/** * * Copyright (c) 2013-2015 Pascal Gauthier. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ #ifndef PLUGINPROCESSOR_H_INCLUDED #define PLUGINPROCESSOR_H_INCLUDED #include "../JuceLibraryCode/JuceHeader.h" #include "msfa/controllers.h" #include "msfa/dx7note.h" #include "msfa/lfo.h" #include "msfa/synth.h" #include "msfa/fm_core.h" #include "PluginParam.h" #include "PluginData.h" #include "PluginFx.h" #include "SysexComm.h" #include "EngineMkI.h" #include "EngineOpl.h" struct ProcessorVoice { int midi_note; bool keydown; bool sustained; bool live; Dx7Note *dx7_note; }; enum DexedEngineResolution { DEXED_ENGINE_MODERN, DEXED_ENGINE_MARKI, DEXED_ENGINE_OPL }; //============================================================================== /** */ class DexedAudioProcessor : public AudioProcessor, public AsyncUpdater, public MidiInputCallback { static const int MAX_ACTIVE_NOTES = 16; ProcessorVoice voices[MAX_ACTIVE_NOTES]; int currentNote; // The original DX7 had one single LFO. Later units had an LFO per note. Lfo lfo; bool sustain; bool monoMode; // Extra buffering for when GetSamples wants a buffer not a multiple of N float extra_buf[N]; int extra_buf_size; int currentProgram; /** * The last time the state was save, to be able to bypass a VST host bug. */ long lastStateSave; /** * Plugin fx (the filter) */ PluginFx fx; /** * This flag is used in the audio thread to know if the voice has changed * and needs to be updated. */ bool refreshVoice; bool normalizeDxVelocity; bool sendSysexChange; void processMidiMessage(const MidiMessage *msg); void keydown(uint8_t pitch, uint8_t velo); void keyup(uint8_t pitch); /** * this is called from the Audio thread to tell * to update the UI / hostdata */ void handleAsyncUpdate(); void initCtrl(); MidiMessage* nextMidi,*midiMsg; bool hasMidiMessage; int midiEventPos; bool getNextEvent(MidiBuffer::Iterator* iter,const int samplePos); void handleIncomingMidiMessage(MidiInput* source, const MidiMessage& message); uint32_t engineType; FmCore engineMsfa; EngineMkI engineMkI; EngineOpl engineOpl; char clipboard[161]; char clipboardContent; void resolvAppDir(); int feedback_bitdepth; public : // in MIDI units (0x4000 is neutral) Controllers controllers; StringArray programNames; Cartridge currentCart; uint8_t data[161]; SysexComm sysexComm; VoiceStatus voiceStatus; File activeFileCartridge; bool forceRefreshUI; float vuSignal; bool showKeyboard; int getEngineType(); void setEngineType(int rs); Array ctrl; OperatorCtrl opCtrl[6]; ScopedPointer pitchEgRate[4]; ScopedPointer pitchEgLevel[4]; ScopedPointer pitchModSens; ScopedPointer algo; ScopedPointer oscSync; ScopedPointer feedback; ScopedPointer lfoRate; ScopedPointer lfoDelay; ScopedPointer lfoAmpDepth; ScopedPointer lfoPitchDepth; ScopedPointer lfoWaveform; ScopedPointer lfoSync; ScopedPointer transpose; ScopedPointer fxCutoff; ScopedPointer fxReso; ScopedPointer output; void loadCartridge(Cartridge &cart); void setDxValue(int offset, int v); //============================================================================== DexedAudioProcessor(); ~DexedAudioProcessor(); //============================================================================== void prepareToPlay (double sampleRate, int samplesPerBlock); void releaseResources(); void processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages); void panic(); bool isMonoMode() { return monoMode; } void setMonoMode(bool mode); void copyToClipboard(int srcOp); void pasteOpFromClipboard(int destOp); void pasteEnvFromClipboard(int destOp); void sendCurrentSysexProgram(); void sendCurrentSysexCartridge(); void sendSysexCartridge(File cart); bool hasClipboardContent(); //============================================================================== AudioProcessorEditor* createEditor(); bool hasEditor() const; void updateUI(); bool peekVoiceStatus(); void updateProgramFromSysex(const uint8 *rawdata); void setupStartupCart(); //============================================================================== const String getName() const; int getNumParameters(); float getParameter (int index); void setParameter (int index, float newValue); const String getParameterName (int index); const String getParameterText (int index); const String getInputChannelName (int channelIndex) const; const String getOutputChannelName (int channelIndex) const; bool isInputChannelStereoPair (int index) const; bool isOutputChannelStereoPair (int index) const; bool acceptsMidi() const; bool producesMidi() const; bool silenceInProducesSilenceOut() const; double getTailLengthSeconds() const; //============================================================================== int getNumPrograms(); int getCurrentProgram(); void setCurrentProgram(int index); const String getProgramName (int index); void changeProgramName(int index, const String& newName); void resetToInitVoice(); //============================================================================== void getStateInformation (MemoryBlock& destData); void setStateInformation (const void* data, int sizeInBytes); // this is kept up to date with the midi messages that arrive, and the UI component // registers with it so it can represent the incoming messages MidiKeyboardState keyboardState; void unbindUI(); void loadPreference(); void savePreference(); static File dexedAppDir; static File dexedCartDir; private: //============================================================================== JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DexedAudioProcessor) }; #endif // PLUGINPROCESSOR_H_INCLUDED