/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ LookAndFeel_V1::LookAndFeel_V1() { setColour (TextButton::buttonColourId, Colour (0xffbbbbff)); setColour (ListBox::outlineColourId, findColour (ComboBox::outlineColourId)); setColour (ScrollBar::thumbColourId, Colour (0xffbbbbdd)); setColour (ScrollBar::backgroundColourId, Colours::transparentBlack); setColour (Slider::thumbColourId, Colours::white); setColour (Slider::trackColourId, Colour (0x7f000000)); setColour (Slider::textBoxOutlineColourId, Colours::grey); setColour (ProgressBar::backgroundColourId, Colours::white.withAlpha (0.6f)); setColour (ProgressBar::foregroundColourId, Colours::green.withAlpha (0.7f)); setColour (PopupMenu::backgroundColourId, Colour (0xffeef5f8)); setColour (PopupMenu::highlightedBackgroundColourId, Colour (0xbfa4c2ce)); setColour (PopupMenu::highlightedTextColourId, Colours::black); setColour (TextEditor::focusedOutlineColourId, findColour (TextButton::buttonColourId)); scrollbarShadow.setShadowProperties (DropShadow (Colours::black.withAlpha (0.5f), 2, Point())); } LookAndFeel_V1::~LookAndFeel_V1() { } //============================================================================== void LookAndFeel_V1::drawButtonBackground (Graphics& g, Button& button, const Colour& backgroundColour, bool isMouseOverButton, bool isButtonDown) { const int width = button.getWidth(); const int height = button.getHeight(); const float indent = 2.0f; const int cornerSize = jmin (roundToInt (width * 0.4f), roundToInt (height * 0.4f)); Path p; p.addRoundedRectangle (indent, indent, width - indent * 2.0f, height - indent * 2.0f, (float) cornerSize); Colour bc (backgroundColour.withMultipliedSaturation (0.3f)); if (isMouseOverButton) { if (isButtonDown) bc = bc.brighter(); else if (bc.getBrightness() > 0.5f) bc = bc.darker (0.1f); else bc = bc.brighter (0.1f); } g.setColour (bc); g.fillPath (p); g.setColour (bc.contrasting().withAlpha ((isMouseOverButton) ? 0.6f : 0.4f)); g.strokePath (p, PathStrokeType ((isMouseOverButton) ? 2.0f : 1.4f)); } void LookAndFeel_V1::drawTickBox (Graphics& g, Component& /*component*/, float x, float y, float w, float h, const bool ticked, const bool isEnabled, const bool /*isMouseOverButton*/, const bool isButtonDown) { Path box; box.addRoundedRectangle (0.0f, 2.0f, 6.0f, 6.0f, 1.0f); g.setColour (isEnabled ? Colours::blue.withAlpha (isButtonDown ? 0.3f : 0.1f) : Colours::lightgrey.withAlpha (0.1f)); AffineTransform trans (AffineTransform::scale (w / 9.0f, h / 9.0f).translated (x, y)); g.fillPath (box, trans); g.setColour (Colours::black.withAlpha (0.6f)); g.strokePath (box, PathStrokeType (0.9f), trans); if (ticked) { Path tick; tick.startNewSubPath (1.5f, 3.0f); tick.lineTo (3.0f, 6.0f); tick.lineTo (6.0f, 0.0f); g.setColour (isEnabled ? Colours::black : Colours::grey); g.strokePath (tick, PathStrokeType (2.5f), trans); } } void LookAndFeel_V1::drawToggleButton (Graphics& g, ToggleButton& button, bool isMouseOverButton, bool isButtonDown) { if (button.hasKeyboardFocus (true)) { g.setColour (button.findColour (TextEditor::focusedOutlineColourId)); g.drawRect (0, 0, button.getWidth(), button.getHeight()); } const int tickWidth = jmin (20, button.getHeight() - 4); drawTickBox (g, button, 4.0f, (button.getHeight() - tickWidth) * 0.5f, (float) tickWidth, (float) tickWidth, button.getToggleState(), button.isEnabled(), isMouseOverButton, isButtonDown); g.setColour (button.findColour (ToggleButton::textColourId)); g.setFont (jmin (15.0f, button.getHeight() * 0.6f)); if (! button.isEnabled()) g.setOpacity (0.5f); const int textX = tickWidth + 5; g.drawFittedText (button.getButtonText(), textX, 4, button.getWidth() - textX - 2, button.getHeight() - 8, Justification::centredLeft, 10); } void LookAndFeel_V1::drawProgressBar (Graphics& g, ProgressBar& progressBar, int