/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_LOOKANDFEEL_V1_H_INCLUDED #define JUCE_LOOKANDFEEL_V1_H_INCLUDED //============================================================================== /** The original JUCE look-and-feel, as used back from 2002 to about 2007ish. @see LookAndFeel, LookAndFeel_V2, LookAndFeel_V3 */ class JUCE_API LookAndFeel_V1 : public LookAndFeel_V2 { public: LookAndFeel_V1(); ~LookAndFeel_V1(); //============================================================================== void drawButtonBackground (Graphics&, Button&, const Colour& backgroundColour, bool isMouseOverButton, bool isButtonDown) override; void drawToggleButton (Graphics&, ToggleButton&, bool isMouseOverButton, bool isButtonDown) override; void drawTickBox (Graphics&, Component&, float x, float y, float w, float h, bool ticked, bool isEnabled, bool isMouseOverButton, bool isButtonDown) override; void drawProgressBar (Graphics&, ProgressBar&, int width, int height, double progress, const String& textToShow) override; //============================================================================== void drawScrollbarButton (Graphics&, ScrollBar&, int width, int height, int buttonDirection, bool isScrollbarVertical, bool isMouseOverButton, bool isButtonDown) override; void drawScrollbar (Graphics&, ScrollBar&, int x, int y, int width, int height, bool isScrollbarVertical, int thumbStartPosition, int thumbSize, bool isMouseOver, bool isMouseDown) override; ImageEffectFilter* getScrollbarEffect() override; //============================================================================== void drawTextEditorOutline (Graphics&, int width, int height, TextEditor&) override; //============================================================================== void drawPopupMenuBackground (Graphics&, int width, int height) override; void drawMenuBarBackground (Graphics&, int width, int height, bool isMouseOverBar, MenuBarComponent&) override; //============================================================================== void drawComboBox (Graphics&, int width, int height, bool isButtonDown, int buttonX, int buttonY, int buttonW, int buttonH, ComboBox&) override; Font getComboBoxFont (ComboBox&) override; //============================================================================== void drawLinearSlider (Graphics&, int x, int y, int width, int height, float sliderPos, float minSliderPos, float maxSliderPos, const Slider::SliderStyle, Slider&) override; int getSliderThumbRadius (Slider&) override; Button* createSliderButton (Slider&, bool isIncrement) override; ImageEffectFilter* getSliderEffect (Slider&) override; //============================================================================== void drawCornerResizer (Graphics&, int w, int h, bool isMouseOver, bool isMouseDragging) override; Button* createDocumentWindowButton (int buttonType) override; void positionDocumentWindowButtons (DocumentWindow&, int titleBarX, int titleBarY, int titleBarW, int titleBarH, Button* minimiseButton, Button* maximiseButton, Button* closeButton, bool positionTitleBarButtonsOnLeft) override; private: DropShadowEffect scrollbarShadow; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LookAndFeel_V1) }; #endif // JUCE_LOOKANDFEEL_V1_H_INCLUDED