYOUT_H_INCLUDED //============================================================================== /** A Pre-formatted piece of text, which may contain multiple fonts and colours. A TextLayout is created from an AttributedString, and once created can be quickly drawn into a Graphics context. @see AttributedString */ class JUCE_API TextLayout { public: /** Creates an empty layout. Having created a TextLayout, you can populate it using createLayout() or createLayoutWithBalancedLineLengths(). */ TextLayout(); TextLayout (const TextLayout&); TextLayout& operator= (const TextLayout&); #if JUCE_COMPILER_SUPPORTS_MOVE_SEMANTICS TextLayout (TextLayout&& other) noexcept; TextLayout& operator= (TextLayout&&) noexcept; #endif /** Destructor. */ ~TextLayout(); //============================================================================== /** Creates a layout from the given attributed string. This will replace any data that is currently stored in the layout. */ void createLayout (const AttributedString& text, float maxWidth); /** Creates a layout, attempting to choose a width which results in lines of a similar length. This will be slower than the normal createLayout method, but produces a tidier result. */ void createLayoutWithBalancedLineLengths (const AttributedString& text, float maxWidth); /** Draws the layout within the specified area. The position of the text within the rectangle is controlled by the justification flags set in the original AttributedString that was used to create this layout. */ void draw (Graphics& g, const Rectangle& area) const; //============================================================================== /** A positioned glyph. */ class JUCE_API Glyph { public: Glyph (int glyphCode, Point anchor, float width) noexcept; Glyph (const Glyph&) noexcept; Glyph& operator= (const Glyph&) noexcept; ~Glyph() noexcept; /** The code number of this glyph. */ int glyphCode; /** The glyph's anchor point - this is relative to the line's origin. @see TextLayout::Line::lineOrigin */ Point anchor; float width; private: JUCE_LEAK_DETECTOR (Glyph) }; //============================================================================== /** A sequence of glyphs with a common font and colour. */ class JUCE_API Run { public: Run() noexcept; Run (const Run&); Run (Range stringRange, int numGlyphsToPreallocate); ~Run() noexcept; Font font; /**< The run's font. */ Colour colour; /**< The run's colour. */ Array glyphs; /**< The glyphs in this run. */ Range stringRange; /**< The character range that this run represents in the original string that was used to create it. */ private: Run& operator= (const Run&); JUCE_LEAK_DETECTOR (Run) }; //============================================================================== /** A line containing a sequence of glyph-runs. */ class JUCE_API Line { public: Line() noexcept; Line (const Line&); Line (Range stringRange, Point lineOrigin, float ascent, float descent, float leading, int numRunsToPreallocate); ~Line() noexcept; /** Returns the X position range which contains all the glyphs in this line. */ Range getLineBoundsX() const noexcept; OwnedArray runs; /**< The glyph-runs in this line. */ Range stringRange; /**< The character range that this line represents in the original string that was used to create it. */ Point lineOrigin; /**< The line's baseline origin. */ float ascent, descent, leading; private: Line& operator= (const Line&); JUCE_LEAK_DETECTOR (Line) }; //============================================================================== /** Returns the maximum width of the content. */ float getWidth() const noexcept { return width; } /** Returns the maximum height of the content. */ float getHeight() const noexcept; /** Returns the number of lines in the layout. */ int getNumLines() const noexcept { return lines.size(); } /** Returns one of the lines. */ Line& getLine (int index) const; /** Adds a line to the layout. The layout will take ownership of this line object and will delete it when it is no longer needed. */ void addLine (Line* line); /** Pre-allocates space for the specified number of lines. */ void ensureStorageAllocated (int numLinesNeeded); private: OwnedArray lines; float width; Justification justification; void createStandardLayout (const AttributedString&); bool createNativeLayout (const AttributedString&); void recalculateWidth (const AttributedString&); JUCE_LEAK_DETECTOR (TextLayout) }; #endif // JUCE_TEXTLAYOUT_H_INCLUDED