width, int height, double progress, const String& textToShow) { if (progress < 0 || progress >= 1.0) { LookAndFeel_V2::drawProgressBar (g, progressBar, width, height, progress, textToShow); } else { const Colour background (progressBar.findColour (ProgressBar::backgroundColourId)); const Colour foreground (progressBar.findColour (ProgressBar::foregroundColourId)); g.fillAll (background); g.setColour (foreground); g.fillRect (1, 1, jlimit (0, width - 2, roundToInt (progress * (width - 2))), height - 2); if (textToShow.isNotEmpty()) { g.setColour (Colour::contrasting (background, foreground)); g.setFont (height * 0.6f); g.drawText (textToShow, 0, 0, width, height, Justification::centred, false); } } } void LookAndFeel_V1::drawScrollbarButton (Graphics& g, ScrollBar& bar, int width, int height, int buttonDirection, bool isScrollbarVertical, bool isMouseOverButton, bool isButtonDown) { if (isScrollbarVertical) width -= 2; else height -= 2; Path p; if (buttonDirection == 0) p.addTriangle (width * 0.5f, height * 0.2f, width * 0.1f, height * 0.7f, width * 0.9f, height * 0.7f); else if (buttonDirection == 1) p.addTriangle (width * 0.8f, height * 0.5f, width * 0.3f, height * 0.1f, width * 0.3f, height * 0.9f); else if (buttonDirection == 2) p.addTriangle (width * 0.5f, height * 0.8f, width * 0.1f, height * 0.3f, width * 0.9f, height * 0.3f); else if (buttonDirection == 3) p.addTriangle (width * 0.2f, height * 0.5f, width * 0.7f, height * 0.1f, width * 0.7f, height * 0.9f); if (isButtonDown) g.setColour (Colours::white); else if (isMouseOverButton) g.setColour (Colours::white.withAlpha (0.7f)); else g.setColour (bar.findColour (ScrollBar::thumbColourId).withAlpha (0.5f)); g.fillPath (p); g.setColour (Colours::black.withAlpha (0.5f)); g.strokePath (p, PathStrokeType (0.5f)); } void LookAndFeel_V1::drawScrollbar (Graphics& g, ScrollBar& bar, int x, int y, int width, int height, bool isScrollbarVertical, int thumbStartPosition, int thumbSize, bool isMouseOver, bool isMouseDown) { g.fillAll (bar.findColour (ScrollBar::backgroundColourId)); g.setColour (bar.findColour (ScrollBar::thumbColourId) .withAlpha ((isMouseOver || isMouseDown) ? 0.4f : 0.15f)); if (thumbSize > 0.0f) { Rectangle thumb; if (isScrollbarVertical) { width -= 2; g.fillRect (x + roundToInt (width * 0.35f), y, roundToInt (width * 0.3f), height); thumb.setBounds (x + 1, thumbStartPosition, width - 2, thumbSize); } else { height -= 2; g.fillRect (x, y + roundToInt (height * 0.35f), width, roundToInt (height * 0.3f)); thumb.setBounds (thumbStartPosition, y + 1, thumbSize, height - 2); } g.setColour (bar.findColour (ScrollBar::thumbColourId) .withAlpha ((isMouseOver || isMouseDown) ? 0.95f : 0.7f)); g.fillRect (thumb); g.setColour (Colours::black.withAlpha ((isMouseOver || isMouseDown) ? 0.4f : 0.25f)); g.drawRect (thumb.getX(), thumb.getY(), thumb.getWidth(), thumb.getHeight()); if (thumbSize > 16) { for (int i = 3; --i >= 0;) { const float linePos = thumbStartPosition + thumbSize / 2 + (i - 1) * 4.0f; g.setColour (Colours::black.withAlpha (0.15f)); if (isScrollbarVertical) { g.drawLine (x + width * 0.2f, linePos, width * 0.8f, linePos); g.setColour (Colours::white.withAlpha (0.15f)); g.drawLine (width * 0.2f, linePos - 1, width * 0.8f, linePos - 1); } else { g.drawLine (linePos, height * 0.2f, linePos, height * 0.8f); g.setColour (Colours::white.withAlpha (0.15f)); g.drawLine (linePos - 1, height * 0.2f, linePos - 1, height * 0.8f); } } } } } ImageEffectFilter* LookAndFeel_V1::getScrollbarEffect() { return &scrollbarShadow; } //============================================================================== void LookAndFeel_V1::drawPopupMenuBackground (Graphics& g, int width, int height) { g.fillAll (findColour (PopupMenu::backgroundColourId)); g.setColour (Colours::black.withAlpha (0.6f)); g.drawRect (0, 