/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ namespace LagrangeHelpers { template struct ResampleHelper { static forcedinline void calc (float& a, float b) { a *= b * (1.0f / k); } }; template<> struct ResampleHelper <0> { static forcedinline void calc (float&, float) {} }; template static forcedinline float calcCoefficient (float input, const float offset) noexcept { ResampleHelper <0 - k>::calc (input, -2.0f - offset); ResampleHelper <1 - k>::calc (input, -1.0f - offset); ResampleHelper <2 - k>::calc (input, 0.0f - offset); ResampleHelper <3 - k>::calc (input, 1.0f - offset); ResampleHelper <4 - k>::calc (input, 2.0f - offset); return input; } static forcedinline float valueAtOffset (const float* const inputs, const float offset) noexcept { return calcCoefficient<0> (inputs[4], offset) + calcCoefficient<1> (inputs[3], offset) + calcCoefficient<2> (inputs[2], offset) + calcCoefficient<3> (inputs[1], offset) + calcCoefficient<4> (inputs[0], offset); } static forcedinline void push (float* inputs, const float newValue) noexcept { inputs[4] = inputs[3]; inputs[3] = inputs[2]; inputs[2] = inputs[1]; inputs[1] = inputs[0]; inputs[0] = newValue; } } //============================================================================== LagrangeInterpolator::LagrangeInterpolator() { reset(); } LagrangeInterpolator::~LagrangeInterpolator() {} void LagrangeInterpolator::reset() noexcept { subSamplePos = 1.0; for (int i = 0; i < numElementsInArray (lastInputSamples); ++i) lastInputSamples[i] = 0; } int LagrangeInterpolator::process (const double actualRatio, const float* in, float* out, const int numOut) noexcept { if (actualRatio == 1.0) { memcpy (out, in, (size_t) numOut * sizeof (float)); if (numOut >= 4) { memcpy (lastInputSamples, in + (numOut - 4), 4 * sizeof (float)); } else { for (int i = 0; i < numOut; ++i) LagrangeHelpers::push (lastInputSamples, in[i]); } return numOut; } const float* const originalIn = in; double pos = subSamplePos; if (actualRatio < 1.0) { for (int i = numOut; --i >= 0;) { if (pos >= 1.0) { LagrangeHelpers::push (lastInputSamples, *in++); pos -= 1.0; } *out++ = LagrangeHelpers::valueAtOffset (lastInputSamples, (float) pos); pos += actualRatio; } } else { for (int i = numOut; --i >= 0;) { while (pos < actualRatio) { LagrangeHelpers::push (lastInputSamples, *in++); pos += 1.0; } pos -= actualRatio; *out++ = LagrangeHelpers::valueAtOffset (lastInputSamples, 1.0f - (float) pos); } } subSamplePos = pos; return (int) (in - originalIn); } int LagrangeInterpolator::processAdding (const double actualRatio, const float* in, float* out, const int numOut, const float gain) noexcept { if (actualRatio == 1.0) { if (gain != 1.0f) { for (int i = 0; i < numOut; ++i) out[i] += in[i] * gain; } else { for (int i = 0; i < numOut; ++i) out[i] += in[i]; } if (numOut >= 4) { memcpy (lastInputSamples, in + (numOut - 4), 4 * sizeof (float)); } else { for (int i = 0; i < numOut; ++i) LagrangeHelpers::push (lastInputSamples, in[i]); } return numOut; } const float* const originalIn = in; double pos = subSamplePos; if (actualRatio < 1.0) { for (int i = numOut; --i >= 0;) { if (pos >= 1.0) { LagrangeHelpers::push (lastInputSamples, *in++); pos -= 1.0; } *out++ += gain * LagrangeHelpers::valueAtOffset (lastInputSamples, (float) pos); pos += actualRatio; } } else { for (int i = numOut; --i >= 0;) { while (pos < actualRatio) { LagrangeHelpers::push (lastInputSamples, *in++); pos += 1.0; } pos -= actualRatio; *out++ += gain * LagrangeHelpers::valueAtOffset (lastInputSamples, jmax (0.0f, 1.0f - (float) pos)); } } subSamplePos = pos; return (int) (in - originalIn); }