/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_MESSAGE_H_INCLUDED #define JUCE_MESSAGE_H_INCLUDED class MessageListener; //============================================================================== /** The base class for objects that can be sent to a MessageListener. If you want to send a message that carries some kind of custom data, just create a subclass of Message with some appropriate member variables to hold your data. Always create a new instance of a Message object on the heap, as it will be deleted automatically after the message has been delivered. @see MessageListener, MessageManager, ActionListener, ChangeListener */ class JUCE_API Message : public MessageManager::MessageBase { public: //============================================================================== /** Creates an uninitialised message. */ Message() noexcept; ~Message(); typedef ReferenceCountedObjectPtr Ptr; //============================================================================== private: friend class MessageListener; WeakReference recipient; void messageCallback() override; // Avoid the leak-detector because for plugins, the host can unload our DLL with undelivered // messages still in the system event queue. These aren't harmful, but can cause annoying assertions. JUCE_DECLARE_NON_COPYABLE (Message) }; #endif // JUCE_MESSAGE_H_INCLUDED