0, width, height); } void LookAndFeel_V1::drawMenuBarBackground (Graphics& g, int /*width*/, int /*height*/, bool, MenuBarComponent& menuBar) { g.fillAll (menuBar.findColour (PopupMenu::backgroundColourId)); } //============================================================================== void LookAndFeel_V1::drawTextEditorOutline (Graphics& g, int width, int height, TextEditor& textEditor) { if (textEditor.isEnabled()) { g.setColour (textEditor.findColour (TextEditor::outlineColourId)); g.drawRect (0, 0, width, height); } } //============================================================================== void LookAndFeel_V1::drawComboBox (Graphics& g, int width, int height, const bool isButtonDown, int buttonX, int buttonY, int buttonW, int buttonH, ComboBox& box) { g.fillAll (box.findColour (ComboBox::backgroundColourId)); g.setColour (box.findColour ((isButtonDown) ? ComboBox::buttonColourId : ComboBox::backgroundColourId)); g.fillRect (buttonX, buttonY, buttonW, buttonH); g.setColour (box.findColour (ComboBox::outlineColourId)); g.drawRect (0, 0, width, height); const float arrowX = 0.2f; const float arrowH = 0.3f; if (box.isEnabled()) { Path p; p.addTriangle (buttonX + buttonW * 0.5f, buttonY + buttonH * (0.45f - arrowH), buttonX + buttonW * (1.0f - arrowX), buttonY + buttonH * 0.45f, buttonX + buttonW * arrowX, buttonY + buttonH * 0.45f); p.addTriangle (buttonX + buttonW * 0.5f, buttonY + buttonH * (0.55f + arrowH), buttonX + buttonW * (1.0f - arrowX), buttonY + buttonH * 0.55f, buttonX + buttonW * arrowX, buttonY + buttonH * 0.55f); g.setColour (box.findColour ((isButtonDown) ? ComboBox::backgroundColourId : ComboBox::buttonColourId)); g.fillPath (p); } } Font LookAndFeel_V1::getComboBoxFont (ComboBox& box) { Font f (jmin (15.0f, box.getHeight() * 0.85f)); f.setHorizontalScale (0.9f); return f; } //============================================================================== static void drawTriangle (Graphics& g, float x1, float y1, float x2, float y2, float x3, float y3, Colour fill, Colour outline) { Path p; p.addTriangle (x1, y1, x2, y2, x3, y3); g.setColour (fill); g.fillPath (p); g.setColour (outline); g.strokePath (p, PathStrokeType (0.3f)); } void LookAndFeel_V1::drawLinearSlider (Graphics& g, int x, int y, int w, int h, float sliderPos, float minSliderPos, float maxSliderPos, const Slider::SliderStyle style, Slider& slider) { g.fillAll (slider.findColour (Slider::backgroundColourId)); if (style == Slider::LinearBar) { g.setColour (slider.findColour (Slider::thumbColourId)); g.fillRect (x, y, (int) sliderPos - x, h); g.setColour (slider.findColour (Slider::textBoxTextColourId).withMultipliedAlpha (0.5f)); g.drawRect (x, y, (int) sliderPos - x, h); } else { g.setColour (slider.findColour (Slider::trackColourId) .withMultipliedAlpha (slider.isEnabled() ? 1.0f : 0.3f)); if (slider.isHorizontal()) { g.fillRect (x, y + roundToInt (h * 0.6f), w, roundToInt (h * 0.2f)); } else { g.fillRect (x + roundToInt (w * 0.5f - jmin (3.0f, w * 0.1f)), y, jmin (4, roundToInt (w * 0.2f)), h); } float alpha = 0.35f; if (slider.isEnabled()) alpha = slider.isMouseOverOrDragging() ? 1.0f : 0.7f; const Colour fill (slider.findColour (Slider::thumbColourId).withAlpha (alpha)); const Colour outline (Colours::black.withAlpha (slider.isEnabled() ? 