/* ============================================================================== This is an automatically generated GUI class created by the Introjucer! Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded and re-saved. Created with Introjucer version: 3.1.0 ------------------------------------------------------------------------------ The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-13 by Raw Material Software Ltd. ============================================================================== */ #ifndef __JUCE_HEADER_F21C2CC3FAD5D98E__ #define __JUCE_HEADER_F21C2CC3FAD5D98E__ //[Headers] -- You can add your own extra header files here -- #include "JuceHeader.h" #include "PluginProcessor.h" #include "DXComponents.h" #include "DXLookNFeel.h" //[/Headers] //============================================================================== /** //[Comments] An auto-generated component, created by the Introjucer. Describe your class and how it works here! //[/Comments] */ class OperatorEditor : public Component, public SliderListener, public ButtonListener { public: //============================================================================== OperatorEditor (); ~OperatorEditor(); //============================================================================== //[UserMethods] -- You can add your own custom methods in this section. void bind(DexedAudioProcessor *processor, int num); void updateGain(float v); void updateDisplay(); void updateEnvPos(char pos); void mouseDown(const MouseEvent& e) override; //[/UserMethods] void paint (Graphics& g); void resized(); void sliderValueChanged (Slider* sliderThatWasMoved); void buttonClicked (Button* buttonThatWasClicked); private: //[UserVariables] -- You can add your own custom variables in this section. String opNum; int internalOp; Image light; DexedAudioProcessor *processor; Image background; //[/UserVariables] //============================================================================== ScopedPointer s_egl1; ScopedPointer s_egl2; ScopedPointer s_egl3; ScopedPointer s_egl4; ScopedPointer s_egv1; ScopedPointer s_egv2; ScopedPointer s_egv3; ScopedPointer s_egv4; ScopedPointer opLevel; ScopedPointer opFine; ScopedPointer opCoarse; ScopedPointer