0.7f : 0.35f)); if (style == Slider::TwoValueVertical || style == Slider::ThreeValueVertical) { drawTriangle (g, x + w * 0.5f + jmin (4.0f, w * 0.3f), minSliderPos, x + w * 0.5f - jmin (8.0f, w * 0.4f), minSliderPos - 7.0f, x + w * 0.5f - jmin (8.0f, w * 0.4f), minSliderPos, fill, outline); drawTriangle (g, x + w * 0.5f + jmin (4.0f, w * 0.3f), maxSliderPos, x + w * 0.5f - jmin (8.0f, w * 0.4f), maxSliderPos, x + w * 0.5f - jmin (8.0f, w * 0.4f), maxSliderPos + 7.0f, fill, outline); } else if (style == Slider::TwoValueHorizontal || style == Slider::ThreeValueHorizontal) { drawTriangle (g, minSliderPos, y + h * 0.6f - jmin (4.0f, h * 0.3f), minSliderPos - 7.0f, y + h * 0.9f , minSliderPos, y + h * 0.9f, fill, outline); drawTriangle (g, maxSliderPos, y + h * 0.6f - jmin (4.0f, h * 0.3f), maxSliderPos, y + h * 0.9f, maxSliderPos + 7.0f, y + h * 0.9f, fill, outline); } if (style == Slider::LinearHorizontal || style == Slider::ThreeValueHorizontal) { drawTriangle (g, sliderPos, y + h * 0.9f, sliderPos - 7.0f, y + h * 0.2f, sliderPos + 7.0f, y + h * 0.2f, fill, outline); } else if (style == Slider::LinearVertical || style == Slider::ThreeValueVertical) { drawTriangle (g, x + w * 0.5f - jmin (4.0f, w * 0.3f), sliderPos, x + w * 0.5f + jmin (8.0f, w * 0.4f), sliderPos - 7.0f, x + w * 0.5f + jmin (8.0f, w * 0.4f), sliderPos + 7.0f, fill, outline); } } } Button* LookAndFeel_V1::createSliderButton (Slider&, const bool isIncrement) { if (isIncrement) return new ArrowButton ("u", 0.75f, Colours::white.withAlpha (0.8f)); return new ArrowButton ("d", 0.25f, Colours::white.withAlpha (0.8f)); } ImageEffectFilter* LookAndFeel_V1::getSliderEffect (Slider&) { return &scrollbarShadow; } int LookAndFeel_V1::getSliderThumbRadius (Slider&) { return 8; } //============================================================================== void LookAndFeel_V1::drawCornerResizer (Graphics& g, int w, int h, bool isMouseOver, bool isMouseDragging) { g.setColour ((isMouseOver || isMouseDragging) ? Colours::lightgrey : Colours::darkgrey); const float lineThickness = jmin (w, h) * 0.1f; for (float i = 0.0f; i < 1.0f; i += 0.3f) { g.drawLine (w * i, h + 1.0f, w + 1.0f, h * i, lineThickness); } } //============================================================================== Button* LookAndFeel_V1::createDocumentWindowButton (int buttonType) { Path shape; if (buttonType == DocumentWindow::closeButton) { shape.addLineSegment (Line (0.0f, 0.0f, 1.0f, 1.0f), 0.35f); shape.addLineSegment (Line (1.0f, 0.0f, 0.0f, 1.0f), 0.35f); ShapeButton* const b = new ShapeButton ("close", Colour (0x7fff3333), Colour (0xd7ff3333), Colour (0xf7ff3333)); b->setShape (shape, true, true, true); return b; } else if (buttonType == DocumentWindow::minimiseButton) { shape.addLineSegment (Line (0.0f, 0.5f, 1.0f, 0.5f), 0.25f); DrawableButton* b = new DrawableButton ("minimise", DrawableButton::ImageFitted); DrawablePath dp; dp.setPath (shape); dp.setFill (Colours::black.withAlpha (0.3f)); b->setImages (&dp); return b; } else if (buttonType == DocumentWindow::maximiseButton) { shape.addLineSegment (Line (0.5f, 0.0f, 0.5f, 1.0f), 0.25f); shape.addLineSegment (Line (0.0f, 0.5f, 1.0f, 0.5f), 0.25f); DrawableButton* b = new DrawableButton ("maximise", DrawableButton::ImageFitted); DrawablePath dp; dp.setPath (shape); dp.setFill (Colours::black.withAlpha (0.3f)); b->setImages (&dp); return b; } jassertfalse; return nullptr; } void LookAndFeel_V1::positionDocumentWindowButtons (DocumentWindow&, int titleBarX, int titleBarY, int titleBarW, int titleBarH, Button* minimiseButton, Button* maximiseButton, Button* closeButton, bool positionTitleBarButtonsOnLeft) { titleBarY += titleBarH / 8; titleBarH -= titleBarH / 4; const int buttonW = titleBarH; int x = positionTitleBarButtonsOnLeft ? titleBarX + 4 : titleBarX + titleBarW - buttonW - 4; if (closeButton != nullptr) { closeButton->setBounds (x, titleBarY, buttonW, titleBarH); x += positionTitleBarButtonsOnLeft ? buttonW + buttonW / 5 : -(buttonW + buttonW / 5); } if (positionTitleBarButtonsOnLeft) std::swap (minimiseButton, maximiseButton); if (maximiseButton != nullptr) { maximiseButton->setBounds (x, titleBarY - 2, buttonW, titleBarH); x += positionTitleBarButtonsOnLeft ? buttonW : -buttonW; } if (minimiseButton != nullptr) minimiseButton->setBounds (x, titleBarY - 2, buttonW, titleBarH); }